Struct bevy_defer::AsyncResource
source · pub struct AsyncResource<'t, R: Resource> { /* private fields */ }
Expand description
An AsyncSystemParam
that gets or sets a resource on the World
.
Implementations§
source§impl<R: Resource> AsyncResource<'_, R>
impl<R: Resource> AsyncResource<'_, R>
sourcepub fn get<Out: Send + Sync + 'static>(
&self,
f: impl FnOnce(&R) -> Out + Send + Sync + 'static
) -> impl Future<Output = AsyncResult<Out>>
pub fn get<Out: Send + Sync + 'static>( &self, f: impl FnOnce(&R) -> Out + Send + Sync + 'static ) -> impl Future<Output = AsyncResult<Out>>
Run a function on the Resource
and obtain the result.
Trait Implementations§
source§impl<'t, R: Resource> AsyncEntityParam<'t> for AsyncResource<'t, R>
impl<'t, R: Resource> AsyncEntityParam<'t> for AsyncResource<'t, R>
source§impl<C> Deref for AsyncResource<'_, C>where
C: AsyncResourceDeref,
impl<C> Deref for AsyncResource<'_, C>where
C: AsyncResourceDeref,
impl<R: Resource> Send for AsyncResource<'_, R>
Safety: Safe since R
is a marker.
impl<R: Resource> Sync for AsyncResource<'_, R>
Safety: Safe since R
is a marker.
Auto Trait Implementations§
impl<'t, R> Freeze for AsyncResource<'t, R>
impl<'t, R> !RefUnwindSafe for AsyncResource<'t, R>
impl<'t, R> Unpin for AsyncResource<'t, R>where
R: Unpin,
impl<'t, R> !UnwindSafe for AsyncResource<'t, R>
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.