Crate bevy_burn_human

Crate bevy_burn_human 

Source

Structs§

BurnHumanAssets
Shared reference data + baked topology used by the plugin.
BurnHumanCacheKey
Hashed version of the current input/settings used for cache lookups.
BurnHumanDefaults
BurnHumanInput
Drive the Anny model inside Bevy. Change this component and the mesh updates.
BurnHumanMeshSettings
Per-entity mesh generation knobs.
BurnHumanPlugin
BurnHumanReferenceAsset
BurnHumanRenderMode
Per-entity render mode override.

Enums§

BurnHumanMeshMode
BurnHumanSource
How to load the reference data used by the Bevy plugin.