Function bevy::render::camera::camera_system
[−]pub fn camera_system<T>(
window_resized_events: EventReader<'_, '_, WindowResized>,
window_created_events: EventReader<'_, '_, WindowCreated>,
image_asset_events: EventReader<'_, '_, AssetEvent<Image>>,
windows: Res<'_, Windows>,
images: Res<'_, Assets<Image>>,
queries: ParamSet<'_, '_, (Query<'_, '_, (Entity, &mut Camera, &mut T), ()>, Query<'_, '_, Entity, Added<Camera>>)>
) where
T: CameraProjection + Component,