pub struct Or<T>(pub T);
Expand description
A filter that tests if any of the given filters apply.
This is useful for example if a system with multiple components in a query only wants to run when one or more of the components have changed.
The And
equivalent to this filter is a tuple
testing that all the contained filters
apply instead.
Examples
fn print_cool_entity_system(query: Query<Entity, Or<(Changed<Color>, Changed<Style>)>>) {
for entity in query.iter() {
println!("Entity {:?} got a new style or color", entity);
}
}
Tuple Fields
0: T
Trait Implementations
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State, <F2 as Fetch<'w, 's>>::State, <F3 as Fetch<'w, 's>>::State, <F4 as Fetch<'w, 's>>::State, <F5 as Fetch<'w, 's>>::State, <F6 as Fetch<'w, 's>>::State, <F7 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0, F1, F2, F3, F4, F5> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
impl<'w, 's, F0, F1, F2, F3, F4, F5> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State, <F2 as Fetch<'w, 's>>::State, <F3 as Fetch<'w, 's>>::State, <F4 as Fetch<'w, 's>>::State, <F5 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>, OrFetch<F14>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
F9: FilterFetch,
F10: FilterFetch,
F11: FilterFetch,
F12: FilterFetch,
F13: FilterFetch,
F14: FilterFetch,
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>, OrFetch<F14>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
F9: FilterFetch,
F10: FilterFetch,
F11: FilterFetch,
F12: FilterFetch,
F13: FilterFetch,
F14: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State, <F2 as Fetch<'w, 's>>::State, <F3 as Fetch<'w, 's>>::State, <F4 as Fetch<'w, 's>>::State, <F5 as Fetch<'w, 's>>::State, <F6 as Fetch<'w, 's>>::State, <F7 as Fetch<'w, 's>>::State, <F8 as Fetch<'w, 's>>::State, <F9 as Fetch<'w, 's>>::State, <F10 as Fetch<'w, 's>>::State, <F11 as Fetch<'w, 's>>::State, <F12 as Fetch<'w, 's>>::State, <F13 as Fetch<'w, 's>>::State, <F14 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>, OrFetch<F14>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>, OrFetch<F14>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>, OrFetch<F14>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>, OrFetch<F14>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>, OrFetch<F14>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>, OrFetch<F14>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>, OrFetch<F14>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>, OrFetch<F14>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
F9: FilterFetch,
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
F9: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State, <F2 as Fetch<'w, 's>>::State, <F3 as Fetch<'w, 's>>::State, <F4 as Fetch<'w, 's>>::State, <F5 as Fetch<'w, 's>>::State, <F6 as Fetch<'w, 's>>::State, <F7 as Fetch<'w, 's>>::State, <F8 as Fetch<'w, 's>>::State, <F9 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0> Fetch<'w, 's> for Or<(OrFetch<F0>,)> where
F0: FilterFetch,
impl<'w, 's, F0> Fetch<'w, 's> for Or<(OrFetch<F0>,)> where
F0: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State,)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>,)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>,)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>,)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>,)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>,)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>,)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>,)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>,)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's> Fetch<'w, 's> for Or<()>
impl<'w, 's> Fetch<'w, 's> for Or<()>
type State = Or<()>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<()> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<()>
pub unsafe fn init(
world: &World,
state: &<Or<()> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<()>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_archetype(
&mut self,
state: &<Or<()> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<()> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0, F1, F2, F3, F4> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
impl<'w, 's, F0, F1, F2, F3, F4> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State, <F2 as Fetch<'w, 's>>::State, <F3 as Fetch<'w, 's>>::State, <F4 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State, <F2 as Fetch<'w, 's>>::State, <F3 as Fetch<'w, 's>>::State, <F4 as Fetch<'w, 's>>::State, <F5 as Fetch<'w, 's>>::State, <F6 as Fetch<'w, 's>>::State, <F7 as Fetch<'w, 's>>::State, <F8 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
F9: FilterFetch,
F10: FilterFetch,
F11: FilterFetch,
F12: FilterFetch,
F13: FilterFetch,
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
F9: FilterFetch,
F10: FilterFetch,
F11: FilterFetch,
F12: FilterFetch,
F13: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State, <F2 as Fetch<'w, 's>>::State, <F3 as Fetch<'w, 's>>::State, <F4 as Fetch<'w, 's>>::State, <F5 as Fetch<'w, 's>>::State, <F6 as Fetch<'w, 's>>::State, <F7 as Fetch<'w, 's>>::State, <F8 as Fetch<'w, 's>>::State, <F9 as Fetch<'w, 's>>::State, <F10 as Fetch<'w, 's>>::State, <F11 as Fetch<'w, 's>>::State, <F12 as Fetch<'w, 's>>::State, <F13 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State, <F2 as Fetch<'w, 's>>::State, <F3 as Fetch<'w, 's>>::State, <F4 as Fetch<'w, 's>>::State, <F5 as Fetch<'w, 's>>::State, <F6 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0, F1> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>)> where
F0: FilterFetch,
F1: FilterFetch,
impl<'w, 's, F0, F1> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>)> where
F0: FilterFetch,
F1: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
F9: FilterFetch,
F10: FilterFetch,
F11: FilterFetch,
F12: FilterFetch,
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
F9: FilterFetch,
F10: FilterFetch,
F11: FilterFetch,
F12: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State, <F2 as Fetch<'w, 's>>::State, <F3 as Fetch<'w, 's>>::State, <F4 as Fetch<'w, 's>>::State, <F5 as Fetch<'w, 's>>::State, <F6 as Fetch<'w, 's>>::State, <F7 as Fetch<'w, 's>>::State, <F8 as Fetch<'w, 's>>::State, <F9 as Fetch<'w, 's>>::State, <F10 as Fetch<'w, 's>>::State, <F11 as Fetch<'w, 's>>::State, <F12 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
F9: FilterFetch,
F10: FilterFetch,
F11: FilterFetch,
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
F9: FilterFetch,
F10: FilterFetch,
F11: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State, <F2 as Fetch<'w, 's>>::State, <F3 as Fetch<'w, 's>>::State, <F4 as Fetch<'w, 's>>::State, <F5 as Fetch<'w, 's>>::State, <F6 as Fetch<'w, 's>>::State, <F7 as Fetch<'w, 's>>::State, <F8 as Fetch<'w, 's>>::State, <F9 as Fetch<'w, 's>>::State, <F10 as Fetch<'w, 's>>::State, <F11 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
F9: FilterFetch,
F10: FilterFetch,
impl<'w, 's, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
F4: FilterFetch,
F5: FilterFetch,
F6: FilterFetch,
F7: FilterFetch,
F8: FilterFetch,
F9: FilterFetch,
F10: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State, <F2 as Fetch<'w, 's>>::State, <F3 as Fetch<'w, 's>>::State, <F4 as Fetch<'w, 's>>::State, <F5 as Fetch<'w, 's>>::State, <F6 as Fetch<'w, 's>>::State, <F7 as Fetch<'w, 's>>::State, <F8 as Fetch<'w, 's>>::State, <F9 as Fetch<'w, 's>>::State, <F10 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0, F1, F2, F3> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
impl<'w, 's, F0, F1, F2, F3> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
F3: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State, <F2 as Fetch<'w, 's>>::State, <F3 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<'w, 's, F0, F1, F2> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
impl<'w, 's, F0, F1, F2> Fetch<'w, 's> for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>)> where
F0: FilterFetch,
F1: FilterFetch,
F2: FilterFetch,
type State = Or<(<F0 as Fetch<'w, 's>>::State, <F1 as Fetch<'w, 's>>::State, <F2 as Fetch<'w, 's>>::State)>
type Item = bool
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>)>
pub unsafe fn init(
world: &World,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>)> as Fetch<'w, 's>>::State,
last_change_tick: u32,
change_tick: u32
) -> Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>)>
Creates a new instance of this fetch. Read more
pub const IS_DENSE: bool
pub const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this Fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, Fetch::set_table
and Fetch::table_fetch
will be called for iterators. If this returns false, Fetch::set_archetype
and
Fetch::archetype_fetch
will be called for iterators. Read more
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_table(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>)> as Fetch<'w, 's>>::State,
table: &Table
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn set_archetype(
&mut self,
state: &<Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>)> as Fetch<'w, 's>>::State,
archetype: &Archetype,
tables: &Tables
)
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_fetch(&mut self, table_row: usize) -> bool
Fetch Self::Item
for the given table_row
in the current Table
. This must always be
called after Fetch::set_table
with a table_row
in the range of the current Table
Read more
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_fetch(&mut self, archetype_index: usize) -> bool
Fetch Self::Item
for the given archetype_index
in the current Archetype
. This must
always be called after Fetch::set_archetype
with an archetype_index
in the range of
the current Archetype
Read more
impl<F0, F1, F2, F3, F4> FetchState for Or<(F0, F1, F2, F3, F4)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
impl<F0, F1, F2, F3, F4> FetchState for Or<(F0, F1, F2, F3, F4)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
pub fn init(world: &mut World) -> Or<(F0, F1, F2, F3, F4)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
pub fn init(world: &mut World) -> Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
F9: FetchState,
F10: FetchState,
F11: FetchState,
F12: FetchState,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
F9: FetchState,
F10: FetchState,
F11: FetchState,
F12: FetchState,
pub fn init(
world: &mut World
) -> Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
F9: FetchState,
F10: FetchState,
F11: FetchState,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
F9: FetchState,
F10: FetchState,
F11: FetchState,
pub fn init(
world: &mut World
) -> Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1, F2, F3> FetchState for Or<(F0, F1, F2, F3)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
impl<F0, F1, F2, F3> FetchState for Or<(F0, F1, F2, F3)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
pub fn init(world: &mut World) -> Or<(F0, F1, F2, F3)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1, F2> FetchState for Or<(F0, F1, F2)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
impl<F0, F1, F2> FetchState for Or<(F0, F1, F2)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
pub fn init(world: &mut World) -> Or<(F0, F1, F2)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1, F2, F3, F4, F5, F6, F7> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
impl<F0, F1, F2, F3, F4, F5, F6, F7> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
pub fn init(world: &mut World) -> Or<(F0, F1, F2, F3, F4, F5, F6, F7)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
F9: FetchState,
F10: FetchState,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
F9: FetchState,
F10: FetchState,
pub fn init(
world: &mut World
) -> Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1> FetchState for Or<(F0, F1)> where
F0: FetchState,
F1: FetchState,
impl<F0, F1> FetchState for Or<(F0, F1)> where
F0: FetchState,
F1: FetchState,
pub fn init(world: &mut World) -> Or<(F0, F1)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
F9: FetchState,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
F9: FetchState,
pub fn init(world: &mut World) -> Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
F9: FetchState,
F10: FetchState,
F11: FetchState,
F12: FetchState,
F13: FetchState,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
F9: FetchState,
F10: FetchState,
F11: FetchState,
F12: FetchState,
F13: FetchState,
pub fn init(
world: &mut World
) -> Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0> FetchState for Or<(F0,)> where
F0: FetchState,
impl<F0> FetchState for Or<(F0,)> where
F0: FetchState,
pub fn init(world: &mut World) -> Or<(F0,)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl FetchState for Or<()>
impl FetchState for Or<()>
pub fn init(world: &mut World) -> Or<()>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1, F2, F3, F4, F5, F6> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
impl<F0, F1, F2, F3, F4, F5, F6> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
pub fn init(world: &mut World) -> Or<(F0, F1, F2, F3, F4, F5, F6)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1, F2, F3, F4, F5> FetchState for Or<(F0, F1, F2, F3, F4, F5)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
impl<F0, F1, F2, F3, F4, F5> FetchState for Or<(F0, F1, F2, F3, F4, F5)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
pub fn init(world: &mut World) -> Or<(F0, F1, F2, F3, F4, F5)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
F9: FetchState,
F10: FetchState,
F11: FetchState,
F12: FetchState,
F13: FetchState,
F14: FetchState,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14> FetchState for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)> where
F0: FetchState,
F1: FetchState,
F2: FetchState,
F3: FetchState,
F4: FetchState,
F5: FetchState,
F6: FetchState,
F7: FetchState,
F8: FetchState,
F9: FetchState,
F10: FetchState,
F11: FetchState,
F12: FetchState,
F13: FetchState,
F14: FetchState,
pub fn init(
world: &mut World
) -> Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)>
pub fn update_component_access(&self, access: &mut FilteredAccess<ComponentId>)
pub fn update_archetype_component_access(
&self,
archetype: &Archetype,
access: &mut Access<ArchetypeComponentId>
)
pub fn matches_archetype(&self, archetype: &Archetype) -> bool
pub fn matches_table(&self, table: &Table) -> bool
impl<F0, F1, F2, F3, F4> WorldQuery for Or<(F0, F1, F2, F3, F4)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1, F2, F3, F4> WorldQuery for Or<(F0, F1, F2, F3, F4)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>, OrFetch<<F2 as WorldQuery>::Fetch>, OrFetch<<F3 as WorldQuery>::Fetch>, OrFetch<<F4 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F2 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F3 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F4 as WorldQuery>::ReadOnlyFetch>)>
impl<F0, F1, F2, F3, F4, F5> WorldQuery for Or<(F0, F1, F2, F3, F4, F5)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1, F2, F3, F4, F5> WorldQuery for Or<(F0, F1, F2, F3, F4, F5)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>, OrFetch<<F2 as WorldQuery>::Fetch>, OrFetch<<F3 as WorldQuery>::Fetch>, OrFetch<<F4 as WorldQuery>::Fetch>, OrFetch<<F5 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F2 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F3 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F4 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F5 as WorldQuery>::ReadOnlyFetch>)>
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F9 as WorldQuery>::Fetch: FilterFetch,
<F9 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F9 as WorldQuery>::Fetch: FilterFetch,
<F9 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>, OrFetch<<F2 as WorldQuery>::Fetch>, OrFetch<<F3 as WorldQuery>::Fetch>, OrFetch<<F4 as WorldQuery>::Fetch>, OrFetch<<F5 as WorldQuery>::Fetch>, OrFetch<<F6 as WorldQuery>::Fetch>, OrFetch<<F7 as WorldQuery>::Fetch>, OrFetch<<F8 as WorldQuery>::Fetch>, OrFetch<<F9 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F2 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F3 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F4 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F5 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F6 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F7 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F8 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F9 as WorldQuery>::ReadOnlyFetch>)>
impl<F0, F1, F2> WorldQuery for Or<(F0, F1, F2)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1, F2> WorldQuery for Or<(F0, F1, F2)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>, OrFetch<<F2 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F2 as WorldQuery>::ReadOnlyFetch>)>
impl<F0, F1, F2, F3, F4, F5, F6, F7> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1, F2, F3, F4, F5, F6, F7> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>, OrFetch<<F2 as WorldQuery>::Fetch>, OrFetch<<F3 as WorldQuery>::Fetch>, OrFetch<<F4 as WorldQuery>::Fetch>, OrFetch<<F5 as WorldQuery>::Fetch>, OrFetch<<F6 as WorldQuery>::Fetch>, OrFetch<<F7 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F2 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F3 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F4 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F5 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F6 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F7 as WorldQuery>::ReadOnlyFetch>)>
impl<F0> WorldQuery for Or<(F0,)> where
F0: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0> WorldQuery for Or<(F0,)> where
F0: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>,)>
type State = Or<(<F0 as WorldQuery>::State,)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>,)>
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
F13: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F9 as WorldQuery>::Fetch: FilterFetch,
<F9 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F10 as WorldQuery>::Fetch: FilterFetch,
<F10 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F11 as WorldQuery>::Fetch: FilterFetch,
<F11 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F12 as WorldQuery>::Fetch: FilterFetch,
<F12 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F13 as WorldQuery>::Fetch: FilterFetch,
<F13 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
F13: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F9 as WorldQuery>::Fetch: FilterFetch,
<F9 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F10 as WorldQuery>::Fetch: FilterFetch,
<F10 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F11 as WorldQuery>::Fetch: FilterFetch,
<F11 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F12 as WorldQuery>::Fetch: FilterFetch,
<F12 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F13 as WorldQuery>::Fetch: FilterFetch,
<F13 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>, OrFetch<<F2 as WorldQuery>::Fetch>, OrFetch<<F3 as WorldQuery>::Fetch>, OrFetch<<F4 as WorldQuery>::Fetch>, OrFetch<<F5 as WorldQuery>::Fetch>, OrFetch<<F6 as WorldQuery>::Fetch>, OrFetch<<F7 as WorldQuery>::Fetch>, OrFetch<<F8 as WorldQuery>::Fetch>, OrFetch<<F9 as WorldQuery>::Fetch>, OrFetch<<F10 as WorldQuery>::Fetch>, OrFetch<<F11 as WorldQuery>::Fetch>, OrFetch<<F12 as WorldQuery>::Fetch>, OrFetch<<F13 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F2 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F3 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F4 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F5 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F6 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F7 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F8 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F9 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F10 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F11 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F12 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F13 as WorldQuery>::ReadOnlyFetch>)>
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F9 as WorldQuery>::Fetch: FilterFetch,
<F9 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F10 as WorldQuery>::Fetch: FilterFetch,
<F10 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F9 as WorldQuery>::Fetch: FilterFetch,
<F9 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F10 as WorldQuery>::Fetch: FilterFetch,
<F10 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>, OrFetch<<F2 as WorldQuery>::Fetch>, OrFetch<<F3 as WorldQuery>::Fetch>, OrFetch<<F4 as WorldQuery>::Fetch>, OrFetch<<F5 as WorldQuery>::Fetch>, OrFetch<<F6 as WorldQuery>::Fetch>, OrFetch<<F7 as WorldQuery>::Fetch>, OrFetch<<F8 as WorldQuery>::Fetch>, OrFetch<<F9 as WorldQuery>::Fetch>, OrFetch<<F10 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F2 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F3 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F4 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F5 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F6 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F7 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F8 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F9 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F10 as WorldQuery>::ReadOnlyFetch>)>
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F9 as WorldQuery>::Fetch: FilterFetch,
<F9 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F10 as WorldQuery>::Fetch: FilterFetch,
<F10 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F11 as WorldQuery>::Fetch: FilterFetch,
<F11 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F12 as WorldQuery>::Fetch: FilterFetch,
<F12 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F9 as WorldQuery>::Fetch: FilterFetch,
<F9 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F10 as WorldQuery>::Fetch: FilterFetch,
<F10 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F11 as WorldQuery>::Fetch: FilterFetch,
<F11 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F12 as WorldQuery>::Fetch: FilterFetch,
<F12 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>, OrFetch<<F2 as WorldQuery>::Fetch>, OrFetch<<F3 as WorldQuery>::Fetch>, OrFetch<<F4 as WorldQuery>::Fetch>, OrFetch<<F5 as WorldQuery>::Fetch>, OrFetch<<F6 as WorldQuery>::Fetch>, OrFetch<<F7 as WorldQuery>::Fetch>, OrFetch<<F8 as WorldQuery>::Fetch>, OrFetch<<F9 as WorldQuery>::Fetch>, OrFetch<<F10 as WorldQuery>::Fetch>, OrFetch<<F11 as WorldQuery>::Fetch>, OrFetch<<F12 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F2 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F3 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F4 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F5 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F6 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F7 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F8 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F9 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F10 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F11 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F12 as WorldQuery>::ReadOnlyFetch>)>
impl<F0, F1> WorldQuery for Or<(F0, F1)> where
F0: WorldQuery,
F1: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1> WorldQuery for Or<(F0, F1)> where
F0: WorldQuery,
F1: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>)>
impl<F0, F1, F2, F3, F4, F5, F6> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1, F2, F3, F4, F5, F6> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>, OrFetch<<F2 as WorldQuery>::Fetch>, OrFetch<<F3 as WorldQuery>::Fetch>, OrFetch<<F4 as WorldQuery>::Fetch>, OrFetch<<F5 as WorldQuery>::Fetch>, OrFetch<<F6 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F2 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F3 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F4 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F5 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F6 as WorldQuery>::ReadOnlyFetch>)>
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
F13: WorldQuery,
F14: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F9 as WorldQuery>::Fetch: FilterFetch,
<F9 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F10 as WorldQuery>::Fetch: FilterFetch,
<F10 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F11 as WorldQuery>::Fetch: FilterFetch,
<F11 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F12 as WorldQuery>::Fetch: FilterFetch,
<F12 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F13 as WorldQuery>::Fetch: FilterFetch,
<F13 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F14 as WorldQuery>::Fetch: FilterFetch,
<F14 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
F13: WorldQuery,
F14: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F9 as WorldQuery>::Fetch: FilterFetch,
<F9 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F10 as WorldQuery>::Fetch: FilterFetch,
<F10 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F11 as WorldQuery>::Fetch: FilterFetch,
<F11 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F12 as WorldQuery>::Fetch: FilterFetch,
<F12 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F13 as WorldQuery>::Fetch: FilterFetch,
<F13 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F14 as WorldQuery>::Fetch: FilterFetch,
<F14 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>, OrFetch<<F2 as WorldQuery>::Fetch>, OrFetch<<F3 as WorldQuery>::Fetch>, OrFetch<<F4 as WorldQuery>::Fetch>, OrFetch<<F5 as WorldQuery>::Fetch>, OrFetch<<F6 as WorldQuery>::Fetch>, OrFetch<<F7 as WorldQuery>::Fetch>, OrFetch<<F8 as WorldQuery>::Fetch>, OrFetch<<F9 as WorldQuery>::Fetch>, OrFetch<<F10 as WorldQuery>::Fetch>, OrFetch<<F11 as WorldQuery>::Fetch>, OrFetch<<F12 as WorldQuery>::Fetch>, OrFetch<<F13 as WorldQuery>::Fetch>, OrFetch<<F14 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State, <F14 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F2 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F3 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F4 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F5 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F6 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F7 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F8 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F9 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F10 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F11 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F12 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F13 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F14 as WorldQuery>::ReadOnlyFetch>)>
impl<F0, F1, F2, F3> WorldQuery for Or<(F0, F1, F2, F3)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1, F2, F3> WorldQuery for Or<(F0, F1, F2, F3)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>, OrFetch<<F2 as WorldQuery>::Fetch>, OrFetch<<F3 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F2 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F3 as WorldQuery>::ReadOnlyFetch>)>
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F9 as WorldQuery>::Fetch: FilterFetch,
<F9 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F10 as WorldQuery>::Fetch: FilterFetch,
<F10 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F11 as WorldQuery>::Fetch: FilterFetch,
<F11 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F9 as WorldQuery>::Fetch: FilterFetch,
<F9 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F10 as WorldQuery>::Fetch: FilterFetch,
<F10 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F11 as WorldQuery>::Fetch: FilterFetch,
<F11 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>, OrFetch<<F2 as WorldQuery>::Fetch>, OrFetch<<F3 as WorldQuery>::Fetch>, OrFetch<<F4 as WorldQuery>::Fetch>, OrFetch<<F5 as WorldQuery>::Fetch>, OrFetch<<F6 as WorldQuery>::Fetch>, OrFetch<<F7 as WorldQuery>::Fetch>, OrFetch<<F8 as WorldQuery>::Fetch>, OrFetch<<F9 as WorldQuery>::Fetch>, OrFetch<<F10 as WorldQuery>::Fetch>, OrFetch<<F11 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F2 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F3 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F4 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F5 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F6 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F7 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F8 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F9 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F10 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F11 as WorldQuery>::ReadOnlyFetch>)>
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8)> where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F0 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F4 as WorldQuery>::Fetch: FilterFetch,
<F4 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F5 as WorldQuery>::Fetch: FilterFetch,
<F5 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F6 as WorldQuery>::Fetch: FilterFetch,
<F6 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F7 as WorldQuery>::Fetch: FilterFetch,
<F7 as WorldQuery>::ReadOnlyFetch: FilterFetch,
<F8 as WorldQuery>::Fetch: FilterFetch,
<F8 as WorldQuery>::ReadOnlyFetch: FilterFetch,
type Fetch = Or<(OrFetch<<F0 as WorldQuery>::Fetch>, OrFetch<<F1 as WorldQuery>::Fetch>, OrFetch<<F2 as WorldQuery>::Fetch>, OrFetch<<F3 as WorldQuery>::Fetch>, OrFetch<<F4 as WorldQuery>::Fetch>, OrFetch<<F5 as WorldQuery>::Fetch>, OrFetch<<F6 as WorldQuery>::Fetch>, OrFetch<<F7 as WorldQuery>::Fetch>, OrFetch<<F8 as WorldQuery>::Fetch>)>
type State = Or<(<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State)>
type ReadOnlyFetch = Or<(OrFetch<<F0 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F1 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F2 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F3 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F4 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F5 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F6 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F7 as WorldQuery>::ReadOnlyFetch>, OrFetch<<F8 as WorldQuery>::ReadOnlyFetch>)>
impl<F0, F1, F2, F3, F4> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
F2: FilterFetch + ReadOnlyFetch,
F3: FilterFetch + ReadOnlyFetch,
F4: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
F2: FilterFetch + ReadOnlyFetch,
F3: FilterFetch + ReadOnlyFetch,
F4: FilterFetch + ReadOnlyFetch,
F5: FilterFetch + ReadOnlyFetch,
F6: FilterFetch + ReadOnlyFetch,
F7: FilterFetch + ReadOnlyFetch,
F8: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl<F0, F1, F2, F3> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
F2: FilterFetch + ReadOnlyFetch,
F3: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
F2: FilterFetch + ReadOnlyFetch,
F3: FilterFetch + ReadOnlyFetch,
F4: FilterFetch + ReadOnlyFetch,
F5: FilterFetch + ReadOnlyFetch,
F6: FilterFetch + ReadOnlyFetch,
F7: FilterFetch + ReadOnlyFetch,
F8: FilterFetch + ReadOnlyFetch,
F9: FilterFetch + ReadOnlyFetch,
F10: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
F2: FilterFetch + ReadOnlyFetch,
F3: FilterFetch + ReadOnlyFetch,
F4: FilterFetch + ReadOnlyFetch,
F5: FilterFetch + ReadOnlyFetch,
F6: FilterFetch + ReadOnlyFetch,
F7: FilterFetch + ReadOnlyFetch,
F8: FilterFetch + ReadOnlyFetch,
F9: FilterFetch + ReadOnlyFetch,
F10: FilterFetch + ReadOnlyFetch,
F11: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
F2: FilterFetch + ReadOnlyFetch,
F3: FilterFetch + ReadOnlyFetch,
F4: FilterFetch + ReadOnlyFetch,
F5: FilterFetch + ReadOnlyFetch,
F6: FilterFetch + ReadOnlyFetch,
F7: FilterFetch + ReadOnlyFetch,
F8: FilterFetch + ReadOnlyFetch,
F9: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl<F0, F1> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl ReadOnlyFetch for Or<()>
SAFETY: this only works using the filter which doesn’t write
impl<F0, F1, F2, F3, F4, F5> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
F2: FilterFetch + ReadOnlyFetch,
F3: FilterFetch + ReadOnlyFetch,
F4: FilterFetch + ReadOnlyFetch,
F5: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
F2: FilterFetch + ReadOnlyFetch,
F3: FilterFetch + ReadOnlyFetch,
F4: FilterFetch + ReadOnlyFetch,
F5: FilterFetch + ReadOnlyFetch,
F6: FilterFetch + ReadOnlyFetch,
F7: FilterFetch + ReadOnlyFetch,
F8: FilterFetch + ReadOnlyFetch,
F9: FilterFetch + ReadOnlyFetch,
F10: FilterFetch + ReadOnlyFetch,
F11: FilterFetch + ReadOnlyFetch,
F12: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl<F0, F1, F2> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
F2: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl<F0, F1, F2, F3, F4, F5, F6, F7> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
F2: FilterFetch + ReadOnlyFetch,
F3: FilterFetch + ReadOnlyFetch,
F4: FilterFetch + ReadOnlyFetch,
F5: FilterFetch + ReadOnlyFetch,
F6: FilterFetch + ReadOnlyFetch,
F7: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>, OrFetch<F14>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
F2: FilterFetch + ReadOnlyFetch,
F3: FilterFetch + ReadOnlyFetch,
F4: FilterFetch + ReadOnlyFetch,
F5: FilterFetch + ReadOnlyFetch,
F6: FilterFetch + ReadOnlyFetch,
F7: FilterFetch + ReadOnlyFetch,
F8: FilterFetch + ReadOnlyFetch,
F9: FilterFetch + ReadOnlyFetch,
F10: FilterFetch + ReadOnlyFetch,
F11: FilterFetch + ReadOnlyFetch,
F12: FilterFetch + ReadOnlyFetch,
F13: FilterFetch + ReadOnlyFetch,
F14: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl<F0, F1, F2, F3, F4, F5, F6> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
F2: FilterFetch + ReadOnlyFetch,
F3: FilterFetch + ReadOnlyFetch,
F4: FilterFetch + ReadOnlyFetch,
F5: FilterFetch + ReadOnlyFetch,
F6: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13> ReadOnlyFetch for Or<(OrFetch<F0>, OrFetch<F1>, OrFetch<F2>, OrFetch<F3>, OrFetch<F4>, OrFetch<F5>, OrFetch<F6>, OrFetch<F7>, OrFetch<F8>, OrFetch<F9>, OrFetch<F10>, OrFetch<F11>, OrFetch<F12>, OrFetch<F13>)> where
F0: FilterFetch + ReadOnlyFetch,
F1: FilterFetch + ReadOnlyFetch,
F2: FilterFetch + ReadOnlyFetch,
F3: FilterFetch + ReadOnlyFetch,
F4: FilterFetch + ReadOnlyFetch,
F5: FilterFetch + ReadOnlyFetch,
F6: FilterFetch + ReadOnlyFetch,
F7: FilterFetch + ReadOnlyFetch,
F8: FilterFetch + ReadOnlyFetch,
F9: FilterFetch + ReadOnlyFetch,
F10: FilterFetch + ReadOnlyFetch,
F11: FilterFetch + ReadOnlyFetch,
F12: FilterFetch + ReadOnlyFetch,
F13: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
impl<F0> ReadOnlyFetch for Or<(OrFetch<F0>,)> where
F0: FilterFetch + ReadOnlyFetch,
SAFETY: this only works using the filter which doesn’t write
Auto Trait Implementations
impl<T> RefUnwindSafe for Or<T> where
T: RefUnwindSafe,
impl<T> Send for Or<T> where
T: Send,
impl<T> Sync for Or<T> where
T: Sync,
impl<T> Unpin for Or<T> where
T: Unpin,
impl<T> UnwindSafe for Or<T> where
T: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> FilterFetch for T where
T: for<'w, 's> Fetch<'w, 's, Item = bool>,
impl<T> FilterFetch for T where
T: for<'w, 's> Fetch<'w, 's, Item = bool>,
pub unsafe fn archetype_filter_fetch(&mut self, archetype_index: usize) -> bool
pub unsafe fn archetype_filter_fetch(&mut self, archetype_index: usize) -> bool
Safety Read more
pub unsafe fn table_filter_fetch(&mut self, table_row: usize) -> bool
pub unsafe fn table_filter_fetch(&mut self, table_row: usize) -> bool
Safety Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
sourcefn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more