Function bevy::pbr::extract_lights
[−]pub fn extract_lights(
commands: Commands<'_, '_>,
ambient_light: Res<'_, AmbientLight>,
point_light_shadow_map: Res<'_, PointLightShadowMap>,
directional_light_shadow_map: Res<'_, DirectionalLightShadowMap>,
global_point_lights: Res<'_, VisiblePointLights>,
point_lights: Query<'_, '_, (&PointLight, &mut CubemapVisibleEntities, &GlobalTransform), ()>,
directional_lights: Query<'_, '_, (Entity, &DirectionalLight, &mut VisibleEntities, &GlobalTransform), ()>
)