Struct bevy::sprite::SetMaterial2dBindGroup [−]
pub struct SetMaterial2dBindGroup<M, const I: usize>(_)
where
M: SpecializedMaterial2d;
Trait Implementations
impl<M, const I: usize> EntityRenderCommand for SetMaterial2dBindGroup<M, I> where
M: SpecializedMaterial2d,
impl<M, const I: usize> EntityRenderCommand for SetMaterial2dBindGroup<M, I> where
M: SpecializedMaterial2d,
type Param = (Res<'static, HashMap<Handle<M>, <M as RenderAsset>::PreparedAsset, RandomState>>, Query<'static, 'static, &'static Handle<M>, ()>)
pub fn render(
_view: Entity,
item: Entity,
<<<SetMaterial2dBindGroup<M, I> as EntityRenderCommand>::Param as SystemParam>::Fetch as SystemParamFetch<'w, '_>>::Item,
pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
Auto Trait Implementations
impl<M, const I: usize> RefUnwindSafe for SetMaterial2dBindGroup<M, I> where
M: RefUnwindSafe,
impl<M, const I: usize> Send for SetMaterial2dBindGroup<M, I>
impl<M, const I: usize> Sync for SetMaterial2dBindGroup<M, I>
impl<M, const I: usize> Unpin for SetMaterial2dBindGroup<M, I> where
M: Unpin,
impl<M, const I: usize> UnwindSafe for SetMaterial2dBindGroup<M, I> where
M: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
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(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
into Box<ConcreteType>
where ConcreteType
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
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fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<P, E> RenderCommand<P> for E where
P: EntityPhaseItem,
E: EntityRenderCommand,
impl<P, E> RenderCommand<P> for E where
P: EntityPhaseItem,
E: EntityRenderCommand,
type Param = <E as EntityRenderCommand>::Param
type Param = <E as EntityRenderCommand>::Param
Specifies all ECS data required by RenderCommand::render
.
All parameters have to be read only. Read more
pub fn render(
view: Entity,
item: &P,
param: <<<E as RenderCommand<P>>::Param as SystemParam>::Fetch as SystemParamFetch<'w, '_>>::Item,
pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
pub fn render(
view: Entity,
item: &P,
param: <<<E as RenderCommand<P>>::Param as SystemParam>::Fetch as SystemParamFetch<'w, '_>>::Item,
pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
Renders the PhaseItem
by issuing draw calls via the TrackedRenderPass
.
pub fn vzip(self) -> V
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
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to this type, returning a
WithDispatch
wrapper. Read more
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more