Enum bevy::window::prelude::MonitorSelection
pub enum MonitorSelection {
Current,
Primary,
Index(usize),
}
Expand description
Defines which monitor to use.
Variants§
Current
Uses current monitor of the window.
Will fall back to the system default if the window has not yet been created.
Primary
Uses primary monitor of the system.
Index(usize)
Uses monitor with the specified index.
Trait Implementations§
§impl Clone for MonitorSelection
impl Clone for MonitorSelection
§fn clone(&self) -> MonitorSelection
fn clone(&self) -> MonitorSelection
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for MonitorSelection
impl Debug for MonitorSelection
§impl PartialEq<MonitorSelection> for MonitorSelection
impl PartialEq<MonitorSelection> for MonitorSelection
§fn eq(&self, other: &MonitorSelection) -> bool
fn eq(&self, other: &MonitorSelection) -> bool
impl Copy for MonitorSelection
impl Eq for MonitorSelection
impl StructuralEq for MonitorSelection
impl StructuralPartialEq for MonitorSelection
Auto Trait Implementations§
impl RefUnwindSafe for MonitorSelection
impl Send for MonitorSelection
impl Sync for MonitorSelection
impl Unpin for MonitorSelection
impl UnwindSafe for MonitorSelection
Blanket Implementations§
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§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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Return the
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for self
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.