Struct bevy::pbr::DirectionalLight
[−]pub struct DirectionalLight {
pub color: Color,
pub illuminance: f32,
pub shadows_enabled: bool,
pub shadow_projection: OrthographicProjection,
pub shadow_depth_bias: f32,
pub shadow_normal_bias: f32,
}
Expand description
A Directional light.
Directional lights don’t exist in reality but they are a good approximation for light sources VERY far away, like the sun or the moon.
Valid values for illuminance
are:
Illuminance (lux) | Surfaces illuminated by |
---|---|
0.0001 | Moonless, overcast night sky (starlight) |
0.002 | Moonless clear night sky with airglow |
0.05–0.3 | Full moon on a clear night |
3.4 | Dark limit of civil twilight under a clear sky |
20–50 | Public areas with dark surroundings |
50 | Family living room lights |
80 | Office building hallway/toilet lighting |
100 | Very dark overcast day |
150 | Train station platforms |
320–500 | Office lighting |
400 | Sunrise or sunset on a clear day. |
1000 | Overcast day; typical TV studio lighting |
10,000–25,000 | Full daylight (not direct sun) |
32,000–100,000 | Direct sunlight |
Source: Wikipedia
Fields
color: Color
illuminance: f32
Illuminance in lux
shadows_enabled: bool
shadow_projection: OrthographicProjection
shadow_depth_bias: f32
shadow_normal_bias: f32
A bias applied along the direction of the fragment’s surface normal. It is scaled to the shadow map’s texel size so that it is automatically adjusted to the orthographic projection.
Implementations
impl DirectionalLight
impl DirectionalLight
pub const DEFAULT_SHADOW_DEPTH_BIAS: f32 = 0.0199999996f32
pub const DEFAULT_SHADOW_NORMAL_BIAS: f32 = 0.600000024f32
Trait Implementations
impl Clone for DirectionalLight
impl Clone for DirectionalLight
fn clone(&self) -> DirectionalLight
fn clone(&self) -> DirectionalLight
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Component for DirectionalLight where
DirectionalLight: 'static,
DirectionalLight: Send,
DirectionalLight: Sync,
impl Component for DirectionalLight where
DirectionalLight: 'static,
DirectionalLight: Send,
DirectionalLight: Sync,
type Storage = TableStorage
impl Debug for DirectionalLight
impl Debug for DirectionalLight
impl Default for DirectionalLight
impl Default for DirectionalLight
fn default() -> DirectionalLight
fn default() -> DirectionalLight
Returns the “default value” for a type. Read more
impl GetTypeRegistration for DirectionalLight
impl GetTypeRegistration for DirectionalLight
impl Reflect for DirectionalLight
impl Reflect for DirectionalLight
fn any_mut(&mut self) -> &mut (dyn Any + 'static)
fn any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a &mut dyn Any
.
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I: Iterator + ?Sized,
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Clones the value as a Reflect
trait object. Read more
fn set(
&mut self,
value: Box<dyn Reflect + 'static, Global>
) -> Result<(), Box<dyn Reflect + 'static, Global>>
fn set(
&mut self,
value: Box<dyn Reflect + 'static, Global>
) -> Result<(), Box<dyn Reflect + 'static, Global>>
Performs a type-checked assignment of a reflected value to this value. Read more
fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an enumeration of “kinds” of type. Read more
fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
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fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
Returns a “partial equality” comparison result. Read more
impl Struct for DirectionalLight
impl Struct for DirectionalLight
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field named name
as a &dyn Reflect
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as a
&mut dyn Reflect
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fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field with index index
as a
&dyn Reflect
. Read more
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field with index index
as a &mut dyn Reflect
. Read more
fn iter_fields(&self) -> FieldIter<'_>ⓘNotable traits for FieldIter<'a>impl<'a> Iterator for FieldIter<'a> type Item = &'a (dyn Reflect + 'static);
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fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a DynamicStruct
.
Auto Trait Implementations
impl RefUnwindSafe for DirectionalLight
impl Send for DirectionalLight
impl Sync for DirectionalLight
impl Unpin for DirectionalLight
impl UnwindSafe for DirectionalLight
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
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const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
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Mutably borrows from an owned value. Read more
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&'r self,
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