Struct bevy::ecs::system::QuerySetState
[−]pub struct QuerySetState<T>(_);
Trait Implementations
impl<'w, 's, Q0, Q1, F0, F1> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
impl<'w, 's, Q0, Q1, F0, F1> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
type Item = QuerySet<'w, 's, (QueryState<Q0, F0>, QueryState<Q1, F1>)>
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> as SystemParamFetch<'w, 's>>::Item
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> as SystemParamFetch<'w, 's>>::Item
Safety Read more
impl<'w, 's, Q0, Q1, Q2, F0, F1, F2> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
impl<'w, 's, Q0, Q1, Q2, F0, F1, F2> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
type Item = QuerySet<'w, 's, (QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)>
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> as SystemParamFetch<'w, 's>>::Item
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> as SystemParamFetch<'w, 's>>::Item
Safety Read more
impl<'w, 's, Q0, Q1, Q2, Q3, F0, F1, F2, F3> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
Q3: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
F3: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
impl<'w, 's, Q0, Q1, Q2, Q3, F0, F1, F2, F3> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
Q3: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
F3: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
type Item = QuerySet<'w, 's, (QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)>
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> as SystemParamFetch<'w, 's>>::Item
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> as SystemParamFetch<'w, 's>>::Item
Safety Read more
impl<'w, 's, Q0, F0> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>,)> where
Q0: 'static + WorldQuery,
F0: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
impl<'w, 's, Q0, F0> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>,)> where
Q0: 'static + WorldQuery,
F0: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
type Item = QuerySet<'w, 's, (QueryState<Q0, F0>,)>
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>,)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>,)> as SystemParamFetch<'w, 's>>::Item
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>,)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>,)> as SystemParamFetch<'w, 's>>::Item
Safety Read more
impl<Q0, Q1, F0, F1> SystemParamState for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, Q1, F0, F1> SystemParamState for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
type Config = ()
type Config = ()
Values of this type can be used to adjust the behavior of the
system parameter. For instance, this can be used to pass
values from a Plugin
to a System
, or to control the
behavior of the System
. Read more
pub fn init(
world: &mut World,
system_meta: &mut SystemMeta,
config: <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> as SystemParamState>::Config
) -> QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)>
pub fn new_archetype(
&mut self,
archetype: &Archetype,
system_meta: &mut SystemMeta
)
pub fn default_config()
fn apply(&mut self, _world: &mut World)
impl<Q0, Q1, Q2, Q3, F0, F1, F2, F3> SystemParamState for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
Q3: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
F3: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, Q1, Q2, Q3, F0, F1, F2, F3> SystemParamState for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
Q3: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
F3: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
type Config = ()
type Config = ()
Values of this type can be used to adjust the behavior of the
system parameter. For instance, this can be used to pass
values from a Plugin
to a System
, or to control the
behavior of the System
. Read more
pub fn init(
world: &mut World,
system_meta: &mut SystemMeta,
config: <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> as SystemParamState>::Config
) -> QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)>
pub fn new_archetype(
&mut self,
archetype: &Archetype,
system_meta: &mut SystemMeta
)
pub fn default_config()
fn apply(&mut self, _world: &mut World)
impl<Q0, F0> SystemParamState for QuerySetState<(QueryState<Q0, F0>,)> where
Q0: 'static + WorldQuery,
F0: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, F0> SystemParamState for QuerySetState<(QueryState<Q0, F0>,)> where
Q0: 'static + WorldQuery,
F0: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
type Config = ()
type Config = ()
Values of this type can be used to adjust the behavior of the
system parameter. For instance, this can be used to pass
values from a Plugin
to a System
, or to control the
behavior of the System
. Read more
pub fn init(
world: &mut World,
system_meta: &mut SystemMeta,
config: <QuerySetState<(QueryState<Q0, F0>,)> as SystemParamState>::Config
) -> QuerySetState<(QueryState<Q0, F0>,)>
pub fn new_archetype(
&mut self,
archetype: &Archetype,
system_meta: &mut SystemMeta
)
pub fn default_config()
fn apply(&mut self, _world: &mut World)
impl<Q0, Q1, Q2, F0, F1, F2> SystemParamState for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, Q1, Q2, F0, F1, F2> SystemParamState for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
type Config = ()
type Config = ()
Values of this type can be used to adjust the behavior of the
system parameter. For instance, this can be used to pass
values from a Plugin
to a System
, or to control the
behavior of the System
. Read more
pub fn init(
world: &mut World,
system_meta: &mut SystemMeta,
config: <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> as SystemParamState>::Config
) -> QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)>
pub fn new_archetype(
&mut self,
archetype: &Archetype,
system_meta: &mut SystemMeta
)
pub fn default_config()
fn apply(&mut self, _world: &mut World)
impl<Q0, F0> ReadOnlySystemParamFetch for QuerySetState<(QueryState<Q0, F0>,)> where
Q0: 'static + WorldQuery,
F0: 'static + WorldQuery,
<Q0 as WorldQuery>::Fetch: ReadOnlyFetch,
<F0 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, Q1, Q2, Q3, F0, F1, F2, F3> ReadOnlySystemParamFetch for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
Q3: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
F3: 'static + WorldQuery,
<Q0 as WorldQuery>::Fetch: ReadOnlyFetch,
<Q1 as WorldQuery>::Fetch: ReadOnlyFetch,
<Q2 as WorldQuery>::Fetch: ReadOnlyFetch,
<Q3 as WorldQuery>::Fetch: ReadOnlyFetch,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, Q1, Q2, F0, F1, F2> ReadOnlySystemParamFetch for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
<Q0 as WorldQuery>::Fetch: ReadOnlyFetch,
<Q1 as WorldQuery>::Fetch: ReadOnlyFetch,
<Q2 as WorldQuery>::Fetch: ReadOnlyFetch,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, Q1, F0, F1> ReadOnlySystemParamFetch for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
<Q0 as WorldQuery>::Fetch: ReadOnlyFetch,
<Q1 as WorldQuery>::Fetch: ReadOnlyFetch,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
Auto Trait Implementations
impl<T> RefUnwindSafe for QuerySetState<T> where
T: RefUnwindSafe,
impl<T> Send for QuerySetState<T> where
T: Send,
impl<T> Sync for QuerySetState<T> where
T: Sync,
impl<T> Unpin for QuerySetState<T> where
T: Unpin,
impl<T> UnwindSafe for QuerySetState<T> where
T: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
sourcefn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more