Struct bevy_asset::AssetResult
source · pub struct AssetResult<T> {
pub asset: Box<T>,
pub id: HandleId,
pub version: usize,
}
Expand description
The result of loading an asset of type T
.
Fields§
§asset: Box<T>
The asset itself.
id: HandleId
The unique id of the asset.
version: usize
Change version.
Trait Implementations§
Auto Trait Implementations§
impl<T> RefUnwindSafe for AssetResult<T>where T: RefUnwindSafe,
impl<T> Send for AssetResult<T>where T: Send,
impl<T> Sync for AssetResult<T>where T: Sync,
impl<T> Unpin for AssetResult<T>
impl<T> UnwindSafe for AssetResult<T>where T: UnwindSafe,
Blanket Implementations§
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
source§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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) to &Any
. This is needed since Rust cannot
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