Struct bevy_defer::BeforeAsyncExecutor
source · pub struct BeforeAsyncExecutor;
Expand description
A schedule that runs before run_async_executor
.
By default this runs watch
queries and reactors.
Trait Implementations§
source§impl Clone for BeforeAsyncExecutor
impl Clone for BeforeAsyncExecutor
source§fn clone(&self) -> BeforeAsyncExecutor
fn clone(&self) -> BeforeAsyncExecutor
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for BeforeAsyncExecutor
impl Debug for BeforeAsyncExecutor
source§impl Hash for BeforeAsyncExecutor
impl Hash for BeforeAsyncExecutor
source§impl PartialEq for BeforeAsyncExecutor
impl PartialEq for BeforeAsyncExecutor
source§fn eq(&self, other: &BeforeAsyncExecutor) -> bool
fn eq(&self, other: &BeforeAsyncExecutor) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl ScheduleLabel for BeforeAsyncExecutor
impl ScheduleLabel for BeforeAsyncExecutor
impl Copy for BeforeAsyncExecutor
impl Eq for BeforeAsyncExecutor
impl StructuralPartialEq for BeforeAsyncExecutor
Auto Trait Implementations§
impl Freeze for BeforeAsyncExecutor
impl RefUnwindSafe for BeforeAsyncExecutor
impl Send for BeforeAsyncExecutor
impl Sync for BeforeAsyncExecutor
impl Unpin for BeforeAsyncExecutor
impl UnwindSafe for BeforeAsyncExecutor
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.