[−]Struct bevy::render::texture::Texture
Fields
data: Vec<u8, Global>
size: Extent3d
format: TextureFormat
dimension: TextureDimension
sampler: SamplerDescriptor
Implementations
impl Texture
pub fn new(
size: Extent3d,
dimension: TextureDimension,
data: Vec<u8, Global>,
format: TextureFormat
) -> Texture
size: Extent3d,
dimension: TextureDimension,
data: Vec<u8, Global>,
format: TextureFormat
) -> Texture
pub fn new_fill(
size: Extent3d,
dimension: TextureDimension,
pixel: &[u8],
format: TextureFormat
) -> Texture
size: Extent3d,
dimension: TextureDimension,
pixel: &[u8],
format: TextureFormat
) -> Texture
pub fn aspect_2d(&self) -> f32
pub fn resize(&mut self, size: Extent3d)
pub fn reinterpret_size(&mut self, new_size: Extent3d)
Changes the size
, asserting that the total number of data elements (pixels) remains the same.
pub fn reinterpret_stacked_2d_as_array(&mut self, layers: u32)
Takes a 2D texture containing vertically stacked images of the same size, and reinterprets it as a 2D array texture,
where each of the stacked images becomes one layer of the array. This is primarily for use with the texture2DArray
shader uniform type.
pub fn texture_resource_system(
state: ResMut<'_, TextureResourceSystemState>,
render_resource_context: Res<'_, Box<dyn RenderResourceContext + 'static, Global>>,
textures: Res<'_, Assets<Texture>>,
texture_events: Res<'_, Events<AssetEvent<Texture>>>
)
state: ResMut<'_, TextureResourceSystemState>,
render_resource_context: Res<'_, Box<dyn RenderResourceContext + 'static, Global>>,
textures: Res<'_, Assets<Texture>>,
texture_events: Res<'_, Events<AssetEvent<Texture>>>
)
Trait Implementations
impl Clone for Texture
pub fn clone(&self) -> Texture
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for Texture
impl Default for Texture
impl<'_> From<&'_ Texture> for TextureDescriptor
pub fn from(texture: &Texture) -> TextureDescriptor
impl TypeUuid for Texture
Auto Trait Implementations
impl RefUnwindSafe for Texture
[src]
impl Send for Texture
[src]
impl Sync for Texture
[src]
impl Unpin for Texture
[src]
impl UnwindSafe for Texture
[src]
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
impl<T> Asset for T where
T: TypeUuid + AssetDynamic + TypeUuidDynamic,
T: TypeUuid + AssetDynamic + TypeUuidDynamic,
impl<T> AssetDynamic for T where
T: Send + Sync + 'static + TypeUuidDynamic,
T: Send + Sync + 'static + TypeUuidDynamic,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> CloneAny for T where
T: Clone + Any,
T: Clone + Any,
impl<T> Component for T where
T: 'static + Send + Sync,
T: 'static + Send + Sync,
impl<T> Downcast for T where
T: Any,
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
[src]
impl<T> FromResources for T where
T: Default,
T: Default,
pub fn from_resources(_resources: &Resources) -> T
impl<T> Instrument for T
[src]
pub fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
[src]
Notable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
pub fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
[src]
Notable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> Resource for T where
T: 'static + Send + Sync,
T: 'static + Send + Sync,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
T: 'static + Send + Sync + Clone,
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
impl<T> TypeUuidDynamic for T where
T: TypeUuid,
T: TypeUuid,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,