Enum bevy::reflect::TypeInfo

pub enum TypeInfo {
    Struct(StructInfo),
    TupleStruct(TupleStructInfo),
    Tuple(TupleInfo),
    List(ListInfo),
    Array(ArrayInfo),
    Map(MapInfo),
    Enum(EnumInfo),
    Value(ValueInfo),
    Dynamic(DynamicInfo),
}
Expand description

Compile-time type information for various reflected types.

Generally, for any given type, this value can be retrieved one of three ways:

  1. Typed::type_info
  2. Reflect::get_type_info
  3. TypeRegistry::get_type_info

Each return a static reference to TypeInfo, but they all have their own use cases. For example, if you know the type at compile time, Typed::type_info is probably the simplest. If all you have is a dyn Reflect, you’ll probably want Reflect::get_type_info. Lastly, if all you have is a TypeId or type name, you will need to go through TypeRegistry::get_type_info.

You may also opt to use TypeRegistry::get_type_info in place of the other methods simply because it can be more performant. This is because those other methods may require attaining a lock on the static TypeInfo, while the registry simply checks a map.

Variants§

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Struct(StructInfo)

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TupleStruct(TupleStructInfo)

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Tuple(TupleInfo)

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List(ListInfo)

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Array(ArrayInfo)

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Map(MapInfo)

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Enum(EnumInfo)

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Value(ValueInfo)

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Dynamic(DynamicInfo)

Type information for “dynamic” types whose metadata can’t be known at compile-time.

This includes structs like DynamicStruct and DynamicList.

Implementations§

The TypeId of the underlying type.

The name of the underlying type.

Check if the given type matches the underlying type.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more
Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Returns the argument unchanged.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.
Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more