Struct bevy::ecs::storage::ResourceData
pub struct ResourceData { /* private fields */ }
Expand description
The type-erased backing storage and metadata for a single resource within a World
.
Implementations§
§impl ResourceData
impl ResourceData
pub fn is_present(&self) -> bool
pub fn is_present(&self) -> bool
Returns true if the resource is populated.
pub fn id(&self) -> ArchetypeComponentId
pub fn id(&self) -> ArchetypeComponentId
Gets the ArchetypeComponentId
for the resource.
pub fn get_data(&self) -> Option<Ptr<'_>>
pub fn get_data(&self) -> Option<Ptr<'_>>
Gets a read-only pointer to the underlying resource, if available.
pub fn get_ticks(&self) -> Option<&ComponentTicks>
pub fn get_ticks(&self) -> Option<&ComponentTicks>
Gets a read-only reference to the change ticks of the underlying resource, if available.
Auto Trait Implementations§
impl !RefUnwindSafe for ResourceData
impl !Send for ResourceData
impl !Sync for ResourceData
impl Unpin for ResourceData
impl UnwindSafe for ResourceData
Blanket Implementations§
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