Crate bevy_debug_grid
source ·Modules§
Structs§
- The main grid component
- Custom color overrides for axis of a grid. Spawn it next to a grid for it to have effect.
- Marker component to determine children spawned by a
GridAxis
- Marker component to determine children spawned by a
Grid
- The sub-grid component, adds lines between the lines of a grid. Spawn it next to a grid for it to have effect.
- Marker component to determine children spawned by a
SubGrid
- The plugin which allows floor grids to work, where
T
is the component to track the floor grid to - Marks a grid as “tracked”, meaning it will move with the main camera
Enums§
- The tracking axis for a grid. Ex:
GridAlignment::Y
will result in a floor.
Functions§
- Spawns a default floor grid, resembling the one used in Blender