Struct bevy::core_pipeline::core_2d::Camera2dBundle
pub struct Camera2dBundle {
pub camera: Camera,
pub camera_render_graph: CameraRenderGraph,
pub projection: OrthographicProjection,
pub visible_entities: VisibleEntities,
pub frustum: Frustum,
pub transform: Transform,
pub global_transform: GlobalTransform,
pub camera_2d: Camera2d,
pub tonemapping: Tonemapping,
}
Fields
camera: Camera
camera_render_graph: CameraRenderGraph
projection: OrthographicProjection
visible_entities: VisibleEntities
frustum: Frustum
transform: Transform
global_transform: GlobalTransform
camera_2d: Camera2d
tonemapping: Tonemapping
Implementations
impl Camera2dBundle
impl Camera2dBundle
pub fn new_with_far(far: f32) -> Camera2dBundle
pub fn new_with_far(far: f32) -> Camera2dBundle
Create an orthographic projection camera with a custom Z
position.
The camera is placed at Z=far-0.1
, looking toward the world origin (0,0,0)
.
Its orthographic projection extends from 0.0
to -far
in camera view space,
corresponding to Z=far-0.1
(closest to camera) to Z=-0.1
(furthest away from
camera) in world space.
Trait Implementations
impl Default for Camera2dBundle
impl Default for Camera2dBundle
fn default() -> Camera2dBundle
fn default() -> Camera2dBundle
Returns the “default value” for a type. Read more
impl Bundle for Camera2dBundle
SAFETY: ComponentId is returned in field-definition-order. [from_components] and [get_components] use field-definition-order
Auto Trait Implementations
impl RefUnwindSafe for Camera2dBundle
impl Send for Camera2dBundle
impl Sync for Camera2dBundle
impl Unpin for Camera2dBundle
impl UnwindSafe for Camera2dBundle
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist. Read moresourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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Convert
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
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Convert
&mut Trait
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’s vtable from &mut Trait
’s. Read moreimpl<T> FromWorld for Twhere
T: Default,
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T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
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