Struct bevy::sprite::prelude::ColorMaterial
Expand description
A 2d material that renders 2d meshes with a texture tinted by a uniform color
Fields§
§color: Color
§texture: Option<Handle<Image>>
Trait Implementations§
§impl AsBindGroup for ColorMaterial
impl AsBindGroup for ColorMaterial
§fn as_bind_group(
&self,
layout: &BindGroupLayout,
render_device: &RenderDevice,
images: &RenderAssets<Image>,
fallback_image: &FallbackImage
) -> Result<PreparedBindGroup<ColorMaterial>, AsBindGroupError>
fn as_bind_group(
&self,
layout: &BindGroupLayout,
render_device: &RenderDevice,
images: &RenderAssets<Image>,
fallback_image: &FallbackImage
) -> Result<PreparedBindGroup<ColorMaterial>, AsBindGroupError>
Creates a bind group for
self
matching the layout defined in AsBindGroup::bind_group_layout
.§fn bind_group_layout(render_device: &RenderDevice) -> BindGroupLayout
fn bind_group_layout(render_device: &RenderDevice) -> BindGroupLayout
Creates the bind group layout matching all bind groups returned by
AsBindGroup::as_bind_group
§impl AsBindGroupShaderType<ColorMaterialUniform> for ColorMaterial
impl AsBindGroupShaderType<ColorMaterialUniform> for ColorMaterial
§fn as_bind_group_shader_type(
&self,
_images: &RenderAssets<Image>
) -> ColorMaterialUniform
fn as_bind_group_shader_type(
&self,
_images: &RenderAssets<Image>
) -> ColorMaterialUniform
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist. Read more§impl Clone for ColorMaterial
impl Clone for ColorMaterial
§fn clone(&self) -> ColorMaterial
fn clone(&self) -> ColorMaterial
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ColorMaterial
impl Debug for ColorMaterial
§impl Default for ColorMaterial
impl Default for ColorMaterial
§fn default() -> ColorMaterial
fn default() -> ColorMaterial
Returns the “default value” for a type. Read more
§impl From<Color> for ColorMaterial
impl From<Color> for ColorMaterial
§fn from(color: Color) -> ColorMaterial
fn from(color: Color) -> ColorMaterial
Converts to this type from the input type.
§impl From<Handle<Image>> for ColorMaterial
impl From<Handle<Image>> for ColorMaterial
§fn from(texture: Handle<Image>) -> ColorMaterial
fn from(texture: Handle<Image>) -> ColorMaterial
Converts to this type from the input type.
§impl FromReflect for ColorMaterialwhere
Color: FromReflect,
Option<Handle<Image>>: FromReflect,
impl FromReflect for ColorMaterialwhere
Color: FromReflect,
Option<Handle<Image>>: FromReflect,
§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<ColorMaterial>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<ColorMaterial>
Constructs a concrete instance of
Self
from a reflected value.§impl GetTypeRegistration for ColorMaterial
impl GetTypeRegistration for ColorMaterial
§impl Material2d for ColorMaterial
impl Material2d for ColorMaterial
§fn fragment_shader() -> ShaderRef
fn fragment_shader() -> ShaderRef
Returns this material’s fragment shader. If
ShaderRef::Default
is returned, the default mesh fragment shader
will be used. Read more§fn vertex_shader() -> ShaderRef
fn vertex_shader() -> ShaderRef
Returns this material’s vertex shader. If
ShaderRef::Default
is returned, the default mesh vertex shader
will be used. Read more§fn specialize(
descriptor: &mut RenderPipelineDescriptor,
layout: &Hashed<InnerMeshVertexBufferLayout, FixedState>,
key: Material2dKey<Self>
) -> Result<(), SpecializedMeshPipelineError>
fn specialize(
descriptor: &mut RenderPipelineDescriptor,
layout: &Hashed<InnerMeshVertexBufferLayout, FixedState>,
key: Material2dKey<Self>
) -> Result<(), SpecializedMeshPipelineError>
Customizes the default
RenderPipelineDescriptor
.§impl Reflect for ColorMaterial
impl Reflect for ColorMaterial
§fn get_type_info(&self) -> &'static TypeInfo
fn get_type_info(&self) -> &'static TypeInfo
§fn into_any(self: Box<ColorMaterial, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<ColorMaterial, Global>) -> Box<dyn Any + 'static, Global>
Returns the value as a
Box<dyn Any>
.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any
.§fn into_reflect(
self: Box<ColorMaterial, Global>
) -> Box<dyn Reflect + 'static, Global>
fn into_reflect(
self: Box<ColorMaterial, Global>
) -> Box<dyn Reflect + 'static, Global>
Casts this type to a boxed reflected value.
§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a reflected value.
§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable reflected value.
§fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>
fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>
Clones the value as a
Reflect
trait object. Read more§fn set(
&mut self,
value: Box<dyn Reflect + 'static, Global>
) -> Result<(), Box<dyn Reflect + 'static, Global>>
fn set(
&mut self,
value: Box<dyn Reflect + 'static, Global>
) -> Result<(), Box<dyn Reflect + 'static, Global>>
Performs a type-checked assignment of a reflected value to this value. Read more
§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an enumeration of “kinds” of type. Read more
§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
§fn reflect_owned(self: Box<ColorMaterial, Global>) -> ReflectOwned
fn reflect_owned(self: Box<ColorMaterial, Global>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
Returns a “partial equality” comparison result. Read more
§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
§impl Struct for ColorMaterial
impl Struct for ColorMaterial
§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn Reflect
. Read more§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Returns an iterator over the values of the reflectable fields for this struct.
§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a
DynamicStruct
.§impl TypeUuid for ColorMaterial
impl TypeUuid for ColorMaterial
Auto Trait Implementations§
impl RefUnwindSafe for ColorMaterial
impl Send for ColorMaterial
impl Sync for ColorMaterial
impl Unpin for ColorMaterial
impl UnwindSafe for ColorMaterial
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist. Read more§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World§impl<S> GetField for Swhere
S: Struct,
impl<S> GetField for Swhere
S: Struct,
§impl<T> GetPath for Twhere
T: Reflect,
impl<T> GetPath for Twhere
T: Reflect,
§fn path<'r, 'p>(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
fn path<'r, 'p>(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
Returns a reference to the value specified by
path
. Read more§fn path_mut<'r, 'p>(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
fn path_mut<'r, 'p>(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
Returns a mutable reference to the value specified by
path
. Read more§fn get_path<T, 'r, 'p>(
&'r self,
path: &'p str
) -> Result<&'r T, ReflectPathError<'p>>where
T: Reflect,
fn get_path<T, 'r, 'p>(
&'r self,
path: &'p str
) -> Result<&'r T, ReflectPathError<'p>>where
T: Reflect,
Returns a statically typed reference to the value specified by
path
.§fn get_path_mut<T, 'r, 'p>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>>where
T: Reflect,
fn get_path_mut<T, 'r, 'p>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>>where
T: Reflect,
Returns a statically typed mutable reference to the value specified by
path
. Read more