Struct bevy::render::view::ExtractedWindow [−]
pub struct ExtractedWindow {
pub id: WindowId,
pub handle: RawWindowHandleWrapper,
pub physical_width: u32,
pub physical_height: u32,
pub vsync: bool,
pub swap_chain_texture: Option<TextureView>,
pub size_changed: bool,
}
Fields
id: WindowId
handle: RawWindowHandleWrapper
physical_width: u32
physical_height: u32
vsync: bool
swap_chain_texture: Option<TextureView>
size_changed: bool
Auto Trait Implementations
impl !RefUnwindSafe for ExtractedWindow
impl Send for ExtractedWindow
impl Sync for ExtractedWindow
impl Unpin for ExtractedWindow
impl !UnwindSafe for ExtractedWindow
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