pub struct TransformBundle {
    pub local: Transform,
    pub global: GlobalTransform,
}
Expand description

A Bundle of the Transform and GlobalTransform Components, which describe the position of an entity.

Transform and GlobalTransform

Transform is the position of an entity relative to its parent position, or the reference frame if it doesn’t have a parent.

GlobalTransform is the position of an entity relative to the reference frame.

GlobalTransform is updated from Transform in the system transform_propagate_system.

This system runs in stage CoreStage::PostUpdate. If you update the Transform of an entity in this stage or after, you will notice a 1 frame lag before the GlobalTransform is updated.

Fields

local: Transform

The transform of the entity.

global: GlobalTransform

The global transform of the entity.

Implementations

An identity TransformBundle with no translation, rotation, and a scale of 1 on all axes.

Creates a new TransformBundle from a Transform.

This initializes GlobalTransform as identity, to be updated later by the CoreStage::PostUpdate stage.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Converts to this type from the input type.

SAFETY: ComponentId is returned in field-definition-order. [from_components] and [get_components] use field-definition-order

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more
Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Returns the argument unchanged.

Creates Self using data from the given World
Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.
Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more