Struct bevy::window::WindowDescriptor [−]
pub struct WindowDescriptor {Show 13 fields
pub width: f32,
pub height: f32,
pub position: Option<Vec2>,
pub resize_constraints: WindowResizeConstraints,
pub scale_factor_override: Option<f64>,
pub title: String,
pub vsync: bool,
pub resizable: bool,
pub decorations: bool,
pub cursor_visible: bool,
pub cursor_locked: bool,
pub mode: WindowMode,
pub transparent: bool,
}
Fields
width: f32
height: f32
position: Option<Vec2>
resize_constraints: WindowResizeConstraints
scale_factor_override: Option<f64>
title: String
vsync: bool
resizable: bool
decorations: bool
cursor_visible: bool
cursor_locked: bool
mode: WindowMode
transparent: bool
Sets whether the background of the window should be transparent.
Platform-specific
- iOS / Android / Web: Unsupported.
- macOS X: Not working as expected.
- Windows 11: Not working as expected macOS X transparent works with winit out of the box, so this issue might be related to: https://github.com/gfx-rs/wgpu/issues/687 Windows 11 is related to https://github.com/rust-windowing/winit/issues/2082
Trait Implementations
impl Clone for WindowDescriptor
impl Clone for WindowDescriptor
pub fn clone(&self) -> WindowDescriptor
pub fn clone(&self) -> WindowDescriptor
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
impl Debug for WindowDescriptor
impl Debug for WindowDescriptor
impl Default for WindowDescriptor
impl Default for WindowDescriptor
pub fn default() -> WindowDescriptor
pub fn default() -> WindowDescriptor
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for WindowDescriptor
impl Send for WindowDescriptor
impl Sync for WindowDescriptor
impl Unpin for WindowDescriptor
impl UnwindSafe for WindowDescriptor
Blanket Implementations
Mutably borrows from an owned value. Read more
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