[]Struct bevy::render::texture::Texture

pub struct Texture {
    pub data: Vec<u8, Global>,
    pub size: Extent3d,
    pub format: TextureFormat,
    pub dimension: TextureDimension,
    pub sampler: SamplerDescriptor,
}

Fields

data: Vec<u8, Global>size: Extent3dformat: TextureFormatdimension: TextureDimensionsampler: SamplerDescriptor

Implementations

impl Texture

pub fn new(
    size: Extent3d,
    dimension: TextureDimension,
    data: Vec<u8, Global>,
    format: TextureFormat
) -> Texture

pub fn new_fill(
    size: Extent3d,
    dimension: TextureDimension,
    pixel: &[u8],
    format: TextureFormat
) -> Texture

pub fn aspect_2d(&self) -> f32

pub fn resize(&mut self, size: Extent3d)

pub fn reinterpret_size(&mut self, new_size: Extent3d)

Changes the size, asserting that the total number of data elements (pixels) remains the same.

pub fn reinterpret_stacked_2d_as_array(&mut self, layers: u32)

Takes a 2D texture containing vertically stacked images of the same size, and reinterprets it as a 2D array texture, where each of the stacked images becomes one layer of the array. This is primarily for use with the texture2DArray shader uniform type.

pub fn texture_resource_system(
    state: ResMut<'_, TextureResourceSystemState>,
    render_resource_context: Res<'_, Box<dyn RenderResourceContext + 'static, Global>>,
    textures: Res<'_, Assets<Texture>>,
    texture_events: Res<'_, Events<AssetEvent<Texture>>>
)

Trait Implementations

impl Clone for Texture

impl Debug for Texture

impl Default for Texture

impl<'_> From<&'_ Texture> for TextureDescriptor

impl TypeUuid for Texture

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Asset for T where
    T: TypeUuid + AssetDynamic + TypeUuidDynamic

impl<T> AssetDynamic for T where
    T: Send + Sync + 'static + TypeUuidDynamic

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> CloneAny for T where
    T: Clone + Any

impl<T> Component for T where
    T: 'static + Send + Sync

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T> FromResources for T where
    T: Default

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Resource for T where
    T: 'static + Send + Sync

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> TypeData for T where
    T: 'static + Send + Sync + Clone

impl<T> TypeUuidDynamic for T where
    T: TypeUuid

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,