Struct bevy::prelude::Shader [−]
A shader, as defined by its ShaderSource and ShaderStage
Fields
source: ShaderSource
stage: ShaderStage
Implementations
impl Shader
pub fn new(stage: ShaderStage, source: ShaderSource) -> Shader
pub fn from_spirv(spirv: &[u8]) -> Result<Shader, ShaderError>
pub fn from_glsl(stage: ShaderStage, glsl: &str) -> Shader
pub fn get_spirv(
&self,
macros: Option<&[String]>
) -> Result<Vec<u32, Global>, ShaderError>
&self,
macros: Option<&[String]>
) -> Result<Vec<u32, Global>, ShaderError>
pub fn get_spirv_shader(
&self,
macros: Option<&[String]>
) -> Result<Shader, ShaderError>
&self,
macros: Option<&[String]>
) -> Result<Shader, ShaderError>
pub fn reflect_layout(
&self,
enforce_bevy_conventions: bool
) -> Option<ShaderLayout>
&self,
enforce_bevy_conventions: bool
) -> Option<ShaderLayout>
Trait Implementations
impl Clone for Shader
pub fn clone(&self) -> Shader
pub fn clone_from(&mut self, source: &Self)
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impl Debug for Shader
impl TypeUuid for Shader
Auto Trait Implementations
impl RefUnwindSafe for Shader
impl Send for Shader
impl Sync for Shader
impl Unpin for Shader
impl UnwindSafe for Shader
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
impl<T> Asset for T where
T: TypeUuid + AssetDynamic + TypeUuidDynamic,
T: TypeUuid + AssetDynamic + TypeUuidDynamic,
impl<T> AssetDynamic for T where
T: Send + Sync + 'static + TypeUuidDynamic,
T: Send + Sync + 'static + TypeUuidDynamic,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> CloneAny for T where
T: Any + Clone,
T: Any + Clone,
impl<T> Component for T where
T: 'static + Send + Sync,
T: 'static + Send + Sync,
impl<T> Downcast for T where
T: Any,
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> Downcast<T> for T
impl<T> DowncastSync for T where
T: Any + Send + Sync,
T: Any + Send + Sync,
impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
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Notable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
pub fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
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Notable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
T: 'static + Send + Sync + Clone,
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
impl<T> TypeUuidDynamic for T where
T: TypeUuid,
T: TypeUuid,
impl<T> Upcast<T> for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,