Struct bevy::render::render_resource::BlendState
[−]#[repr(C)]pub struct BlendState {
pub color: BlendComponent,
pub alpha: BlendComponent,
}
Expand description
Describe the blend state of a render pipeline,
within ColorTargetState
.
See the OpenGL or Vulkan spec for more information.
Corresponds to WebGPU GPUBlendState
.
Fields
color: BlendComponent
Color equation.
alpha: BlendComponent
Alpha equation.
Implementations
impl BlendState
impl BlendState
pub const REPLACE: BlendState = Self{ color: BlendComponent::REPLACE, alpha: BlendComponent::REPLACE,}
pub const REPLACE: BlendState = Self{ color: BlendComponent::REPLACE, alpha: BlendComponent::REPLACE,}
Blend mode that does no color blending, just overwrites the output with the contents of the shader.
pub const ALPHA_BLENDING: BlendState = Self{
color:
BlendComponent{
src_factor: BlendFactor::SrcAlpha,
dst_factor: BlendFactor::OneMinusSrcAlpha,
operation: BlendOperation::Add,},
alpha: BlendComponent::OVER,}
pub const ALPHA_BLENDING: BlendState = Self{ color: BlendComponent{ src_factor: BlendFactor::SrcAlpha, dst_factor: BlendFactor::OneMinusSrcAlpha, operation: BlendOperation::Add,}, alpha: BlendComponent::OVER,}
Blend mode that does standard alpha blending with non-premultiplied alpha.
pub const PREMULTIPLIED_ALPHA_BLENDING: BlendState = Self{ color: BlendComponent::OVER, alpha: BlendComponent::OVER,}
pub const PREMULTIPLIED_ALPHA_BLENDING: BlendState = Self{ color: BlendComponent::OVER, alpha: BlendComponent::OVER,}
Blend mode that does standard alpha blending with premultiplied alpha.
Trait Implementations
impl Clone for BlendState
impl Clone for BlendState
fn clone(&self) -> BlendState
fn clone(&self) -> BlendState
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for BlendState
impl Debug for BlendState
impl Hash for BlendState
impl Hash for BlendState
impl PartialEq<BlendState> for BlendState
impl PartialEq<BlendState> for BlendState
fn eq(&self, other: &BlendState) -> bool
fn eq(&self, other: &BlendState) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
impl Copy for BlendState
impl Eq for BlendState
impl StructuralEq for BlendState
impl StructuralPartialEq for BlendState
Auto Trait Implementations
impl RefUnwindSafe for BlendState
impl Send for BlendState
impl Sync for BlendState
impl Unpin for BlendState
impl UnwindSafe for BlendState
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
Return the T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist. Read more
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
sourcefn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
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T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
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WithDispatch
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sourcefn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
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