Expand description
A 3-dimensional vector.
Fields
x: u32
y: u32
z: u32
Implementations
sourceimpl UVec3
impl UVec3
sourcepub const X: UVec3 = Self::new(1, 0, 0)
pub const X: UVec3 = Self::new(1, 0, 0)
A unit-length vector pointing along the positive X axis.
sourcepub const Y: UVec3 = Self::new(0, 1, 0)
pub const Y: UVec3 = Self::new(0, 1, 0)
A unit-length vector pointing along the positive Y axis.
sourcepub const Z: UVec3 = Self::new(0, 0, 1)
pub const Z: UVec3 = Self::new(0, 0, 1)
A unit-length vector pointing along the positive Z axis.
sourcepub fn select(mask: BVec3, if_true: UVec3, if_false: UVec3) -> UVec3
pub fn select(mask: BVec3, if_true: UVec3, if_false: UVec3) -> UVec3
Creates a vector from the elements in if_true
and if_false
, selecting which to use
for each element of self
.
A true element in the mask uses the corresponding element from if_true
, and false
uses the element from if_false
.
sourcepub const fn from_slice(slice: &[u32]) -> UVec3
pub const fn from_slice(slice: &[u32]) -> UVec3
Creates a vector from the first 3 values in slice
.
Panics
Panics if slice
is less than 3 elements long.
sourcepub fn write_to_slice(self, slice: &mut [u32])
pub fn write_to_slice(self, slice: &mut [u32])
Writes the elements of self
to the first 3 elements in slice
.
Panics
Panics if slice
is less than 3 elements long.
sourcepub fn truncate(self) -> UVec2
pub fn truncate(self) -> UVec2
Creates a 2D vector from the x
and y
elements of self
, discarding z
.
Truncation may also be performed by using self.xy()
or UVec2::from()
.
sourcepub fn min(self, rhs: UVec3) -> UVec3
pub fn min(self, rhs: UVec3) -> UVec3
Returns a vector containing the minimum values for each element of self
and rhs
.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..]
.
sourcepub fn max(self, rhs: UVec3) -> UVec3
pub fn max(self, rhs: UVec3) -> UVec3
Returns a vector containing the maximum values for each element of self
and rhs
.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..]
.
sourcepub fn clamp(self, min: UVec3, max: UVec3) -> UVec3
pub fn clamp(self, min: UVec3, max: UVec3) -> UVec3
Component-wise clamping of values, similar to f32::clamp
.
Each element in min
must be less-or-equal to the corresponding element in max
.
Panics
Will panic if min
is greater than max
when glam_assert
is enabled.
sourcepub fn min_element(self) -> u32
pub fn min_element(self) -> u32
Returns the horizontal minimum of self
.
In other words this computes min(x, y, ..)
.
sourcepub fn max_element(self) -> u32
pub fn max_element(self) -> u32
Returns the horizontal maximum of self
.
In other words this computes max(x, y, ..)
.
sourcepub fn cmpeq(self, rhs: UVec3) -> BVec3
pub fn cmpeq(self, rhs: UVec3) -> BVec3
Returns a vector mask containing the result of a ==
comparison for each element of
self
and rhs
.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..]
for all
elements.
sourcepub fn cmpne(self, rhs: UVec3) -> BVec3
pub fn cmpne(self, rhs: UVec3) -> BVec3
Returns a vector mask containing the result of a !=
comparison for each element of
self
and rhs
.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..]
for all
elements.
sourcepub fn cmpge(self, rhs: UVec3) -> BVec3
pub fn cmpge(self, rhs: UVec3) -> BVec3
Returns a vector mask containing the result of a >=
comparison for each element of
self
and rhs
.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..]
for all
elements.
sourcepub fn cmpgt(self, rhs: UVec3) -> BVec3
pub fn cmpgt(self, rhs: UVec3) -> BVec3
Returns a vector mask containing the result of a >
comparison for each element of
self
and rhs
.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..]
for all
elements.
sourcepub fn cmple(self, rhs: UVec3) -> BVec3
pub fn cmple(self, rhs: UVec3) -> BVec3
Returns a vector mask containing the result of a <=
comparison for each element of
self
and rhs
.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..]
for all
elements.
Trait Implementations
sourceimpl AddAssign<UVec3> for UVec3
impl AddAssign<UVec3> for UVec3
sourcefn add_assign(&mut self, rhs: UVec3)
fn add_assign(&mut self, rhs: UVec3)
Performs the +=
operation. Read more
sourceimpl AddAssign<u32> for UVec3
impl AddAssign<u32> for UVec3
sourcefn add_assign(&mut self, rhs: u32)
fn add_assign(&mut self, rhs: u32)
Performs the +=
operation. Read more
impl AsMutVectorParts<u32, 3> for UVec3 where
UVec3: AsMut<[u32; 3]>,
u32: VectorScalar,
impl AsMutVectorParts<u32, 3> for UVec3 where
UVec3: AsMut<[u32; 3]>,
u32: VectorScalar,
fn as_mut_parts(&mut self) -> &mut [u32; 3]
impl AsRefVectorParts<u32, 3> for UVec3 where
UVec3: AsRef<[u32; 3]>,
u32: VectorScalar,
impl AsRefVectorParts<u32, 3> for UVec3 where
UVec3: AsRef<[u32; 3]>,
u32: VectorScalar,
fn as_ref_parts(&self) -> &[u32; 3]
impl CreateFrom for UVec3 where
UVec3: FromVectorParts<u32, 3>,
u32: VectorScalar,
u32: CreateFrom,
impl CreateFrom for UVec3 where
UVec3: FromVectorParts<u32, 3>,
u32: VectorScalar,
u32: CreateFrom,
fn create_from<B>(reader: &mut Reader<B>) -> UVec3 where
B: BufferRef,
sourceimpl<'de> Deserialize<'de> for UVec3
impl<'de> Deserialize<'de> for UVec3
sourcefn deserialize<D>(
deserializer: D
) -> Result<UVec3, <D as Deserializer<'de>>::Error> where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D
) -> Result<UVec3, <D as Deserializer<'de>>::Error> where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl DivAssign<UVec3> for UVec3
impl DivAssign<UVec3> for UVec3
sourcefn div_assign(&mut self, rhs: UVec3)
fn div_assign(&mut self, rhs: UVec3)
Performs the /=
operation. Read more
sourceimpl DivAssign<u32> for UVec3
impl DivAssign<u32> for UVec3
sourcefn div_assign(&mut self, rhs: u32)
fn div_assign(&mut self, rhs: u32)
Performs the /=
operation. Read more
impl FromReflect for UVec3 where
u32: FromReflect,
impl FromReflect for UVec3 where
u32: FromReflect,
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<UVec3>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<UVec3>
Constructs a concrete instance of Self
from a reflected value.
impl FromVectorParts<u32, 3> for UVec3 where
UVec3: From<[u32; 3]>,
u32: VectorScalar,
impl FromVectorParts<u32, 3> for UVec3 where
UVec3: From<[u32; 3]>,
u32: VectorScalar,
fn from_parts(parts: [u32; 3]) -> UVec3
impl GetTypeRegistration for UVec3
impl GetTypeRegistration for UVec3
sourceimpl MulAssign<UVec3> for UVec3
impl MulAssign<UVec3> for UVec3
sourcefn mul_assign(&mut self, rhs: UVec3)
fn mul_assign(&mut self, rhs: UVec3)
Performs the *=
operation. Read more
sourceimpl MulAssign<u32> for UVec3
impl MulAssign<u32> for UVec3
sourcefn mul_assign(&mut self, rhs: u32)
fn mul_assign(&mut self, rhs: u32)
Performs the *=
operation. Read more
sourceimpl PartialEq<UVec3> for UVec3
impl PartialEq<UVec3> for UVec3
impl ReadFrom for UVec3 where
UVec3: AsMutVectorParts<u32, 3>,
u32: VectorScalar,
u32: ReadFrom,
impl ReadFrom for UVec3 where
UVec3: AsMutVectorParts<u32, 3>,
u32: VectorScalar,
u32: ReadFrom,
impl Reflect for UVec3
impl Reflect for UVec3
fn get_type_info(&self) -> &'static TypeInfo
fn get_type_info(&self) -> &'static TypeInfo
fn into_any(self: Box<UVec3, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<UVec3, Global>) -> Box<dyn Any + 'static, Global>
Returns the value as a Box<dyn Any>
.
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a &mut dyn Any
.
fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a reflected value
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable reflected value
fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>
fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>
Clones the value as a Reflect
trait object. Read more
fn set(
&mut self,
value: Box<dyn Reflect + 'static, Global>
) -> Result<(), Box<dyn Reflect + 'static, Global>>
fn set(
&mut self,
value: Box<dyn Reflect + 'static, Global>
) -> Result<(), Box<dyn Reflect + 'static, Global>>
Performs a type-checked assignment of a reflected value to this value. Read more
fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an enumeration of “kinds” of type. Read more
fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
Returns a “partial equality” comparison result. Read more
fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
sourceimpl RemAssign<UVec3> for UVec3
impl RemAssign<UVec3> for UVec3
sourcefn rem_assign(&mut self, rhs: UVec3)
fn rem_assign(&mut self, rhs: UVec3)
Performs the %=
operation. Read more
sourceimpl RemAssign<u32> for UVec3
impl RemAssign<u32> for UVec3
sourcefn rem_assign(&mut self, rhs: u32)
fn rem_assign(&mut self, rhs: u32)
Performs the %=
operation. Read more
sourceimpl Serialize for UVec3
impl Serialize for UVec3
sourcefn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl ShaderSize for UVec3 where
u32: ShaderSize,
impl ShaderSize for UVec3 where
u32: ShaderSize,
const SHADER_SIZE: NonZeroU64 =
const SHADER_SIZE: NonZeroU64 =
Represents WGSL Size (equivalent to ShaderType::min_size
)
impl ShaderType for UVec3 where
u32: ShaderSize,
impl ShaderType for UVec3 where
u32: ShaderSize,
fn min_size() -> NonZeroU64
fn min_size() -> NonZeroU64
Represents the minimum size of Self
(equivalent to GPUBufferBindingLayout.minBindingSize) Read more
fn size(&self) -> NonZeroU64
fn size(&self) -> NonZeroU64
Returns the size of Self
at runtime Read more
fn assert_uniform_compat()
fn assert_uniform_compat()
Asserts that Self
meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read more
impl Struct for UVec3
impl Struct for UVec3
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field named name
as a &dyn Reflect
. Read more
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field named name
as a
&mut dyn Reflect
. Read more
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field with index index
as a
&dyn Reflect
. Read more
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field with index index
as a &mut dyn Reflect
. Read more
fn iter_fields(&self) -> FieldIter<'_>ⓘNotable traits for FieldIter<'a>impl<'a> Iterator for FieldIter<'a> type Item = &'a (dyn Reflect + 'static);
fn iter_fields(&self) -> FieldIter<'_>ⓘNotable traits for FieldIter<'a>impl<'a> Iterator for FieldIter<'a> type Item = &'a (dyn Reflect + 'static);
Returns an iterator over the values of the struct’s fields.
fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a DynamicStruct
.
sourceimpl SubAssign<UVec3> for UVec3
impl SubAssign<UVec3> for UVec3
sourcefn sub_assign(&mut self, rhs: UVec3)
fn sub_assign(&mut self, rhs: UVec3)
Performs the -=
operation. Read more
sourceimpl SubAssign<u32> for UVec3
impl SubAssign<u32> for UVec3
sourcefn sub_assign(&mut self, rhs: u32)
fn sub_assign(&mut self, rhs: u32)
Performs the -=
operation. Read more
sourceimpl Vec3Swizzles for UVec3
impl Vec3Swizzles for UVec3
type Vec2 = UVec2
type Vec4 = UVec4
fn xx(self) -> UVec2
fn xy(self) -> UVec2
fn xz(self) -> UVec2
fn yx(self) -> UVec2
fn yy(self) -> UVec2
fn yz(self) -> UVec2
fn zx(self) -> UVec2
fn zy(self) -> UVec2
fn zz(self) -> UVec2
fn xxx(self) -> UVec3
fn xxy(self) -> UVec3
fn xxz(self) -> UVec3
fn xyx(self) -> UVec3
fn xyy(self) -> UVec3
fn xyz(self) -> UVec3
fn xzx(self) -> UVec3
fn xzy(self) -> UVec3
fn xzz(self) -> UVec3
fn yxx(self) -> UVec3
fn yxy(self) -> UVec3
fn yxz(self) -> UVec3
fn yyx(self) -> UVec3
fn yyy(self) -> UVec3
fn yyz(self) -> UVec3
fn yzx(self) -> UVec3
fn yzy(self) -> UVec3
fn yzz(self) -> UVec3
fn zxx(self) -> UVec3
fn zxy(self) -> UVec3
fn zxz(self) -> UVec3
fn zyx(self) -> UVec3
fn zyy(self) -> UVec3
fn zyz(self) -> UVec3
fn zzx(self) -> UVec3
fn zzy(self) -> UVec3
fn zzz(self) -> UVec3
fn xxxx(self) -> UVec4
fn xxxy(self) -> UVec4
fn xxxz(self) -> UVec4
fn xxyx(self) -> UVec4
fn xxyy(self) -> UVec4
fn xxyz(self) -> UVec4
fn xxzx(self) -> UVec4
fn xxzy(self) -> UVec4
fn xxzz(self) -> UVec4
fn xyxx(self) -> UVec4
fn xyxy(self) -> UVec4
fn xyxz(self) -> UVec4
fn xyyx(self) -> UVec4
fn xyyy(self) -> UVec4
fn xyyz(self) -> UVec4
fn xyzx(self) -> UVec4
fn xyzy(self) -> UVec4
fn xyzz(self) -> UVec4
fn xzxx(self) -> UVec4
fn xzxy(self) -> UVec4
fn xzxz(self) -> UVec4
fn xzyx(self) -> UVec4
fn xzyy(self) -> UVec4
fn xzyz(self) -> UVec4
fn xzzx(self) -> UVec4
fn xzzy(self) -> UVec4
fn xzzz(self) -> UVec4
fn yxxx(self) -> UVec4
fn yxxy(self) -> UVec4
fn yxxz(self) -> UVec4
fn yxyx(self) -> UVec4
fn yxyy(self) -> UVec4
fn yxyz(self) -> UVec4
fn yxzx(self) -> UVec4
fn yxzy(self) -> UVec4
fn yxzz(self) -> UVec4
fn yyxx(self) -> UVec4
fn yyxy(self) -> UVec4
fn yyxz(self) -> UVec4
fn yyyx(self) -> UVec4
fn yyyy(self) -> UVec4
fn yyyz(self) -> UVec4
fn yyzx(self) -> UVec4
fn yyzy(self) -> UVec4
fn yyzz(self) -> UVec4
fn yzxx(self) -> UVec4
fn yzxy(self) -> UVec4
fn yzxz(self) -> UVec4
fn yzyx(self) -> UVec4
fn yzyy(self) -> UVec4
fn yzyz(self) -> UVec4
fn yzzx(self) -> UVec4
fn yzzy(self) -> UVec4
fn yzzz(self) -> UVec4
fn zxxx(self) -> UVec4
fn zxxy(self) -> UVec4
fn zxxz(self) -> UVec4
fn zxyx(self) -> UVec4
fn zxyy(self) -> UVec4
fn zxyz(self) -> UVec4
fn zxzx(self) -> UVec4
fn zxzy(self) -> UVec4
fn zxzz(self) -> UVec4
fn zyxx(self) -> UVec4
fn zyxy(self) -> UVec4
fn zyxz(self) -> UVec4
fn zyyx(self) -> UVec4
fn zyyy(self) -> UVec4
fn zyyz(self) -> UVec4
fn zyzx(self) -> UVec4
fn zyzy(self) -> UVec4
fn zyzz(self) -> UVec4
fn zzxx(self) -> UVec4
fn zzxy(self) -> UVec4
fn zzxz(self) -> UVec4
fn zzyx(self) -> UVec4
fn zzyy(self) -> UVec4
fn zzyz(self) -> UVec4
fn zzzx(self) -> UVec4
fn zzzy(self) -> UVec4
fn zzzz(self) -> UVec4
impl WriteInto for UVec3 where
UVec3: AsRefVectorParts<u32, 3>,
u32: VectorScalar,
u32: WriteInto,
impl WriteInto for UVec3 where
UVec3: AsRefVectorParts<u32, 3>,
u32: VectorScalar,
u32: WriteInto,
fn write_into<B>(&self, writer: &mut Writer<B>) where
B: BufferMut,
impl Copy for UVec3
impl Eq for UVec3
impl Pod for UVec3
Auto Trait Implementations
impl RefUnwindSafe for UVec3
impl Send for UVec3
impl Sync for UVec3
impl Unpin for UVec3
impl UnwindSafe for UVec3
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
Return the T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist. Read more
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> CheckedBitPattern for T where
T: AnyBitPattern,
impl<T> CheckedBitPattern for T where
T: AnyBitPattern,
type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during is_valid_bit_pattern
. Read more
fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret bits
as &Self
.
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using data from the given World
impl<S> GetField for S where
S: Struct,
impl<S> GetField for S where
S: Struct,
impl<T> GetPath for T where
T: Reflect,
impl<T> GetPath for T where
T: Reflect,
fn path(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
fn path(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
Returns a reference to the value specified by path
. Read more
fn path_mut(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
fn path_mut(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
Returns a mutable reference to the value specified by path
. Read more
fn get_path<T>(&'r self, path: &'p str) -> Result<&'r T, ReflectPathError<'p>> where
T: Reflect,
fn get_path<T>(&'r self, path: &'p str) -> Result<&'r T, ReflectPathError<'p>> where
T: Reflect,
Returns a statically typed reference to the value specified by path
.
fn get_path_mut<T>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>> where
T: Reflect,
fn get_path_mut<T>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>> where
T: Reflect,
Returns a statically typed mutable reference to the value specified by
path
. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
sourcefn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
sourceimpl<T> Serialize for T where
T: Serialize + ?Sized,
impl<T> Serialize for T where
T: Serialize + ?Sized,
fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<Ok, Error>
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more