1//! Specific distances from the camera in which entities are visible, also known
2//! as *hierarchical levels of detail* or *HLOD*s.
34use core::{
5 hash::{Hash, Hasher},
6ops::Range,
7};
89use bevy_app::{App, Plugin, PostUpdate};
10use bevy_ecs::{
11component::Component,
12 entity::{Entity, EntityHashMap},
13 query::{Or, With, Without},
14reflect::ReflectComponent,
15resource::Resource,
16schedule::IntoScheduleConfigsas _,
17 system::{Local, Query, ResMut},
18};
19use bevy_math::FloatOrd;
20use bevy_reflect::Reflect;
21use bevy_transform::components::GlobalTransform;
22use bevy_utils::Parallel;
2324use super::{check_visibility_cpu_culling, VisibilitySystems};
25use crate::{camera::Camera, primitives::Aabb, visibility::NoCpuCulling, ShadowLodOrigin};
2627/// A plugin that enables [`VisibilityRange`]s, which allow entities to be
28/// hidden or shown based on distance to the camera.
29pub struct VisibilityRangePlugin;
3031impl Pluginfor VisibilityRangePlugin {
32fn build(&self, app: &mut App) {
33app.init_resource::<VisibleEntityRanges>().add_systems(
34PostUpdate,
35check_visibility_ranges36 .in_set(VisibilitySystems::CheckVisibility)
37 .before(check_visibility_cpu_culling),
38 );
39 }
40}
4142/// Specifies the range of distances that this entity must be from the camera in
43/// order to be rendered.
44///
45/// This is also known as *hierarchical level of detail* or *HLOD*.
46///
47/// Use this component when you want to render a high-polygon mesh when the
48/// camera is close and a lower-polygon mesh when the camera is far away. This
49/// is a common technique for improving performance, because fine details are
50/// hard to see in a mesh at a distance. To avoid an artifact known as *popping*
51/// between levels, each level has a *margin*, within which the object
52/// transitions gradually from invisible to visible using a dithering effect.
53///
54/// You can also use this feature to replace multiple meshes with a single mesh
55/// when the camera is distant. This is the reason for the term "*hierarchical*
56/// level of detail". Reducing the number of meshes can be useful for reducing
57/// drawcall count. Note that you must place the [`VisibilityRange`] component
58/// on each entity you want to be part of a LOD group, as [`VisibilityRange`]
59/// isn't automatically propagated down to children.
60///
61/// A typical use of this feature might look like this:
62///
63/// | Entity | `start_margin` | `end_margin` |
64/// |-------------------------|----------------|--------------|
65/// | Root | N/A | N/A |
66/// | ├─ High-poly mesh | [0, 0) | [20, 25) |
67/// | ├─ Low-poly mesh | [20, 25) | [70, 75) |
68/// | └─ Billboard *imposter* | [70, 75) | [150, 160) |
69///
70/// With this setup, the user will see a high-poly mesh when the camera is
71/// closer than 20 units. As the camera zooms out, between 20 units to 25 units,
72/// the high-poly mesh will gradually fade to a low-poly mesh. When the camera
73/// is 70 to 75 units away, the low-poly mesh will fade to a single textured
74/// quad. And between 150 and 160 units, the object fades away entirely. Note
75/// that the `end_margin` of a higher LOD is always identical to the
76/// `start_margin` of the next lower LOD; this is important for the crossfade
77/// effect to function properly.
78#[derive(impl bevy_ecs::component::Component for VisibilityRange where
Self: ::core::marker::Send + ::core::marker::Sync + 'static {
const STORAGE_TYPE: bevy_ecs::component::StorageType =
bevy_ecs::component::StorageType::Table;
type Mutability = bevy_ecs::component::Mutable;
fn register_required_components(_requiree:
bevy_ecs::component::ComponentId,
required_components:
&mut bevy_ecs::component::RequiredComponentsRegistrator) {}
fn clone_behavior() -> bevy_ecs::component::ComponentCloneBehavior {
use bevy_ecs::component::{
DefaultCloneBehaviorBase, DefaultCloneBehaviorViaClone,
};
(&&&bevy_ecs::component::DefaultCloneBehaviorSpecialization::<Self>::default()).default_clone_behavior()
}
fn relationship_accessor()
->
::core::option::Option<bevy_ecs::relationship::ComponentRelationshipAccessor<Self>> {
::core::option::Option::None
}
}Component, #[automatically_derived]
impl ::core::clone::Clone for VisibilityRange {
#[inline]
fn clone(&self) -> VisibilityRange {
VisibilityRange {
start_margin: ::core::clone::Clone::clone(&self.start_margin),
end_margin: ::core::clone::Clone::clone(&self.end_margin),
use_aabb: ::core::clone::Clone::clone(&self.use_aabb),
}
}
}Clone, #[automatically_derived]
impl ::core::cmp::PartialEq for VisibilityRange {
#[inline]
fn eq(&self, other: &VisibilityRange) -> bool {
self.use_aabb == other.use_aabb &&
self.start_margin == other.start_margin &&
self.end_margin == other.end_margin
}
}PartialEq, #[automatically_derived]
impl ::core::default::Default for VisibilityRange {
#[inline]
fn default() -> VisibilityRange {
VisibilityRange {
start_margin: ::core::default::Default::default(),
end_margin: ::core::default::Default::default(),
use_aabb: ::core::default::Default::default(),
}
}
}Default, const _: () =
{
impl bevy_reflect::GetTypeRegistration for VisibilityRange where {
fn get_type_registration() -> bevy_reflect::TypeRegistration {
let mut registration =
bevy_reflect::TypeRegistration::of::<Self>();
registration.insert::<bevy_reflect::ReflectFromPtr>(bevy_reflect::FromType::<Self>::from_type());
registration.insert::<bevy_reflect::ReflectFromReflect>(bevy_reflect::FromType::<Self>::from_type());
registration.register_type_data::<ReflectComponent, Self>();
registration
}
#[inline(never)]
fn register_type_dependencies(registry:
&mut bevy_reflect::TypeRegistry) {
<Range<f32> as
bevy_reflect::__macro_exports::RegisterForReflection>::__register(registry);
<bool as
bevy_reflect::__macro_exports::RegisterForReflection>::__register(registry);
}
}
impl bevy_reflect::Typed for VisibilityRange where {
#[inline]
fn type_info() -> &'static bevy_reflect::TypeInfo {
static CELL: bevy_reflect::utility::NonGenericTypeInfoCell =
bevy_reflect::utility::NonGenericTypeInfoCell::new();
CELL.get_or_set(||
{
bevy_reflect::TypeInfo::Struct(bevy_reflect::structs::StructInfo::new::<Self>(&[bevy_reflect::NamedField::new::<Range<f32>>("start_margin"),
bevy_reflect::NamedField::new::<Range<f32>>("end_margin"),
bevy_reflect::NamedField::new::<bool>("use_aabb")]))
})
}
}
#[allow(deprecated, reason =
"derives on a deprecated type shouldn't be considered a usage")]
impl bevy_reflect::TypePath for VisibilityRange where {
fn type_path() -> &'static str {
"bevy_camera::visibility::range::VisibilityRange"
}
fn short_type_path() -> &'static str { "VisibilityRange" }
fn type_ident() -> ::core::option::Option<&'static str> {
::core::option::Option::Some("VisibilityRange")
}
fn crate_name() -> ::core::option::Option<&'static str> {
::core::option::Option::Some("bevy_camera::visibility::range".split(':').next().unwrap())
}
fn module_path() -> ::core::option::Option<&'static str> {
::core::option::Option::Some("bevy_camera::visibility::range")
}
}
impl bevy_reflect::Reflect for VisibilityRange where {
#[inline]
fn into_any(self:
bevy_reflect::__macro_exports::alloc_utils::Box<Self>)
->
bevy_reflect::__macro_exports::alloc_utils::Box<dyn ::core::any::Any> {
self
}
#[inline]
fn as_any(&self) -> &dyn ::core::any::Any { self }
#[inline]
fn as_any_mut(&mut self) -> &mut dyn ::core::any::Any { self }
#[inline]
fn into_reflect(self:
bevy_reflect::__macro_exports::alloc_utils::Box<Self>)
->
bevy_reflect::__macro_exports::alloc_utils::Box<dyn bevy_reflect::Reflect> {
self
}
#[inline]
fn as_reflect(&self) -> &dyn bevy_reflect::Reflect { self }
#[inline]
fn as_reflect_mut(&mut self) -> &mut dyn bevy_reflect::Reflect {
self
}
#[inline]
fn set(&mut self,
value:
bevy_reflect::__macro_exports::alloc_utils::Box<dyn bevy_reflect::Reflect>)
->
::core::result::Result<(),
bevy_reflect::__macro_exports::alloc_utils::Box<dyn bevy_reflect::Reflect>> {
*self = <dyn bevy_reflect::Reflect>::take(value)?;
::core::result::Result::Ok(())
}
}
#[allow(non_upper_case_globals)]
const _: () =
{
static __INVENTORY: ::inventory::Node =
::inventory::Node {
value: &{
bevy_reflect::__macro_exports::auto_register::AutomaticReflectRegistrations(<VisibilityRange
as
bevy_reflect::__macro_exports::auto_register::RegisterForReflection>::__register)
},
next: ::inventory::__private::UnsafeCell::new(::inventory::__private::Option::None),
};
#[link_section = ".text.startup"]
unsafe extern "C" fn __ctor() {
unsafe {
::inventory::ErasedNode::submit(__INVENTORY.value,
&__INVENTORY)
}
}
#[used]
#[link_section = ".init_array"]
static __CTOR: unsafe extern "C" fn() = __ctor;
};
impl bevy_reflect::structs::Struct for VisibilityRange where {
fn field(&self, name: &str)
-> ::core::option::Option<&dyn bevy_reflect::PartialReflect> {
match name {
"start_margin" =>
::core::option::Option::Some(&self.start_margin),
"end_margin" =>
::core::option::Option::Some(&self.end_margin),
"use_aabb" => ::core::option::Option::Some(&self.use_aabb),
_ => ::core::option::Option::None,
}
}
fn field_mut(&mut self, name: &str)
->
::core::option::Option<&mut dyn bevy_reflect::PartialReflect> {
match name {
"start_margin" =>
::core::option::Option::Some(&mut self.start_margin),
"end_margin" =>
::core::option::Option::Some(&mut self.end_margin),
"use_aabb" =>
::core::option::Option::Some(&mut self.use_aabb),
_ => ::core::option::Option::None,
}
}
fn field_at(&self, index: usize)
-> ::core::option::Option<&dyn bevy_reflect::PartialReflect> {
match index {
0usize => ::core::option::Option::Some(&self.start_margin),
1usize => ::core::option::Option::Some(&self.end_margin),
2usize => ::core::option::Option::Some(&self.use_aabb),
_ => ::core::option::Option::None,
}
}
fn field_at_mut(&mut self, index: usize)
->
::core::option::Option<&mut dyn bevy_reflect::PartialReflect> {
match index {
0usize =>
::core::option::Option::Some(&mut self.start_margin),
1usize =>
::core::option::Option::Some(&mut self.end_margin),
2usize => ::core::option::Option::Some(&mut self.use_aabb),
_ => ::core::option::Option::None,
}
}
fn name_at(&self, index: usize) -> ::core::option::Option<&str> {
match index {
0usize => ::core::option::Option::Some("start_margin"),
1usize => ::core::option::Option::Some("end_margin"),
2usize => ::core::option::Option::Some("use_aabb"),
_ => ::core::option::Option::None,
}
}
fn index_of_name(&self, name: &str)
-> ::core::option::Option<usize> {
match name {
"start_margin" => ::core::option::Option::Some(0usize),
"end_margin" => ::core::option::Option::Some(1usize),
"use_aabb" => ::core::option::Option::Some(2usize),
_ => ::core::option::Option::None,
}
}
fn field_len(&self) -> usize { 3usize }
fn iter_fields(&self) -> bevy_reflect::structs::FieldIter {
bevy_reflect::structs::FieldIter::new(self)
}
fn to_dynamic_struct(&self)
-> bevy_reflect::structs::DynamicStruct {
let mut dynamic: bevy_reflect::structs::DynamicStruct =
::core::default::Default::default();
dynamic.set_represented_type(bevy_reflect::PartialReflect::get_represented_type_info(self));
dynamic.insert_boxed("start_margin",
bevy_reflect::PartialReflect::to_dynamic(&self.start_margin));
dynamic.insert_boxed("end_margin",
bevy_reflect::PartialReflect::to_dynamic(&self.end_margin));
dynamic.insert_boxed("use_aabb",
bevy_reflect::PartialReflect::to_dynamic(&self.use_aabb));
dynamic
}
}
impl bevy_reflect::PartialReflect for VisibilityRange where {
#[inline]
fn get_represented_type_info(&self)
-> ::core::option::Option<&'static bevy_reflect::TypeInfo> {
::core::option::Option::Some(<Self as
bevy_reflect::Typed>::type_info())
}
#[inline]
fn try_apply(&mut self, value: &dyn bevy_reflect::PartialReflect)
-> ::core::result::Result<(), bevy_reflect::ApplyError> {
if let bevy_reflect::ReflectRef::Struct(struct_value) =
bevy_reflect::PartialReflect::reflect_ref(value) {
for (name, value) in
bevy_reflect::structs::Struct::iter_fields(struct_value) {
if let ::core::option::Option::Some(v) =
bevy_reflect::structs::Struct::field_mut(self, name) {
bevy_reflect::PartialReflect::try_apply(v, value)?;
}
}
} else {
return ::core::result::Result::Err(bevy_reflect::ApplyError::MismatchedKinds {
from_kind: bevy_reflect::PartialReflect::reflect_kind(value),
to_kind: bevy_reflect::ReflectKind::Struct,
});
}
::core::result::Result::Ok(())
}
#[inline]
fn reflect_kind(&self) -> bevy_reflect::ReflectKind {
bevy_reflect::ReflectKind::Struct
}
#[inline]
fn reflect_ref(&self) -> bevy_reflect::ReflectRef {
bevy_reflect::ReflectRef::Struct(self)
}
#[inline]
fn reflect_mut(&mut self) -> bevy_reflect::ReflectMut {
bevy_reflect::ReflectMut::Struct(self)
}
#[inline]
fn reflect_owned(self:
bevy_reflect::__macro_exports::alloc_utils::Box<Self>)
-> bevy_reflect::ReflectOwned {
bevy_reflect::ReflectOwned::Struct(self)
}
#[inline]
fn try_into_reflect(self:
bevy_reflect::__macro_exports::alloc_utils::Box<Self>)
->
::core::result::Result<bevy_reflect::__macro_exports::alloc_utils::Box<dyn bevy_reflect::Reflect>,
bevy_reflect::__macro_exports::alloc_utils::Box<dyn bevy_reflect::PartialReflect>> {
::core::result::Result::Ok(self)
}
#[inline]
fn try_as_reflect(&self)
-> ::core::option::Option<&dyn bevy_reflect::Reflect> {
::core::option::Option::Some(self)
}
#[inline]
fn try_as_reflect_mut(&mut self)
-> ::core::option::Option<&mut dyn bevy_reflect::Reflect> {
::core::option::Option::Some(self)
}
#[inline]
fn into_partial_reflect(self:
bevy_reflect::__macro_exports::alloc_utils::Box<Self>)
->
bevy_reflect::__macro_exports::alloc_utils::Box<dyn bevy_reflect::PartialReflect> {
self
}
#[inline]
fn as_partial_reflect(&self)
-> &dyn bevy_reflect::PartialReflect {
self
}
#[inline]
fn as_partial_reflect_mut(&mut self)
-> &mut dyn bevy_reflect::PartialReflect {
self
}
fn reflect_hash(&self) -> ::core::option::Option<u64> {
use ::core::hash::{Hash, Hasher};
let mut hasher = bevy_reflect::utility::reflect_hasher();
Hash::hash(&::core::any::Any::type_id(self), &mut hasher);
Hash::hash(self, &mut hasher);
::core::option::Option::Some(Hasher::finish(&hasher))
}
fn reflect_partial_eq(&self,
value: &dyn bevy_reflect::PartialReflect)
-> ::core::option::Option<bool> {
let value =
<dyn bevy_reflect::PartialReflect>::try_downcast_ref::<Self>(value);
if let ::core::option::Option::Some(value) = value {
::core::option::Option::Some(::core::cmp::PartialEq::eq(self,
value))
} else { ::core::option::Option::Some(false) }
}
fn reflect_partial_cmp(&self,
value: &dyn bevy_reflect::PartialReflect)
-> ::core::option::Option<::core::cmp::Ordering> {
(bevy_reflect::structs::struct_partial_cmp)(self, value)
}
#[inline]
fn reflect_clone(&self)
->
::core::result::Result<bevy_reflect::__macro_exports::alloc_utils::Box<dyn bevy_reflect::Reflect>,
bevy_reflect::ReflectCloneError> {
::core::result::Result::Ok(bevy_reflect::__macro_exports::alloc_utils::Box::new(::core::clone::Clone::clone(self)))
}
}
impl bevy_reflect::FromReflect for VisibilityRange where {
fn from_reflect(reflect: &dyn bevy_reflect::PartialReflect)
-> ::core::option::Option<Self> {
if let bevy_reflect::ReflectRef::Struct(__ref_struct) =
bevy_reflect::PartialReflect::reflect_ref(reflect) {
let __this =
Self {
start_margin: <Range<f32> as
bevy_reflect::FromReflect>::from_reflect(bevy_reflect::structs::Struct::field(__ref_struct,
"start_margin")?)?,
end_margin: <Range<f32> as
bevy_reflect::FromReflect>::from_reflect(bevy_reflect::structs::Struct::field(__ref_struct,
"end_margin")?)?,
use_aabb: <bool as
bevy_reflect::FromReflect>::from_reflect(bevy_reflect::structs::Struct::field(__ref_struct,
"use_aabb")?)?,
};
::core::option::Option::Some(__this)
} else { ::core::option::Option::None }
}
}
};Reflect)]
79#[reflect(Component, PartialEq, Hash, Clone)]
80pub struct VisibilityRange {
81/// The range of distances, in world units, between which this entity will
82 /// smoothly fade into view as the camera zooms out.
83 ///
84 /// If the start and end of this range are identical, the transition will be
85 /// abrupt, with no crossfading.
86 ///
87 /// `start_margin.end` must be less than or equal to `end_margin.start`.
88pub start_margin: Range<f32>,
8990/// The range of distances, in world units, between which this entity will
91 /// smoothly fade out of view as the camera zooms out.
92 ///
93 /// If the start and end of this range are identical, the transition will be
94 /// abrupt, with no crossfading.
95 ///
96 /// `end_margin.start` must be greater than or equal to `start_margin.end`.
97pub end_margin: Range<f32>,
9899/// If set to true, Bevy will use the center of the axis-aligned bounding
100 /// box ([`Aabb`]) as the position of the mesh for the purposes of
101 /// visibility range computation.
102 ///
103 /// Otherwise, if this field is set to false, Bevy will use the origin of
104 /// the mesh as the mesh's position.
105 ///
106 /// Usually you will want to leave this set to false, because different LODs
107 /// may have different AABBs, and smooth crossfades between LOD levels
108 /// require that all LODs of a mesh be at *precisely* the same position. If
109 /// you aren't using crossfading, however, and your meshes aren't centered
110 /// around their origins, then this flag may be useful.
111pub use_aabb: bool,
112}
113114impl Eqfor VisibilityRange {}
115116impl Hashfor VisibilityRange {
117fn hash<H>(&self, state: &mut H)
118where
119H: Hasher,
120 {
121FloatOrd(self.start_margin.start).hash(state);
122FloatOrd(self.start_margin.end).hash(state);
123FloatOrd(self.end_margin.start).hash(state);
124FloatOrd(self.end_margin.end).hash(state);
125 }
126}
127128impl VisibilityRange {
129/// Creates a new *abrupt* visibility range, with no crossfade.
130 ///
131 /// There will be no crossfade; the object will immediately vanish if the
132 /// camera is closer than `start` units or farther than `end` units from the
133 /// model.
134 ///
135 /// The `start` value must be less than or equal to the `end` value.
136#[inline]
137pub fn abrupt(start: f32, end: f32) -> Self {
138Self {
139 start_margin: start..start,
140 end_margin: end..end,
141 use_aabb: false,
142 }
143 }
144145/// Returns true if both the start and end transitions for this range are
146 /// abrupt: that is, there is no crossfading.
147#[inline]
148pub fn is_abrupt(&self) -> bool {
149self.start_margin.start == self.start_margin.end
150 && self.end_margin.start == self.end_margin.end
151 }
152153/// Returns true if the object will be visible at all, given a camera
154 /// `camera_distance` units away.
155 ///
156 /// Any amount of visibility, even with the heaviest dithering applied, is
157 /// considered visible according to this check.
158#[inline]
159pub fn is_visible_at_all(&self, camera_distance: f32) -> bool {
160camera_distance >= self.start_margin.start && camera_distance < self.end_margin.end
161 }
162163/// Returns true if the object is completely invisible, given a camera
164 /// `camera_distance` units away.
165 ///
166 /// This is equivalent to `!VisibilityRange::is_visible_at_all()`.
167#[inline]
168pub fn is_culled(&self, camera_distance: f32) -> bool {
169 !self.is_visible_at_all(camera_distance)
170 }
171}
172173/// Stores which entities are in within the [`VisibilityRange`]s of views.
174///
175/// This doesn't store the results of frustum or occlusion culling; use
176/// [`ViewVisibility`](`super::ViewVisibility`) for that. Thus entities in this list may not
177/// actually be visible.
178///
179/// For efficiency, these tables only store entities that have
180/// [`VisibilityRange`] components. Entities without such a component won't be
181/// in these tables at all.
182///
183/// The table is indexed by entity and stores a 32-bit bitmask with one bit for
184/// each camera, where a 0 bit corresponds to "out of range" and a 1 bit
185/// corresponds to "in range". Hence it's limited to storing information for 32
186/// views.
187#[derive(impl bevy_ecs::resource::Resource for VisibleEntityRanges where
Self: ::core::marker::Send + ::core::marker::Sync + 'static {}Resource, #[automatically_derived]
impl ::core::default::Default for VisibleEntityRanges {
#[inline]
fn default() -> VisibleEntityRanges {
VisibleEntityRanges {
views: ::core::default::Default::default(),
entities: ::core::default::Default::default(),
}
}
}Default)]
188pub struct VisibleEntityRanges {
189/// Stores which bit index each view corresponds to.
190views: EntityHashMap<u8>,
191192/// Stores a bitmask in which each view has a single bit.
193 ///
194 /// A 0 bit for a view corresponds to "out of range"; a 1 bit corresponds to
195 /// "in range".
196entities: EntityHashMap<u32>,
197}
198199impl VisibleEntityRanges {
200/// Clears out the [`VisibleEntityRanges`] in preparation for a new frame.
201fn clear(&mut self) {
202self.views.clear();
203self.entities.clear();
204 }
205206/// Returns true if the entity is in range of the given camera.
207 ///
208 /// This only checks [`VisibilityRange`]s and doesn't perform any frustum or
209 /// occlusion culling. Thus the entity might not *actually* be visible.
210 ///
211 /// The entity is assumed to have a [`VisibilityRange`] component. If the
212 /// entity doesn't have that component, this method will return false.
213#[inline]
214pub fn entity_is_in_range_of_view(&self, entity: Entity, view: Entity) -> bool {
215let Some(visibility_bitmask) = self.entities.get(&entity) else {
216return false;
217 };
218let Some(view_index) = self.views.get(&view) else {
219return false;
220 };
221 (visibility_bitmask & (1 << view_index)) != 0
222}
223}
224225/// Checks all entities against all views in order to determine which entities
226/// with [`VisibilityRange`]s are potentially visible.
227///
228/// This only checks distance from the camera and doesn't frustum or occlusion
229/// cull.
230pub fn check_visibility_ranges(
231mut visible_entity_ranges: ResMut<VisibleEntityRanges>,
232 view_query: Query<(Entity, &GlobalTransform), Or<(With<Camera>, With<ShadowLodOrigin>)>>,
233mut par_local: Local<Parallel<Vec<(Entity, u32)>>>,
234 entity_query: Query<
235 (Entity, &GlobalTransform, Option<&Aabb>, &VisibilityRange),
236Without<NoCpuCulling>,
237 >,
238) {
239visible_entity_ranges.clear();
240241// Early out if the visibility range feature isn't in use.
242if entity_query.is_empty() {
243return;
244 }
245246// Assign an index to each view.
247let mut views = ::alloc::vec::Vec::new()vec![];
248for (view, view_transform) in view_query.iter().take(32) {
249let view_index = views.len() as u8;
250 visible_entity_ranges.views.insert(view, view_index);
251 views.push((view, view_transform.translation_vec3a()));
252 }
253254// Check each entity/view pair. Only consider entities with
255 // [`VisibilityRange`] components.
256entity_query.par_iter().for_each(
257 |(entity, entity_transform, maybe_model_aabb, visibility_range)| {
258let mut visibility = 0;
259for (view_index, &(_, view_position)) in views.iter().enumerate() {
260// If instructed to use the AABB and the model has one, use its
261 // center as the model position. Otherwise, use the model's
262 // translation.
263let model_position = match (visibility_range.use_aabb, maybe_model_aabb) {
264 (true, Some(model_aabb)) => entity_transform
265 .affine()
266 .transform_point3a(model_aabb.center),
267_ => entity_transform.translation_vec3a(),
268 };
269270if visibility_range.is_visible_at_all((view_position - model_position).length()) {
271 visibility |= 1 << view_index;
272 }
273 }
274275// Invisible entities have no entry at all in the hash map. This speeds
276 // up checks slightly in this common case.
277if visibility != 0 {
278par_local.borrow_local_mut().push((entity, visibility));
279 }
280 },
281 );
282283visible_entity_ranges.entities.extend(par_local.drain());
284}