pub struct FunctionSystem<Marker, F>where
    F: SystemParamFunction<Marker>,{ /* private fields */ }
Expand description

The System counter part of an ordinary function.

You get this by calling IntoSystem::into_system on a function that only accepts SystemParams. The output of the system becomes the functions return type, while the input becomes the functions In tagged parameter or () if no such parameter exists.

FunctionSystem must be .initialized before they can be run.

The Clone implementation for FunctionSystem returns a new instance which is NOT initialized. The cloned system must also be .initialized before it can be run.

Trait Implementations§

source§

impl<Marker, F> Clone for FunctionSystem<Marker, F>where F: SystemParamFunction<Marker> + Clone,

source§

fn clone(&self) -> Self

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl<Marker, F> ReadOnlySystem for FunctionSystem<Marker, F>where Marker: 'static, F: SystemParamFunction<Marker>, F::Param: ReadOnlySystemParam,

SAFETY: F’s param is ReadOnlySystemParam, so this system will only read from the world.

source§

fn run_readonly(&mut self, input: Self::In, world: &World) -> Self::Out

Runs this system with the given input in the world. Read more
source§

impl<Marker, F> System for FunctionSystem<Marker, F>where Marker: 'static, F: SystemParamFunction<Marker>,

§

type In = <F as SystemParamFunction<Marker>>::In

The system’s input. See In for FunctionSystems.
§

type Out = <F as SystemParamFunction<Marker>>::Out

The system’s output.
source§

fn name(&self) -> Cow<'static, str>

Returns the system’s name.
source§

fn type_id(&self) -> TypeId

Returns the TypeId of the underlying system type.
source§

fn component_access(&self) -> &Access<ComponentId>

Returns the system’s component Access.
source§

fn archetype_component_access(&self) -> &Access<ArchetypeComponentId>

Returns the system’s archetype component Access.
source§

fn is_send(&self) -> bool

Returns true if the system is Send.
source§

fn is_exclusive(&self) -> bool

Returns true if the system must be run exclusively.
source§

unsafe fn run_unsafe( &mut self, input: Self::In, world: UnsafeWorldCell<'_> ) -> Self::Out

Runs the system with the given input in the world. Unlike System::run, this function can be called in parallel with other systems and may break Rust’s aliasing rules if used incorrectly, making it unsafe to call. Read more
source§

fn get_last_run(&self) -> Tick

Gets the tick indicating the last time this system ran.
source§

fn set_last_run(&mut self, last_run: Tick)

Overwrites the tick indicating the last time this system ran. Read more
source§

fn apply_deferred(&mut self, world: &mut World)

Applies any Deferred system parameters (or other system buffers) of this system to the world. Read more
source§

fn initialize(&mut self, world: &mut World)

Initialize the system.
source§

fn update_archetype_component_access(&mut self, world: UnsafeWorldCell<'_>)

Update the system’s archetype component Access. Read more
source§

fn check_change_tick(&mut self, change_tick: Tick)

Checks any Ticks stored on this system and wraps their value if they get too old. Read more
source§

fn default_system_sets(&self) -> Vec<InternedSystemSet>

Returns the system’s default system sets.
source§

fn run(&mut self, input: Self::In, world: &mut World) -> Self::Out

Runs the system with the given input in the world. Read more

Auto Trait Implementations§

§

impl<Marker, F> RefUnwindSafe for FunctionSystem<Marker, F>where F: RefUnwindSafe, <<F as SystemParamFunction<Marker>>::Param as SystemParam>::State: RefUnwindSafe,

§

impl<Marker, F> Send for FunctionSystem<Marker, F>

§

impl<Marker, F> Sync for FunctionSystem<Marker, F>

§

impl<Marker, F> Unpin for FunctionSystem<Marker, F>where F: Unpin, <<F as SystemParamFunction<Marker>>::Param as SystemParam>::State: Unpin,

§

impl<Marker, F> UnwindSafe for FunctionSystem<Marker, F>where F: UnwindSafe, <<F as SystemParamFunction<Marker>>::Param as SystemParam>::State: UnwindSafe,

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<Marker, In, F> Condition<Marker, In> for Fwhere F: Condition<Marker, In>,

source§

fn and_then<M, C: Condition<M, In>>( self, and_then: C ) -> AndThen<Self::System, C::System>

Returns a new run condition that only returns true if both this one and the passed and_then return true. Read more
source§

fn or_else<M, C: Condition<M, In>>( self, or_else: C ) -> OrElse<Self::System, C::System>

Returns a new run condition that returns true if either this one or the passed or_else return true. Read more
source§

impl<T> Downcast for Twhere T: Any,

source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
source§

impl<T> DowncastSync for Twhere T: Any + Send + Sync,

source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoSystem<<T as System>::In, <T as System>::Out, ()> for Twhere T: System,

§

type System = T

The type of System that this instance converts into.
source§

fn into_system(this: T) -> T

Turns this value into its corresponding System.
source§

fn pipe<B, Final, MarkerB>( self, system: B ) -> PipeSystem<Self::System, B::System>where B: IntoSystem<Out, Final, MarkerB>,

Pass the output of this system A into a second system B, creating a new compound system. Read more
source§

fn map<T, F>(self, f: F) -> AdapterSystem<F, Self::System>where F: Send + Sync + 'static + FnMut(Out) -> T,

Pass the output of this system into the passed function f, creating a new system that outputs the value returned from the function. Read more
source§

impl<Marker, F> IntoSystemConfigs<Marker> for Fwhere F: IntoSystem<(), (), Marker>,

source§

fn into_configs(self) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>

source§

fn in_set(self, set: impl SystemSet) -> SystemConfigs

Add these systems to the provided set.
source§

fn before<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs

Run before all systems in set.
source§

fn after<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs

Run after all systems in set.
source§

fn distributive_run_if<M>( self, condition: impl Condition<M> + Clone ) -> SystemConfigs

Add a run condition to each contained system. Read more
source§

fn run_if<M>(self, condition: impl Condition<M>) -> SystemConfigs

Run the systems only if the Condition is true. Read more
source§

fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs

Suppress warnings and errors that would result from these systems having ambiguities (conflicting access but indeterminate order) with systems in set.
source§

fn ambiguous_with_all(self) -> SystemConfigs

Suppress warnings and errors that would result from these systems having ambiguities (conflicting access but indeterminate order) with any other system.
source§

fn chain(self) -> SystemConfigs

Treat this collection as a sequence of systems. Read more
source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> TypeData for Twhere T: 'static + Send + Sync + Clone,

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more