Struct bevy::prelude::SceneSpawner
[−]pub struct SceneSpawner { /* private fields */ }
Implementations
impl SceneSpawner
impl SceneSpawner
pub fn spawn_dynamic(&mut self, scene_handle: Handle<DynamicScene>)
pub fn spawn(&mut self, scene_handle: Handle<Scene>) -> InstanceId
pub fn spawn_as_child(
&mut self,
scene_handle: Handle<Scene>,
parent: Entity
) -> InstanceId
pub fn despawn(&mut self, scene_handle: Handle<DynamicScene>)
pub fn despawn_sync(
&mut self,
world: &mut World,
scene_handle: Handle<DynamicScene>
) -> Result<(), SceneSpawnError>
pub fn spawn_dynamic_sync(
&mut self,
world: &mut World,
scene_handle: &Handle<DynamicScene>
) -> Result<(), SceneSpawnError>
pub fn spawn_sync(
&mut self,
world: &mut World,
scene_handle: Handle<Scene>
) -> Result<InstanceId, SceneSpawnError>
pub fn update_spawned_scenes(
&mut self,
world: &mut World,
scene_handles: &[Handle<DynamicScene>]
) -> Result<(), SceneSpawnError>
pub fn despawn_queued_scenes(
&mut self,
world: &mut World
) -> Result<(), SceneSpawnError>
pub fn spawn_queued_scenes(
&mut self,
world: &mut World
) -> Result<(), SceneSpawnError>
pub fn instance_is_ready(&self, instance_id: InstanceId) -> bool
pub fn instance_is_ready(&self, instance_id: InstanceId) -> bool
Check that an scene instance spawned previously is ready to use
pub fn iter_instance_entities(
&self,
instance_id: InstanceId
) -> Option<impl Iterator<Item = Entity>>
pub fn iter_instance_entities(
&self,
instance_id: InstanceId
) -> Option<impl Iterator<Item = Entity>>
Get an iterator over the entities in an instance, once it’s spawned
Trait Implementations
impl Default for SceneSpawner
impl Default for SceneSpawner
pub fn default() -> SceneSpawner
pub fn default() -> SceneSpawner
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for SceneSpawner
impl Send for SceneSpawner
impl Sync for SceneSpawner
impl Unpin for SceneSpawner
impl UnwindSafe for SceneSpawner
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given World
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
sourcefn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
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WithDispatch
wrapper. Read more