Module state_diff

Module state_diff 

Source

Structs§

Change
A specific change detected between two states
ChangeGroup
Grouped changes by type for organized display
DiffSummary
Summary statistics for a diff operation
DiffTimeWindow
Time window for diff merging
FuzzyCompareConfig
Configuration for fuzzy float comparison
GameRules
Rules for determining unexpected changes
StateDiff
Main state diffing engine
StateDiffResult
Result of a state diff operation
StateSnapshot
Game state snapshot for comparison

Enums§

ChangeType
Types of changes that can occur to entities and components

Traits§

FuzzyPartialEq
Custom equality comparison with fuzzy float handling