Modules
Structs
The GPU-representation of a
Mesh
.
Consists of a vertex data buffer and an optional index data buffer.Adds the
Mesh
as an asset and makes sure that they are extracted and prepared for the GPU.Enums
Failed to generate tangents for the mesh.
The index/vertex buffer info of a
GpuMesh
.An array of indices into the
VertexAttributeValues
for a mesh.Primitive type the input mesh is composed of.
Contains an array where each entry describes a property of a single vertex.
Matches the
VertexFormats
.