#[repr(transparent)]pub struct Vec3A(_);
Expand description
A 3-dimensional vector with SIMD support.
This type is 16 byte aligned. A SIMD vector type is used for storage on supported platforms for
better performance than the Vec3
type.
It is possible to convert between Vec3
and Vec3A
types using From
trait implementations.
Implementations
sourceimpl Vec3A
impl Vec3A
sourcepub fn truncate(self) -> Vec2
pub fn truncate(self) -> Vec2
Creates a Vec2
from the x
and y
elements of self
, discarding z
.
Truncation may also be performed by using self.xy()
or Vec2::from()
.
sourcepub fn select(mask: BVec3A, if_true: Vec3A, if_false: Vec3A) -> Vec3A
pub fn select(mask: BVec3A, if_true: Vec3A, if_false: Vec3A) -> Vec3A
Creates a vector from the elements in if_true
and if_false
, selecting which to use
for each element of self
.
A true element in the mask uses the corresponding element from if_true
, and false
uses the element from if_false
.
sourcepub fn min(self, other: Vec3A) -> Vec3A
pub fn min(self, other: Vec3A) -> Vec3A
Returns a vector containing the minimum values for each element of self
and other
.
In other words this computes [self.x.max(other.x), self.y.max(other.y), ..]
.
sourcepub fn max(self, other: Vec3A) -> Vec3A
pub fn max(self, other: Vec3A) -> Vec3A
Returns a vector containing the maximum values for each element of self
and other
.
In other words this computes [self.x.max(other.x), self.y.max(other.y), ..]
.
sourcepub fn clamp(self, min: Vec3A, max: Vec3A) -> Vec3A
pub fn clamp(self, min: Vec3A, max: Vec3A) -> Vec3A
Component-wise clamping of values, similar to f32::clamp
.
Each element in min
must be less-or-equal to the corresponding element in max
.
Panics
Will panic if min
is greater than max
when glam_assert
is enabled.
sourcepub fn min_element(self) -> f32
pub fn min_element(self) -> f32
Returns the horizontal minimum of self
.
In other words this computes min(x, y, ..)
.
sourcepub fn max_element(self) -> f32
pub fn max_element(self) -> f32
Returns the horizontal maximum of self
.
In other words this computes max(x, y, ..)
.
sourcepub fn cmpeq(self, other: Vec3A) -> BVec3A
pub fn cmpeq(self, other: Vec3A) -> BVec3A
Returns a vector mask containing the result of a ==
comparison for each element of
self
and other
.
In other words, this computes [self.x == other.x, self.y == other.y, ..]
for all
elements.
sourcepub fn cmpne(self, other: Vec3A) -> BVec3A
pub fn cmpne(self, other: Vec3A) -> BVec3A
Returns a vector mask containing the result of a !=
comparison for each element of
self
and other
.
In other words this computes [self.x != other.x, self.y != other.y, ..]
for all
elements.
sourcepub fn cmpge(self, other: Vec3A) -> BVec3A
pub fn cmpge(self, other: Vec3A) -> BVec3A
Returns a vector mask containing the result of a >=
comparison for each element of
self
and other
.
In other words this computes [self.x >= other.x, self.y >= other.y, ..]
for all
elements.
sourcepub fn cmpgt(self, other: Vec3A) -> BVec3A
pub fn cmpgt(self, other: Vec3A) -> BVec3A
Returns a vector mask containing the result of a >
comparison for each element of
self
and other
.
In other words this computes [self.x > other.x, self.y > other.y, ..]
for all
elements.
sourcepub fn cmple(self, other: Vec3A) -> BVec3A
pub fn cmple(self, other: Vec3A) -> BVec3A
Returns a vector mask containing the result of a <=
comparison for each element of
self
and other
.
In other words this computes [self.x <= other.x, self.y <= other.y, ..]
for all
elements.
sourcepub fn cmplt(self, other: Vec3A) -> BVec3A
pub fn cmplt(self, other: Vec3A) -> BVec3A
Returns a vector mask containing the result of a <
comparison for each element of
self
and other
.
In other words this computes [self.x < other.x, self.y < other.y, ..]
for all
elements.
sourcepub fn from_slice(slice: &[f32]) -> Vec3A
pub fn from_slice(slice: &[f32]) -> Vec3A
Creates a vector from the first N values in slice
.
Panics
Panics if slice
is less than N elements long.
sourcepub fn write_to_slice(self, slice: &mut [f32])
pub fn write_to_slice(self, slice: &mut [f32])
Writes the elements of self
to the first N elements in slice
.
Panics
Panics if slice
is less than N elements long.
sourcepub fn abs(self) -> Vec3A
pub fn abs(self) -> Vec3A
Returns a vector containing the absolute value of each element of self
.
sourcepub fn signum(self) -> Vec3A
pub fn signum(self) -> Vec3A
Returns a vector with elements representing the sign of self
.
1.0
if the number is positive,+0.0
orINFINITY
-1.0
if the number is negative,-0.0
orNEG_INFINITY
NAN
if the number isNAN
sourcepub fn is_finite(self) -> bool
pub fn is_finite(self) -> bool
Returns true
if, and only if, all elements are finite. If any element is either
NaN
, positive or negative infinity, this will return false
.
sourcepub fn is_nan_mask(self) -> BVec3A
pub fn is_nan_mask(self) -> BVec3A
Performs is_nan
on each element of self, returning a vector mask of the results.
In other words, this computes [x.is_nan(), y.is_nan(), z.is_nan(), w.is_nan()]
.
sourcepub fn length_squared(self) -> f32
pub fn length_squared(self) -> f32
Computes the squared length of self
.
This is faster than length()
as it avoids a square root operation.
sourcepub fn length_recip(self) -> f32
pub fn length_recip(self) -> f32
Computes 1.0 / length()
.
For valid results, self
must not be of length zero.
sourcepub fn distance(self, other: Vec3A) -> f32
pub fn distance(self, other: Vec3A) -> f32
Computes the Euclidean distance between two points in space.
sourcepub fn distance_squared(self, other: Vec3A) -> f32
pub fn distance_squared(self, other: Vec3A) -> f32
Compute the squared euclidean distance between two points in space.
sourcepub fn normalize(self) -> Vec3A
pub fn normalize(self) -> Vec3A
Returns self
normalized to length 1.0.
For valid results, self
must not be of length zero, nor very close to zero.
See also Self::try_normalize
and Self::normalize_or_zero
.
Panics
Will panic if self
is zero length when glam_assert
is enabled.
sourcepub fn try_normalize(self) -> Option<Vec3A>
pub fn try_normalize(self) -> Option<Vec3A>
Returns self
normalized to length 1.0 if possible, else returns None
.
In particular, if the input is zero (or very close to zero), or non-finite,
the result of this operation will be None
.
See also Self::normalize_or_zero
.
sourcepub fn normalize_or_zero(self) -> Vec3A
pub fn normalize_or_zero(self) -> Vec3A
Returns self
normalized to length 1.0 if possible, else returns zero.
In particular, if the input is zero (or very close to zero), or non-finite, the result of this operation will be zero.
See also Self::try_normalize
.
sourcepub fn is_normalized(self) -> bool
pub fn is_normalized(self) -> bool
Returns whether self
is length 1.0
or not.
Uses a precision threshold of 1e-6
.
sourcepub fn project_onto(self, other: Vec3A) -> Vec3A
pub fn project_onto(self, other: Vec3A) -> Vec3A
Returns the vector projection of self
onto other
.
other
must be of non-zero length.
Panics
Will panic if other
is zero length when glam_assert
is enabled.
sourcepub fn reject_from(self, other: Vec3A) -> Vec3A
pub fn reject_from(self, other: Vec3A) -> Vec3A
Returns the vector rejection of self
from other
.
The vector rejection is the vector perpendicular to the projection of self
onto
other
, in other words the result of self - self.project_onto(other)
.
other
must be of non-zero length.
Panics
Will panic if other
has a length of zero when glam_assert
is enabled.
sourcepub fn project_onto_normalized(self, other: Vec3A) -> Vec3A
pub fn project_onto_normalized(self, other: Vec3A) -> Vec3A
Returns the vector projection of self
onto other
.
other
must be normalized.
Panics
Will panic if other
is not normalized when glam_assert
is enabled.
sourcepub fn reject_from_normalized(self, other: Vec3A) -> Vec3A
pub fn reject_from_normalized(self, other: Vec3A) -> Vec3A
Returns the vector rejection of self
from other
.
The vector rejection is the vector perpendicular to the projection of self
onto
other
, in other words the result of self - self.project_onto(other)
.
other
must be normalized.
Panics
Will panic if other
is not normalized when glam_assert
is enabled.
sourcepub fn round(self) -> Vec3A
pub fn round(self) -> Vec3A
Returns a vector containing the nearest integer to a number for each element of self
.
Round half-way cases away from 0.0.
sourcepub fn floor(self) -> Vec3A
pub fn floor(self) -> Vec3A
Returns a vector containing the largest integer less than or equal to a number for each
element of self
.
sourcepub fn ceil(self) -> Vec3A
pub fn ceil(self) -> Vec3A
Returns a vector containing the smallest integer greater than or equal to a number for
each element of self
.
sourcepub fn fract(self) -> Vec3A
pub fn fract(self) -> Vec3A
Returns a vector containing the fractional part of the vector, e.g. self - self.floor()
.
Note that this is fast but not precise for large numbers.
sourcepub fn exp(self) -> Vec3A
pub fn exp(self) -> Vec3A
Returns a vector containing e^self
(the exponential function) for each element of
self
.
sourcepub fn powf(self, n: f32) -> Vec3A
pub fn powf(self, n: f32) -> Vec3A
Returns a vector containing each element of self
raised to the power of n
.
sourcepub fn recip(self) -> Vec3A
pub fn recip(self) -> Vec3A
Returns a vector containing the reciprocal 1.0/n
of each element of self
.
sourcepub fn lerp(self, other: Vec3A, s: f32) -> Vec3A
pub fn lerp(self, other: Vec3A, s: f32) -> Vec3A
Performs a linear interpolation between self
and other
based on the value s
.
When s
is 0.0
, the result will be equal to self
. When s
is 1.0
, the result
will be equal to other
.
sourcepub fn abs_diff_eq(self, other: Vec3A, max_abs_diff: f32) -> bool
pub fn abs_diff_eq(self, other: Vec3A, max_abs_diff: f32) -> bool
Returns true if the absolute difference of all elements between self
and other
is
less than or equal to max_abs_diff
.
This can be used to compare if two vectors contain similar elements. It works best when
comparing with a known value. The max_abs_diff
that should be used used depends on
the values being compared against.
For more see comparing floating point numbers.
sourcepub fn clamp_length(self, min: f32, max: f32) -> Vec3A
pub fn clamp_length(self, min: f32, max: f32) -> Vec3A
Returns a vector with a length no less than min
and no more than max
Panics
Will panic if min
is greater than max
when glam_assert
is enabled.
sourcepub fn clamp_length_max(self, max: f32) -> Vec3A
pub fn clamp_length_max(self, max: f32) -> Vec3A
Returns a vector with a length no more than max
sourcepub fn clamp_length_min(self, min: f32) -> Vec3A
pub fn clamp_length_min(self, min: f32) -> Vec3A
Returns a vector with a length no less than min
sourcepub fn angle_between(self, other: Vec3A) -> f32
pub fn angle_between(self, other: Vec3A) -> f32
Returns the angle (in radians) between two vectors.
The input vectors do not need to be unit length however they must be non-zero.
sourcepub fn any_orthogonal_vector(&self) -> Vec3A
pub fn any_orthogonal_vector(&self) -> Vec3A
Returns some vector that is orthogonal to the given one.
The input vector must be finite and non-zero.
The output vector is not necessarily unit-length.
For that use Self::any_orthonormal_vector
instead.
sourcepub fn any_orthonormal_vector(&self) -> Vec3A
pub fn any_orthonormal_vector(&self) -> Vec3A
Returns any unit-length vector that is orthogonal to the given one. The input vector must be finite and non-zero.
Panics
Will panic if self
is not normalized when glam_assert
is enabled.
Trait Implementations
sourceimpl AddAssign<Vec3A> for Vec3A
impl AddAssign<Vec3A> for Vec3A
sourcepub fn add_assign(&mut self, other: Vec3A)
pub fn add_assign(&mut self, other: Vec3A)
Performs the +=
operation. Read more
sourceimpl AddAssign<f32> for Vec3A
impl AddAssign<f32> for Vec3A
sourcepub fn add_assign(&mut self, other: f32)
pub fn add_assign(&mut self, other: f32)
Performs the +=
operation. Read more
sourceimpl<'de> Deserialize<'de> for Vec3A
impl<'de> Deserialize<'de> for Vec3A
sourcepub fn deserialize<D>(
deserializer: D
) -> Result<Vec3A, <D as Deserializer<'de>>::Error> where
D: Deserializer<'de>,
pub fn deserialize<D>(
deserializer: D
) -> Result<Vec3A, <D as Deserializer<'de>>::Error> where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl DivAssign<Vec3A> for Vec3A
impl DivAssign<Vec3A> for Vec3A
sourcepub fn div_assign(&mut self, other: Vec3A)
pub fn div_assign(&mut self, other: Vec3A)
Performs the /=
operation. Read more
sourceimpl DivAssign<f32> for Vec3A
impl DivAssign<f32> for Vec3A
sourcepub fn div_assign(&mut self, other: f32)
pub fn div_assign(&mut self, other: f32)
Performs the /=
operation. Read more
sourceimpl MulAssign<Vec3A> for Vec3A
impl MulAssign<Vec3A> for Vec3A
sourcepub fn mul_assign(&mut self, other: Vec3A)
pub fn mul_assign(&mut self, other: Vec3A)
Performs the *=
operation. Read more
sourceimpl MulAssign<f32> for Vec3A
impl MulAssign<f32> for Vec3A
sourcepub fn mul_assign(&mut self, other: f32)
pub fn mul_assign(&mut self, other: f32)
Performs the *=
operation. Read more
sourceimpl RemAssign<Vec3A> for Vec3A
impl RemAssign<Vec3A> for Vec3A
sourcepub fn rem_assign(&mut self, other: Vec3A)
pub fn rem_assign(&mut self, other: Vec3A)
Performs the %=
operation. Read more
sourceimpl RemAssign<f32> for Vec3A
impl RemAssign<f32> for Vec3A
sourcepub fn rem_assign(&mut self, other: f32)
pub fn rem_assign(&mut self, other: f32)
Performs the %=
operation. Read more
sourceimpl Serialize for Vec3A
impl Serialize for Vec3A
sourcepub fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
pub fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
Serialize this value into the given Serde serializer. Read more
sourceimpl SubAssign<Vec3A> for Vec3A
impl SubAssign<Vec3A> for Vec3A
sourcepub fn sub_assign(&mut self, other: Vec3A)
pub fn sub_assign(&mut self, other: Vec3A)
Performs the -=
operation. Read more
sourceimpl SubAssign<f32> for Vec3A
impl SubAssign<f32> for Vec3A
sourcepub fn sub_assign(&mut self, other: f32)
pub fn sub_assign(&mut self, other: f32)
Performs the -=
operation. Read more
sourceimpl Vec3Swizzles for Vec3A
impl Vec3Swizzles for Vec3A
type Vec2 = Vec2
type Vec4 = Vec4
pub fn xxxx(self) -> Vec4
pub fn xxxy(self) -> Vec4
pub fn xxxz(self) -> Vec4
pub fn xxyx(self) -> Vec4
pub fn xxyy(self) -> Vec4
pub fn xxyz(self) -> Vec4
pub fn xxzx(self) -> Vec4
pub fn xxzy(self) -> Vec4
pub fn xxzz(self) -> Vec4
pub fn xyxx(self) -> Vec4
pub fn xyxy(self) -> Vec4
pub fn xyxz(self) -> Vec4
pub fn xyyx(self) -> Vec4
pub fn xyyy(self) -> Vec4
pub fn xyyz(self) -> Vec4
pub fn xyzx(self) -> Vec4
pub fn xyzy(self) -> Vec4
pub fn xyzz(self) -> Vec4
pub fn xzxx(self) -> Vec4
pub fn xzxy(self) -> Vec4
pub fn xzxz(self) -> Vec4
pub fn xzyx(self) -> Vec4
pub fn xzyy(self) -> Vec4
pub fn xzyz(self) -> Vec4
pub fn xzzx(self) -> Vec4
pub fn xzzy(self) -> Vec4
pub fn xzzz(self) -> Vec4
pub fn yxxx(self) -> Vec4
pub fn yxxy(self) -> Vec4
pub fn yxxz(self) -> Vec4
pub fn yxyx(self) -> Vec4
pub fn yxyy(self) -> Vec4
pub fn yxyz(self) -> Vec4
pub fn yxzx(self) -> Vec4
pub fn yxzy(self) -> Vec4
pub fn yxzz(self) -> Vec4
pub fn yyxx(self) -> Vec4
pub fn yyxy(self) -> Vec4
pub fn yyxz(self) -> Vec4
pub fn yyyx(self) -> Vec4
pub fn yyyy(self) -> Vec4
pub fn yyyz(self) -> Vec4
pub fn yyzx(self) -> Vec4
pub fn yyzy(self) -> Vec4
pub fn yyzz(self) -> Vec4
pub fn yzxx(self) -> Vec4
pub fn yzxy(self) -> Vec4
pub fn yzxz(self) -> Vec4
pub fn yzyx(self) -> Vec4
pub fn yzyy(self) -> Vec4
pub fn yzyz(self) -> Vec4
pub fn yzzx(self) -> Vec4
pub fn yzzy(self) -> Vec4
pub fn yzzz(self) -> Vec4
pub fn zxxx(self) -> Vec4
pub fn zxxy(self) -> Vec4
pub fn zxxz(self) -> Vec4
pub fn zxyx(self) -> Vec4
pub fn zxyy(self) -> Vec4
pub fn zxyz(self) -> Vec4
pub fn zxzx(self) -> Vec4
pub fn zxzy(self) -> Vec4
pub fn zxzz(self) -> Vec4
pub fn zyxx(self) -> Vec4
pub fn zyxy(self) -> Vec4
pub fn zyxz(self) -> Vec4
pub fn zyyx(self) -> Vec4
pub fn zyyy(self) -> Vec4
pub fn zyyz(self) -> Vec4
pub fn zyzx(self) -> Vec4
pub fn zyzy(self) -> Vec4
pub fn zyzz(self) -> Vec4
pub fn zzxx(self) -> Vec4
pub fn zzxy(self) -> Vec4
pub fn zzxz(self) -> Vec4
pub fn zzyx(self) -> Vec4
pub fn zzyy(self) -> Vec4
pub fn zzyz(self) -> Vec4
pub fn zzzx(self) -> Vec4
pub fn zzzy(self) -> Vec4
pub fn zzzz(self) -> Vec4
pub fn xxx(self) -> Vec3A
pub fn xxy(self) -> Vec3A
pub fn xxz(self) -> Vec3A
pub fn xyx(self) -> Vec3A
pub fn xyy(self) -> Vec3A
pub fn xzx(self) -> Vec3A
pub fn xzy(self) -> Vec3A
pub fn xzz(self) -> Vec3A
pub fn yxx(self) -> Vec3A
pub fn yxy(self) -> Vec3A
pub fn yxz(self) -> Vec3A
pub fn yyx(self) -> Vec3A
pub fn yyy(self) -> Vec3A
pub fn yyz(self) -> Vec3A
pub fn yzx(self) -> Vec3A
pub fn yzy(self) -> Vec3A
pub fn yzz(self) -> Vec3A
pub fn zxx(self) -> Vec3A
pub fn zxy(self) -> Vec3A
pub fn zxz(self) -> Vec3A
pub fn zyx(self) -> Vec3A
pub fn zyy(self) -> Vec3A
pub fn zyz(self) -> Vec3A
pub fn zzx(self) -> Vec3A
pub fn zzy(self) -> Vec3A
pub fn zzz(self) -> Vec3A
pub fn xx(self) -> Vec2
pub fn xy(self) -> Vec2
pub fn xz(self) -> Vec2
pub fn yx(self) -> Vec2
pub fn yy(self) -> Vec2
pub fn yz(self) -> Vec2
pub fn zx(self) -> Vec2
pub fn zy(self) -> Vec2
pub fn zz(self) -> Vec2
fn xyz(self) -> Self
impl Copy for Vec3A
Auto Trait Implementations
impl RefUnwindSafe for Vec3A
impl Send for Vec3A
impl Sync for Vec3A
impl Unpin for Vec3A
impl UnwindSafe for Vec3A
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given World
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
sourcefn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
sourceimpl<T> Serialize for T where
T: Serialize + ?Sized,
impl<T> Serialize for T where
T: Serialize + ?Sized,
pub fn erased_serialize(
&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more