Struct bevy::sprite::GpuColorMaterial [−]
pub struct GpuColorMaterial {
pub buffer: Buffer,
pub bind_group: BindGroup,
pub flags: ColorMaterialFlags,
pub texture: Option<Handle<Image>>,
}
Expand description
The GPU representation of a ColorMaterial
.
Fields
buffer: Buffer
A buffer containing the ColorMaterialUniformData
of the material.
bind_group: BindGroup
The bind group specifying how the ColorMaterialUniformData
and
the texture of the material are bound.
flags: ColorMaterialFlags
texture: Option<Handle<Image>>
Trait Implementations
impl Clone for GpuColorMaterial
impl Clone for GpuColorMaterial
pub fn clone(&self) -> GpuColorMaterial
pub fn clone(&self) -> GpuColorMaterial
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl !RefUnwindSafe for GpuColorMaterial
impl Send for GpuColorMaterial
impl Sync for GpuColorMaterial
impl Unpin for GpuColorMaterial
impl !UnwindSafe for GpuColorMaterial
Blanket Implementations
Mutably borrows from an owned value. Read more
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