1use crate::{App, Plugin};
2use alloc::{vec, vec::Vec};
3use bevy_ecs::{
4resource::Resource,
5 schedule::{
6InternedScheduleLabel, IntoScheduleConfigs, Schedule, ScheduleLabel,
7SingleThreadedExecutor, SystemSet,
8 },
9system::Local,
10 world::{Mut, World},
11};
1213/// The schedule that contains the app logic that is evaluated each tick of [`App::update()`].
14///
15/// By default, it will run the following schedules in the given order:
16///
17/// On the first run of the schedule (and only on the first run), it will run:
18/// * [`StateTransition`] [^1]
19/// * This means that [`OnEnter(MyState::Foo)`] will be called *before* [`PreStartup`]
20/// if `MyState` was added to the app with `MyState::Foo` as the initial state,
21/// as well as [`OnEnter(MyComputedState)`] if it `compute`s to `Some(Self)` in `MyState::Foo`.
22/// * If you want to run systems before any state transitions, regardless of which state is the starting state,
23/// for example, for registering required components, you can add your own custom startup schedule
24/// before [`StateTransition`]. See [`MainScheduleOrder::insert_startup_before`] for more details.
25/// * [`PreStartup`]
26/// * [`Startup`]
27/// * [`PostStartup`]
28///
29/// Then it will run:
30/// * [`First`]
31/// * [`PreUpdate`]
32/// * [`StateTransition`] [^1]
33/// * [`RunFixedMainLoop`]
34/// * This will run [`FixedMain`] zero to many times, based on how much time has elapsed.
35/// * [`Update`]
36/// * [`SpawnScene`]
37/// * [`PostUpdate`]
38/// * [`Last`]
39///
40/// # Rendering
41///
42/// Note rendering is not executed in the main schedule by default.
43/// Instead, rendering is performed in a separate [`SubApp`]
44/// which exchanges data with the main app in between the main schedule runs.
45///
46/// See [`RenderPlugin`] and [`PipelinedRenderingPlugin`] for more details.
47///
48/// [^1]: [`StateTransition`] is inserted only if you have `bevy_state` feature enabled. It is enabled in `default` features.
49///
50/// [`StateTransition`]: https://docs.rs/bevy/latest/bevy/prelude/struct.StateTransition.html
51/// [`OnEnter(MyState::Foo)`]: https://docs.rs/bevy/latest/bevy/prelude/struct.OnEnter.html
52/// [`OnEnter(MyComputedState)`]: https://docs.rs/bevy/latest/bevy/prelude/struct.OnEnter.html
53/// [`RenderPlugin`]: https://docs.rs/bevy/latest/bevy/render/struct.RenderPlugin.html
54/// [`PipelinedRenderingPlugin`]: https://docs.rs/bevy/latest/bevy/render/pipelined_rendering/struct.PipelinedRenderingPlugin.html
55/// [`SubApp`]: crate::SubApp
56#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for Main where Self: 'static +
::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for Main {
#[inline]
fn clone(&self) -> Self { Main }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for Main {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "Main")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for Main { }
#[automatically_derived]impl ::core::cmp::PartialEq for Main {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for Main { }Eq, #[automatically_derived]impl ::core::hash::Hash for Main {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for Main {
#[inline]
fn default() -> Self { Main {} }
}Default)]
57pub struct Main;
5859/// The schedule that runs before [`Startup`].
60///
61/// See the [`Main`] schedule for some details about how schedules are run.
62#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for PreStartup where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for PreStartup {
#[inline]
fn clone(&self) -> Self { PreStartup }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for PreStartup {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "PreStartup")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for
PreStartup {
}
#[automatically_derived]impl ::core::cmp::PartialEq for PreStartup {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for PreStartup { }Eq, #[automatically_derived]impl ::core::hash::Hash for PreStartup {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for PreStartup {
#[inline]
fn default() -> Self { PreStartup {} }
}Default)]
63pub struct PreStartup;
6465/// The schedule that runs once when the app starts.
66///
67/// See the [`Main`] schedule for some details about how schedules are run.
68#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for Startup where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for Startup {
#[inline]
fn clone(&self) -> Self { Startup }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for Startup {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "Startup")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for Startup {
}
#[automatically_derived]impl ::core::cmp::PartialEq for Startup {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for Startup { }Eq, #[automatically_derived]impl ::core::hash::Hash for Startup {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for Startup {
#[inline]
fn default() -> Self { Startup {} }
}Default)]
69pub struct Startup;
7071/// The schedule that runs once after [`Startup`].
72///
73/// See the [`Main`] schedule for some details about how schedules are run.
74#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for PostStartup where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for PostStartup {
#[inline]
fn clone(&self) -> Self { PostStartup }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for PostStartup {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "PostStartup")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for
PostStartup {
}
#[automatically_derived]impl ::core::cmp::PartialEq for PostStartup {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for PostStartup { }Eq, #[automatically_derived]impl ::core::hash::Hash for PostStartup {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for PostStartup {
#[inline]
fn default() -> Self { PostStartup {} }
}Default)]
75pub struct PostStartup;
7677/// Runs first in the schedule.
78///
79/// See the [`Main`] schedule for some details about how schedules are run.
80#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for First where Self: 'static +
::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for First {
#[inline]
fn clone(&self) -> Self { First }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for First {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "First")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for First { }
#[automatically_derived]impl ::core::cmp::PartialEq for First {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for First { }Eq, #[automatically_derived]impl ::core::hash::Hash for First {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for First {
#[inline]
fn default() -> Self { First {} }
}Default)]
81pub struct First;
8283/// The schedule that contains logic that must run before [`Update`]. For example, a system that reads raw keyboard
84/// input OS events into a `Messages` resource. This enables systems in [`Update`] to consume the messages from the `Messages`
85/// resource without actually knowing about (or taking a direct scheduler dependency on) the "os-level keyboard event system".
86///
87/// [`PreUpdate`] exists to do "engine/plugin preparation work" that ensures the APIs consumed in [`Update`] are "ready".
88/// [`PreUpdate`] abstracts out "pre work implementation details".
89///
90/// See the [`Main`] schedule for some details about how schedules are run.
91#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for PreUpdate where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for PreUpdate {
#[inline]
fn clone(&self) -> Self { PreUpdate }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for PreUpdate {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "PreUpdate")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for PreUpdate
{
}
#[automatically_derived]impl ::core::cmp::PartialEq for PreUpdate {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for PreUpdate { }Eq, #[automatically_derived]impl ::core::hash::Hash for PreUpdate {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for PreUpdate {
#[inline]
fn default() -> Self { PreUpdate {} }
}Default)]
92pub struct PreUpdate;
9394/// Runs the [`FixedMain`] schedule in a loop according until all relevant elapsed time has been "consumed".
95///
96/// If you need to order your variable timestep systems before or after
97/// the fixed update logic, use the [`RunFixedMainLoopSystems`] system set.
98///
99/// Note that in contrast to most other Bevy schedules, systems added directly to
100/// [`RunFixedMainLoop`] will *not* be parallelized between each other.
101///
102/// See the [`Main`] schedule for some details about how schedules are run.
103#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for RunFixedMainLoop where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for RunFixedMainLoop {
#[inline]
fn clone(&self) -> Self { RunFixedMainLoop }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for RunFixedMainLoop {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "RunFixedMainLoop")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for
RunFixedMainLoop {
}
#[automatically_derived]impl ::core::cmp::PartialEq for RunFixedMainLoop {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for RunFixedMainLoop { }Eq, #[automatically_derived]impl ::core::hash::Hash for RunFixedMainLoop {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for RunFixedMainLoop {
#[inline]
fn default() -> Self { RunFixedMainLoop {} }
}Default)]
104pub struct RunFixedMainLoop;
105106/// Runs first in the [`FixedMain`] schedule.
107///
108/// See the [`FixedMain`] schedule for details on how fixed updates work.
109/// See the [`Main`] schedule for some details about how schedules are run.
110#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for FixedFirst where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for FixedFirst {
#[inline]
fn clone(&self) -> Self { FixedFirst }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for FixedFirst {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "FixedFirst")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for
FixedFirst {
}
#[automatically_derived]impl ::core::cmp::PartialEq for FixedFirst {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for FixedFirst { }Eq, #[automatically_derived]impl ::core::hash::Hash for FixedFirst {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for FixedFirst {
#[inline]
fn default() -> Self { FixedFirst {} }
}Default)]
111pub struct FixedFirst;
112113/// The schedule that contains logic that must run before [`FixedUpdate`].
114///
115/// See the [`FixedMain`] schedule for details on how fixed updates work.
116/// See the [`Main`] schedule for some details about how schedules are run.
117#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for FixedPreUpdate where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for FixedPreUpdate {
#[inline]
fn clone(&self) -> Self { FixedPreUpdate }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for FixedPreUpdate {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "FixedPreUpdate")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for
FixedPreUpdate {
}
#[automatically_derived]impl ::core::cmp::PartialEq for FixedPreUpdate {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for FixedPreUpdate { }Eq, #[automatically_derived]impl ::core::hash::Hash for FixedPreUpdate {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for FixedPreUpdate {
#[inline]
fn default() -> Self { FixedPreUpdate {} }
}Default)]
118pub struct FixedPreUpdate;
119120/// The schedule that contains most gameplay logic, which runs at a fixed rate rather than every render frame.
121/// For logic that should run once per render frame, use the [`Update`] schedule instead.
122///
123/// Examples of systems that should run at a fixed rate include (but are not limited to):
124/// - Physics
125/// - AI
126/// - Networking
127/// - Game rules
128///
129/// See the [`Update`] schedule for examples of systems that *should not* use this schedule.
130/// See the [`FixedMain`] schedule for details on how fixed updates work.
131/// See the [`Main`] schedule for some details about how schedules are run.
132#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for FixedUpdate where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for FixedUpdate {
#[inline]
fn clone(&self) -> Self { FixedUpdate }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for FixedUpdate {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "FixedUpdate")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for
FixedUpdate {
}
#[automatically_derived]impl ::core::cmp::PartialEq for FixedUpdate {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for FixedUpdate { }Eq, #[automatically_derived]impl ::core::hash::Hash for FixedUpdate {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for FixedUpdate {
#[inline]
fn default() -> Self { FixedUpdate {} }
}Default)]
133pub struct FixedUpdate;
134135/// The schedule that runs after the [`FixedUpdate`] schedule, for reacting
136/// to changes made in the main update logic.
137///
138/// See the [`FixedMain`] schedule for details on how fixed updates work.
139/// See the [`Main`] schedule for some details about how schedules are run.
140#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for FixedPostUpdate where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for FixedPostUpdate {
#[inline]
fn clone(&self) -> Self { FixedPostUpdate }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for FixedPostUpdate {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "FixedPostUpdate")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for
FixedPostUpdate {
}
#[automatically_derived]impl ::core::cmp::PartialEq for FixedPostUpdate {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for FixedPostUpdate { }Eq, #[automatically_derived]impl ::core::hash::Hash for FixedPostUpdate {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for FixedPostUpdate {
#[inline]
fn default() -> Self { FixedPostUpdate {} }
}Default)]
141pub struct FixedPostUpdate;
142143/// The schedule that runs last in [`FixedMain`]
144///
145/// See the [`FixedMain`] schedule for details on how fixed updates work.
146/// See the [`Main`] schedule for some details about how schedules are run.
147#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for FixedLast where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for FixedLast {
#[inline]
fn clone(&self) -> Self { FixedLast }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for FixedLast {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "FixedLast")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for FixedLast
{
}
#[automatically_derived]impl ::core::cmp::PartialEq for FixedLast {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for FixedLast { }Eq, #[automatically_derived]impl ::core::hash::Hash for FixedLast {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for FixedLast {
#[inline]
fn default() -> Self { FixedLast {} }
}Default)]
148pub struct FixedLast;
149150/// The schedule that contains systems which only run after a fixed period of time has elapsed.
151///
152/// This is run by the [`RunFixedMainLoop`] schedule. If you need to order your variable timestep systems
153/// before or after the fixed update logic, use the [`RunFixedMainLoopSystems`] system set.
154///
155/// Frequency of execution is configured by inserting `Time<Fixed>` resource, 64 Hz by default.
156/// See [this example](https://github.com/bevyengine/bevy/blob/latest/examples/time/time.rs).
157///
158/// See the [`Main`] schedule for some details about how schedules are run.
159#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for FixedMain where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for FixedMain {
#[inline]
fn clone(&self) -> Self { FixedMain }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for FixedMain {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "FixedMain")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for FixedMain
{
}
#[automatically_derived]impl ::core::cmp::PartialEq for FixedMain {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for FixedMain { }Eq, #[automatically_derived]impl ::core::hash::Hash for FixedMain {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for FixedMain {
#[inline]
fn default() -> Self { FixedMain {} }
}Default)]
160pub struct FixedMain;
161162/// The schedule that contains any app logic that must run once per render frame.
163/// For most gameplay logic, consider using [`FixedUpdate`] instead.
164///
165/// Examples of systems that should run once per render frame include (but are not limited to):
166/// - UI
167/// - Input handling
168/// - Audio control
169///
170/// See the [`FixedUpdate`] schedule for examples of systems that *should not* use this schedule.
171/// See the [`Main`] schedule for some details about how schedules are run.
172#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for Update where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for Update {
#[inline]
fn clone(&self) -> Self { Update }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for Update {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "Update")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for Update {
}
#[automatically_derived]impl ::core::cmp::PartialEq for Update {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for Update { }Eq, #[automatically_derived]impl ::core::hash::Hash for Update {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for Update {
#[inline]
fn default() -> Self { Update {} }
}Default)]
173pub struct Update;
174175/// The schedule that contains scene spawning.
176///
177/// This runs after [`Update`] and before [`PostUpdate`]. See the [`Main`] schedule for more details about how schedules are run.
178#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for SpawnScene where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for SpawnScene {
#[inline]
fn clone(&self) -> Self { SpawnScene }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for SpawnScene {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "SpawnScene")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for
SpawnScene {
}
#[automatically_derived]impl ::core::cmp::PartialEq for SpawnScene {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for SpawnScene { }Eq, #[automatically_derived]impl ::core::hash::Hash for SpawnScene {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for SpawnScene {
#[inline]
fn default() -> Self { SpawnScene {} }
}Default)]
179pub struct SpawnScene;
180181/// The schedule that contains logic that must run after [`Update`]. For example, synchronizing "local transforms" in a hierarchy
182/// to "global" absolute transforms. This enables the [`PostUpdate`] transform-sync system to react to "local transform" changes in
183/// [`Update`] without the [`Update`] systems needing to know about (or add scheduler dependencies for) the "global transform sync system".
184///
185/// [`PostUpdate`] exists to do "engine/plugin response work" to things that happened in [`Update`].
186/// [`PostUpdate`] abstracts out "implementation details" from users defining systems in [`Update`].
187///
188/// See the [`Main`] schedule for some details about how schedules are run.
189#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for PostUpdate where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for PostUpdate {
#[inline]
fn clone(&self) -> Self { PostUpdate }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for PostUpdate {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "PostUpdate")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for
PostUpdate {
}
#[automatically_derived]impl ::core::cmp::PartialEq for PostUpdate {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for PostUpdate { }Eq, #[automatically_derived]impl ::core::hash::Hash for PostUpdate {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for PostUpdate {
#[inline]
fn default() -> Self { PostUpdate {} }
}Default)]
190pub struct PostUpdate;
191192/// Runs last in the schedule.
193///
194/// See the [`Main`] schedule for some details about how schedules are run.
195#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::ScheduleLabel for Last where Self: 'static +
::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::ScheduleLabel> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};ScheduleLabel, #[automatically_derived]impl ::core::clone::Clone for Last {
#[inline]
fn clone(&self) -> Self { Last }
}Clone, #[automatically_derived]impl ::core::fmt::Debug for Last {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "Last")
}
}Debug, #[automatically_derived]impl ::core::marker::StructuralPartialEq for Last { }
#[automatically_derived]impl ::core::cmp::PartialEq for Last {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for Last { }Eq, #[automatically_derived]impl ::core::hash::Hash for Last {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::default::Default for Last {
#[inline]
fn default() -> Self { Last {} }
}Default)]
196pub struct Last;
197198/// Animation system set. This exists in [`PostUpdate`].
199#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::SystemSet for AnimationSystems where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::SystemSet> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};SystemSet, #[automatically_derived]impl ::core::fmt::Debug for AnimationSystems {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "AnimationSystems")
}
}Debug, #[automatically_derived]impl ::core::hash::Hash for AnimationSystems {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::marker::StructuralPartialEq for
AnimationSystems {
}
#[automatically_derived]impl ::core::cmp::PartialEq for AnimationSystems {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for AnimationSystems { }Eq, #[automatically_derived]impl ::core::clone::Clone for AnimationSystems {
#[inline]
fn clone(&self) -> Self { AnimationSystems }
}Clone)]
200pub struct AnimationSystems;
201202/// Set enum for the systems relating to scene spawning.
203#[derive(#[automatically_derived]impl ::core::fmt::Debug for SceneSpawnerSystems {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f,
match self {
SceneSpawnerSystems::WorldInstanceSpawn =>
"WorldInstanceSpawn",
SceneSpawnerSystems::SceneSpawn => "SceneSpawn",
})
}
}Debug, #[automatically_derived]impl ::core::hash::Hash for SceneSpawnerSystems {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {
::core::hash::Hash::hash(&::core::intrinsics::discriminant_value(self),
state)
}
}Hash, #[automatically_derived]impl ::core::marker::StructuralPartialEq for
SceneSpawnerSystems {
}
#[automatically_derived]impl ::core::cmp::PartialEq for SceneSpawnerSystems {
#[inline]
fn eq(&self, other: &Self) -> bool {
::core::intrinsics::discriminant_value(self) ==
::core::intrinsics::discriminant_value(other)
}
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for SceneSpawnerSystems { }Eq, #[automatically_derived]impl ::core::clone::Clone for SceneSpawnerSystems {
#[inline]
fn clone(&self) -> Self {
match self {
Self::WorldInstanceSpawn =>
SceneSpawnerSystems::WorldInstanceSpawn,
Self::SceneSpawn => SceneSpawnerSystems::SceneSpawn,
}
}
}Clone, const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::SystemSet for SceneSpawnerSystems where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::SystemSet> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};SystemSet)]
204pub enum SceneSpawnerSystems {
205/// Bevy's original scene system.
206WorldInstanceSpawn,
207/// Bevy's next-generation scene system
208SceneSpawn,
209}
210211/// Defines the schedules to be run for the [`Main`] schedule, including
212/// their order.
213#[derive(impl bevy_ecs::component::Component for MainScheduleOrder where
Self: ::core::marker::Send + ::core::marker::Sync + 'static {
const STORAGE_TYPE: bevy_ecs::component::StorageType =
bevy_ecs::component::StorageType::SparseSet;
type Mutability = bevy_ecs::component::Mutable;
fn register_required_components(_requiree:
bevy_ecs::component::ComponentId,
required_components:
&mut bevy_ecs::component::RequiredComponentsRegistrator) {
let resource_component_id =
if let ::core::option::Option::Some(id) =
required_components.components_registrator().component_id::<MainScheduleOrder>()
{
id
} else {
required_components.components_registrator().register_component::<MainScheduleOrder>()
};
required_components.register_required::<bevy_ecs::resource::IsResource>(move
||
bevy_ecs::resource::IsResource::new(resource_component_id));
}
fn clone_behavior() -> bevy_ecs::component::ComponentCloneBehavior {
use bevy_ecs::component::{
DefaultCloneBehaviorBase, DefaultCloneBehaviorViaClone,
};
(&&&bevy_ecs::component::DefaultCloneBehaviorSpecialization::<Self>::default()).default_clone_behavior()
}
fn relationship_accessor()
->
::core::option::Option<bevy_ecs::relationship::ComponentRelationshipAccessor<Self>> {
::core::option::Option::None
}
}
impl bevy_ecs::resource::Resource for MainScheduleOrder where
Self: ::core::marker::Send + ::core::marker::Sync + 'static {}Resource, #[automatically_derived]impl ::core::fmt::Debug for MainScheduleOrder {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::debug_struct_field2_finish(f,
"MainScheduleOrder", "labels", &self.labels, "startup_labels",
&&self.startup_labels)
}
}Debug)]
214pub struct MainScheduleOrder {
215/// The labels to run for the main phase of the [`Main`] schedule (in the order they will be run).
216pub labels: Vec<InternedScheduleLabel>,
217/// The labels to run for the startup phase of the [`Main`] schedule (in the order they will be run).
218pub startup_labels: Vec<InternedScheduleLabel>,
219}
220221impl Defaultfor MainScheduleOrder {
222fn default() -> Self {
223Self {
224 labels: ::alloc::boxed::box_assume_init_into_vec_unsafe(::alloc::intrinsics::write_box_via_move(::alloc::boxed::Box::new_uninit(),
[First.intern(), PreUpdate.intern(), RunFixedMainLoop.intern(),
Update.intern(), SpawnScene.intern(), PostUpdate.intern(),
Last.intern()]))vec![
225 First.intern(),
226 PreUpdate.intern(),
227 RunFixedMainLoop.intern(),
228 Update.intern(),
229 SpawnScene.intern(),
230 PostUpdate.intern(),
231 Last.intern(),
232 ],
233 startup_labels: ::alloc::boxed::box_assume_init_into_vec_unsafe(::alloc::intrinsics::write_box_via_move(::alloc::boxed::Box::new_uninit(),
[PreStartup.intern(), Startup.intern(), PostStartup.intern()]))vec![PreStartup.intern(), Startup.intern(), PostStartup.intern()],
234 }
235 }
236}
237238impl MainScheduleOrder {
239/// Adds the given `schedule` after the `after` schedule in the main list of schedules.
240pub fn insert_after(&mut self, after: impl ScheduleLabel, schedule: impl ScheduleLabel) {
241let index = self242 .labels
243 .iter()
244 .position(|current| (**current).eq(&after))
245 .unwrap_or_else(|| {
::core::panicking::panic_fmt(format_args!("Expected {0:?} to exist",
after));
}panic!("Expected {after:?} to exist"));
246self.labels.insert(index + 1, schedule.intern());
247 }
248249/// Adds the given `schedule` before the `before` schedule in the main list of schedules.
250pub fn insert_before(&mut self, before: impl ScheduleLabel, schedule: impl ScheduleLabel) {
251let index = self252 .labels
253 .iter()
254 .position(|current| (**current).eq(&before))
255 .unwrap_or_else(|| {
::core::panicking::panic_fmt(format_args!("Expected {0:?} to exist",
before));
}panic!("Expected {before:?} to exist"));
256self.labels.insert(index, schedule.intern());
257 }
258259/// Adds the given `schedule` after the `after` schedule in the list of startup schedules.
260pub fn insert_startup_after(
261&mut self,
262 after: impl ScheduleLabel,
263 schedule: impl ScheduleLabel,
264 ) {
265let index = self266 .startup_labels
267 .iter()
268 .position(|current| (**current).eq(&after))
269 .unwrap_or_else(|| {
::core::panicking::panic_fmt(format_args!("Expected {0:?} to exist",
after));
}panic!("Expected {after:?} to exist"));
270self.startup_labels.insert(index + 1, schedule.intern());
271 }
272273/// Adds the given `schedule` before the `before` schedule in the list of startup schedules.
274pub fn insert_startup_before(
275&mut self,
276 before: impl ScheduleLabel,
277 schedule: impl ScheduleLabel,
278 ) {
279let index = self280 .startup_labels
281 .iter()
282 .position(|current| (**current).eq(&before))
283 .unwrap_or_else(|| {
::core::panicking::panic_fmt(format_args!("Expected {0:?} to exist",
before));
}panic!("Expected {before:?} to exist"));
284self.startup_labels.insert(index, schedule.intern());
285 }
286}
287288impl Main {
289/// A system that runs the "main schedule"
290pub fn run_main(world: &mut World, mut run_at_least_once: Local<bool>) {
291if !*run_at_least_once {
292world.resource_scope(|world, order: Mut<MainScheduleOrder>| {
293for &label in &order.startup_labels {
294let _ = world.try_run_schedule(label);
295 }
296 });
297*run_at_least_once = true;
298 }
299300world.resource_scope(|world, order: Mut<MainScheduleOrder>| {
301for &label in &order.labels {
302let _ = world.try_run_schedule(label);
303 }
304 });
305 }
306}
307308/// Initializes the [`Main`] schedule, sub schedules, and resources for a given [`App`].
309pub struct MainSchedulePlugin;
310311impl Pluginfor MainSchedulePlugin {
312fn build(&self, app: &mut App) {
313// simple "facilitator" schedules benefit from simpler single threaded scheduling
314let mut main_schedule = Schedule::new(Main);
315main_schedule.set_executor(SingleThreadedExecutor::new());
316let mut fixed_main_schedule = Schedule::new(FixedMain);
317fixed_main_schedule.set_executor(SingleThreadedExecutor::new());
318let mut fixed_main_loop_schedule = Schedule::new(RunFixedMainLoop);
319fixed_main_loop_schedule.set_executor(SingleThreadedExecutor::new());
320321app.add_schedule(main_schedule)
322 .add_schedule(fixed_main_schedule)
323 .add_schedule(fixed_main_loop_schedule)
324 .init_resource::<MainScheduleOrder>()
325 .init_resource::<FixedMainScheduleOrder>()
326 .add_systems(Main, Main::run_main)
327 .add_systems(FixedMain, FixedMain::run_fixed_main)
328 .configure_sets(PostUpdate, TransformGizmoRenderStep)
329 .configure_sets(
330RunFixedMainLoop,
331 (
332 RunFixedMainLoopSystems::BeforeFixedMainLoop,
333 RunFixedMainLoopSystems::FixedMainLoop,
334 RunFixedMainLoopSystems::AfterFixedMainLoop,
335 )
336 .chain(),
337 );
338339#[cfg(feature = "bevy_debug_stepping")]
340{
341use bevy_ecs::schedule::{IntoScheduleConfigs, Stepping};
342app.add_systems(Main, Stepping::begin_frame.before(Main::run_main));
343 }
344 }
345}
346347/// Defines the schedules to be run for the [`FixedMain`] schedule, including
348/// their order.
349#[derive(impl bevy_ecs::component::Component for FixedMainScheduleOrder where
Self: ::core::marker::Send + ::core::marker::Sync + 'static {
const STORAGE_TYPE: bevy_ecs::component::StorageType =
bevy_ecs::component::StorageType::SparseSet;
type Mutability = bevy_ecs::component::Mutable;
fn register_required_components(_requiree:
bevy_ecs::component::ComponentId,
required_components:
&mut bevy_ecs::component::RequiredComponentsRegistrator) {
let resource_component_id =
if let ::core::option::Option::Some(id) =
required_components.components_registrator().component_id::<FixedMainScheduleOrder>()
{
id
} else {
required_components.components_registrator().register_component::<FixedMainScheduleOrder>()
};
required_components.register_required::<bevy_ecs::resource::IsResource>(move
||
bevy_ecs::resource::IsResource::new(resource_component_id));
}
fn clone_behavior() -> bevy_ecs::component::ComponentCloneBehavior {
use bevy_ecs::component::{
DefaultCloneBehaviorBase, DefaultCloneBehaviorViaClone,
};
(&&&bevy_ecs::component::DefaultCloneBehaviorSpecialization::<Self>::default()).default_clone_behavior()
}
fn relationship_accessor()
->
::core::option::Option<bevy_ecs::relationship::ComponentRelationshipAccessor<Self>> {
::core::option::Option::None
}
}
impl bevy_ecs::resource::Resource for FixedMainScheduleOrder where
Self: ::core::marker::Send + ::core::marker::Sync + 'static {}Resource, #[automatically_derived]impl ::core::fmt::Debug for FixedMainScheduleOrder {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::debug_struct_field1_finish(f,
"FixedMainScheduleOrder", "labels", &&self.labels)
}
}Debug)]
350pub struct FixedMainScheduleOrder {
351/// The labels to run for the [`FixedMain`] schedule (in the order they will be run).
352pub labels: Vec<InternedScheduleLabel>,
353}
354355impl Defaultfor FixedMainScheduleOrder {
356fn default() -> Self {
357Self {
358 labels: ::alloc::boxed::box_assume_init_into_vec_unsafe(::alloc::intrinsics::write_box_via_move(::alloc::boxed::Box::new_uninit(),
[FixedFirst.intern(), FixedPreUpdate.intern(), FixedUpdate.intern(),
FixedPostUpdate.intern(), FixedLast.intern()]))vec![
359 FixedFirst.intern(),
360 FixedPreUpdate.intern(),
361 FixedUpdate.intern(),
362 FixedPostUpdate.intern(),
363 FixedLast.intern(),
364 ],
365 }
366 }
367}
368369impl FixedMainScheduleOrder {
370/// Adds the given `schedule` after the `after` schedule
371pub fn insert_after(&mut self, after: impl ScheduleLabel, schedule: impl ScheduleLabel) {
372let index = self373 .labels
374 .iter()
375 .position(|current| (**current).eq(&after))
376 .unwrap_or_else(|| {
::core::panicking::panic_fmt(format_args!("Expected {0:?} to exist",
after));
}panic!("Expected {after:?} to exist"));
377self.labels.insert(index + 1, schedule.intern());
378 }
379380/// Adds the given `schedule` before the `before` schedule
381pub fn insert_before(&mut self, before: impl ScheduleLabel, schedule: impl ScheduleLabel) {
382let index = self383 .labels
384 .iter()
385 .position(|current| (**current).eq(&before))
386 .unwrap_or_else(|| {
::core::panicking::panic_fmt(format_args!("Expected {0:?} to exist",
before));
}panic!("Expected {before:?} to exist"));
387self.labels.insert(index, schedule.intern());
388 }
389}
390391impl FixedMain {
392/// A system that runs the fixed timestep's "main schedule"
393pub fn run_fixed_main(world: &mut World) {
394world.resource_scope(|world, order: Mut<FixedMainScheduleOrder>| {
395for &label in &order.labels {
396let _ = world.try_run_schedule(label);
397 }
398 });
399 }
400}
401402/// Set enum for the systems that want to run inside [`RunFixedMainLoop`],
403/// but before or after the fixed update logic. Systems in this set
404/// will run exactly once per frame, regardless of the number of fixed updates.
405/// They will also run under a variable timestep.
406///
407/// This is useful for handling things that need to run every frame, but
408/// also need to be read by the fixed update logic. See the individual variants
409/// for examples of what kind of systems should be placed in each.
410///
411/// Note that in contrast to most other Bevy schedules, systems added directly to
412/// [`RunFixedMainLoop`] will *not* be parallelized between each other.
413#[derive(#[automatically_derived]impl ::core::fmt::Debug for RunFixedMainLoopSystems {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f,
match self {
RunFixedMainLoopSystems::BeforeFixedMainLoop =>
"BeforeFixedMainLoop",
RunFixedMainLoopSystems::FixedMainLoop => "FixedMainLoop",
RunFixedMainLoopSystems::AfterFixedMainLoop =>
"AfterFixedMainLoop",
})
}
}Debug, #[automatically_derived]impl ::core::hash::Hash for RunFixedMainLoopSystems {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {
::core::hash::Hash::hash(&::core::intrinsics::discriminant_value(self),
state)
}
}Hash, #[automatically_derived]impl ::core::marker::StructuralPartialEq for
RunFixedMainLoopSystems {
}
#[automatically_derived]impl ::core::cmp::PartialEq for
RunFixedMainLoopSystems {
#[inline]
fn eq(&self, other: &Self) -> bool {
::core::intrinsics::discriminant_value(self) ==
::core::intrinsics::discriminant_value(other)
}
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for RunFixedMainLoopSystems { }Eq, #[automatically_derived]impl ::core::marker::Copy for RunFixedMainLoopSystems
{
}Copy, #[automatically_derived]#[doc(hidden)]unsafe impl ::core::clone::TrivialClone
for RunFixedMainLoopSystems {
}
#[automatically_derived]impl ::core::clone::Clone for RunFixedMainLoopSystems
{
#[inline]
fn clone(&self) -> Self { *self }
}Clone, const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::SystemSet for RunFixedMainLoopSystems where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::SystemSet> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};SystemSet)]
414pub enum RunFixedMainLoopSystems {
415/// Runs before the fixed update logic.
416 ///
417 /// A good example of a system that fits here
418 /// is camera movement, which needs to be updated in a variable timestep,
419 /// as you want the camera to move with as much precision and updates as
420 /// the frame rate allows. A physics system that needs to read the camera
421 /// position and orientation, however, should run in the fixed update logic,
422 /// as it needs to be deterministic and run at a fixed rate for better stability.
423 /// Note that we are not placing the camera movement system in `Update`, as that
424 /// would mean that the physics system already ran at that point.
425 ///
426 /// # Example
427 /// ```
428 /// # use bevy_app::prelude::*;
429 /// # use bevy_ecs::prelude::*;
430 /// App::new()
431 /// .add_systems(
432 /// RunFixedMainLoop,
433 /// update_camera_rotation.in_set(RunFixedMainLoopSystems::BeforeFixedMainLoop))
434 /// .add_systems(FixedUpdate, update_physics);
435 ///
436 /// # fn update_camera_rotation() {}
437 /// # fn update_physics() {}
438 /// ```
439BeforeFixedMainLoop,
440/// Contains the fixed update logic.
441 /// Runs [`FixedMain`] zero or more times based on delta of
442 /// [`Time<Virtual>`] and [`Time::overstep`].
443 ///
444 /// Don't place systems here, use [`FixedUpdate`] and friends instead.
445 /// Use this system instead to order your systems to run specifically inbetween the fixed update logic and all
446 /// other systems that run in [`RunFixedMainLoopSystems::BeforeFixedMainLoop`] or [`RunFixedMainLoopSystems::AfterFixedMainLoop`].
447 ///
448 /// [`Time<Virtual>`]: https://docs.rs/bevy/latest/bevy/prelude/struct.Virtual.html
449 /// [`Time::overstep`]: https://docs.rs/bevy/latest/bevy/time/struct.Time.html#method.overstep
450 /// # Example
451 /// ```
452 /// # use bevy_app::prelude::*;
453 /// # use bevy_ecs::prelude::*;
454 /// App::new()
455 /// .add_systems(FixedUpdate, update_physics)
456 /// .add_systems(
457 /// RunFixedMainLoop,
458 /// (
459 /// // This system will be called before all interpolation systems
460 /// // that third-party plugins might add.
461 /// prepare_for_interpolation
462 /// .after(RunFixedMainLoopSystems::FixedMainLoop)
463 /// .before(RunFixedMainLoopSystems::AfterFixedMainLoop),
464 /// )
465 /// );
466 ///
467 /// # fn prepare_for_interpolation() {}
468 /// # fn update_physics() {}
469 /// ```
470FixedMainLoop,
471/// Runs after the fixed update logic.
472 ///
473 /// A good example of a system that fits here
474 /// is a system that interpolates the transform of an entity between the last and current fixed update.
475 /// See the [fixed timestep example] for more details.
476 ///
477 /// [fixed timestep example]: https://github.com/bevyengine/bevy/blob/main/examples/movement/physics_in_fixed_timestep.rs
478 ///
479 /// # Example
480 /// ```
481 /// # use bevy_app::prelude::*;
482 /// # use bevy_ecs::prelude::*;
483 /// App::new()
484 /// .add_systems(FixedUpdate, update_physics)
485 /// .add_systems(
486 /// RunFixedMainLoop,
487 /// interpolate_transforms.in_set(RunFixedMainLoopSystems::AfterFixedMainLoop));
488 ///
489 /// # fn interpolate_transforms() {}
490 /// # fn update_physics() {}
491 /// ```
492AfterFixedMainLoop,
493}
494495/// A System set that runs all systems needed to render the transform gizmo to the screen, used in the `bevy_gizmos_render` crate
496/// This is defined here since it is used by many other
497/// bevy crates to specify system orderings.
498/// This is used for Bevy's Transform Gizmo and any other gizmo that render similar to it.
499#[derive(const _: () =
{
extern crate alloc;
impl bevy_ecs::schedule::SystemSet for TransformGizmoRenderStep where
Self: 'static + ::core::marker::Send + ::core::marker::Sync +
::core::clone::Clone + ::core::cmp::Eq + ::core::fmt::Debug +
::core::hash::Hash {
fn dyn_clone(&self)
-> alloc::boxed::Box<dyn bevy_ecs::schedule::SystemSet> {
alloc::boxed::Box::new(::core::clone::Clone::clone(self))
}
}
};SystemSet, #[automatically_derived]impl ::core::fmt::Debug for TransformGizmoRenderStep {
#[inline]
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
::core::fmt::Formatter::write_str(f, "TransformGizmoRenderStep")
}
}Debug, #[automatically_derived]impl ::core::hash::Hash for TransformGizmoRenderStep {
#[inline]
fn hash<__H: ::core::hash::Hasher>(&self, state: &mut __H) {}
}Hash, #[automatically_derived]impl ::core::marker::StructuralPartialEq for
TransformGizmoRenderStep {
}
#[automatically_derived]impl ::core::cmp::PartialEq for
TransformGizmoRenderStep {
#[inline]
fn eq(&self, other: &Self) -> bool { true }
}PartialEq, #[automatically_derived]impl ::core::cmp::Eq for TransformGizmoRenderStep { }Eq, #[automatically_derived]impl ::core::clone::Clone for TransformGizmoRenderStep
{
#[inline]
fn clone(&self) -> Self { TransformGizmoRenderStep }
}Clone)]
500pub struct TransformGizmoRenderStep;