pub struct ReflectResource(_);
Expand description

A struct used to operate on reflected Resource of a type.

A ReflectResource for type T can be obtained via [bevy_reflect::TypeRegistration::data].

Implementations§

Insert a reflected Resource into the world like insert().

Uses reflection to set the value of this Resource type in the world to the given value.

Panics

Panics if there is no Resource of the given type.

Uses reflection to set the value of this Resource type in the world to the given value or insert a new one if it does not exist.

Removes this Resource type from the world. Does nothing if it doesn’t exist.

Gets the value of this Resource type from the world as a reflected reference.

Gets the value of this Resource type from the world as a mutable reflected reference.

Safety

This method does not prevent you from having two mutable pointers to the same data, violating Rust’s aliasing rules. To avoid this:

  • Only call this method in an exclusive system to avoid sharing across threads (or use a scheduler that enforces safe memory access).
  • Don’t call this method more than once in the same scope for a given Resource.

Gets the value of this Resource type from source_world and applies it to the value of this Resource type in destination_world.

Panics

Panics if there is no Resource of the given type.

Create a custom implementation of ReflectResource.

This is an advanced feature, useful for scripting implementations, that should not be used by most users unless you know what you are doing.

Usually you should derive Reflect and add the #[reflect(Resource)] component to generate a ReflectResource implementation automatically.

See ReflectResourceFns for more information.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more
Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Returns the argument unchanged.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.
Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more