Struct bevy::render::extract_component::ComponentUniforms
pub struct ComponentUniforms<C>where
C: Component + ShaderType,{ /* private fields */ }
Expand description
Stores all uniforms of the component type.
Implementations
impl<C> ComponentUniforms<C>where
C: Component + ShaderType,
impl<C> ComponentUniforms<C>where
C: Component + ShaderType,
pub fn uniforms(&self) -> &DynamicUniformBuffer<C>
Methods from Deref<Target = DynamicUniformBuffer<C>>
Trait Implementations
impl<C> Default for ComponentUniforms<C>where
C: Component + ShaderType,
impl<C> Default for ComponentUniforms<C>where
C: Component + ShaderType,
fn default() -> ComponentUniforms<C>
fn default() -> ComponentUniforms<C>
Returns the “default value” for a type. Read more
impl<C> Deref for ComponentUniforms<C>where
C: Component + ShaderType,
impl<C> Deref for ComponentUniforms<C>where
C: Component + ShaderType,
type Target = DynamicUniformBuffer<C>
type Target = DynamicUniformBuffer<C>
The resulting type after dereferencing.
fn deref(&self) -> &<ComponentUniforms<C> as Deref>::Target
fn deref(&self) -> &<ComponentUniforms<C> as Deref>::Target
Dereferences the value.
impl<C> Resource for ComponentUniforms<C>where
C: Component + ShaderType,
ComponentUniforms<C>: 'static + Send + Sync,
Auto Trait Implementations
impl<C> !RefUnwindSafe for ComponentUniforms<C>
impl<C> Send for ComponentUniforms<C>
impl<C> Sync for ComponentUniforms<C>
impl<C> Unpin for ComponentUniforms<C>where
C: Unpin,
impl<C> !UnwindSafe for ComponentUniforms<C>
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist. Read moresourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read moreimpl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World