Structs

  • The CameraShakePlugin runs the systems required to shake something with a Shake2d or Shake3d component.
  • The component to be added for a 2d shake. Will modify the transform of the entity that this component is added to. The entity must also have a Transform component for the shake to work.
  • The component to be added for a 3d shake. Will modify the transform of the entity that this component is added to. The entity must also have a Transform component for the shake to work.

Traits