projection_zoom/
projection_zoom.rs1use std::{f32::consts::PI, ops::Range};
4
5use bevy::{
6 camera::ScalingMode,
7 input::mouse::{AccumulatedMouseScroll, MouseScrollPixelsPerLine},
8 prelude::*,
9};
10
11#[derive(Debug, Resource)]
12struct CameraSettings {
13 pub orthographic_viewport_height: f32,
15 pub orthographic_zoom_range: Range<f32>,
17 pub orthographic_zoom_speed: f32,
19 pub perspective_zoom_range: Range<f32>,
21 pub perspective_zoom_speed: f32,
23}
24
25fn main() {
26 App::new()
27 .add_plugins(DefaultPlugins)
28 .insert_resource(CameraSettings {
29 orthographic_viewport_height: 5.,
30 orthographic_zoom_range: 0.1..10.0,
33 orthographic_zoom_speed: 0.2,
35 perspective_zoom_range: (PI / 5.)..(PI - 0.2),
38 perspective_zoom_speed: 0.05,
40 })
41 .add_systems(Startup, (setup, instructions))
42 .add_systems(Update, (switch_projection, zoom))
43 .run();
44}
45
46fn setup(
48 asset_server: Res<AssetServer>,
49 camera_settings: Res<CameraSettings>,
50 mut commands: Commands,
51 mut meshes: ResMut<Assets<Mesh>>,
52 mut materials: ResMut<Assets<StandardMaterial>>,
53) {
54 commands.spawn((
55 Name::new("Camera"),
56 Camera3d::default(),
57 Projection::from(OrthographicProjection {
58 scaling_mode: ScalingMode::FixedVertical {
61 viewport_height: camera_settings.orthographic_viewport_height,
62 },
63 scale: 1.,
66 ..OrthographicProjection::default_3d()
67 }),
68 Transform::from_xyz(5.0, 5.0, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
69 ));
70
71 commands.spawn((
72 Name::new("Plane"),
73 Mesh3d(meshes.add(Plane3d::default().mesh().size(5.0, 5.0))),
74 MeshMaterial3d(materials.add(StandardMaterial {
75 base_color: Color::srgb(0.3, 0.5, 0.3),
76 cull_mode: None,
78 ..default()
79 })),
80 ));
81
82 commands.spawn((
83 Name::new("Fox"),
84 WorldAssetRoot(
85 asset_server.load(GltfAssetLabel::Scene(0).from_asset("models/animated/Fox.glb")),
86 ),
87 Transform::from_translation(Vec3::splat(0.0)).with_scale(Vec3::splat(0.025)),
90 ));
91
92 commands.spawn((
93 Name::new("Light"),
94 PointLight::default(),
95 Transform::from_xyz(3.0, 8.0, 5.0),
96 ));
97}
98
99fn instructions(mut commands: Commands) {
100 commands.spawn((
101 Name::new("Instructions"),
102 Text::new(
103 "Scroll mouse wheel to zoom in/out\n\
104 Space: switch between orthographic and perspective projections",
105 ),
106 Node {
107 position_type: PositionType::Absolute,
108 top: px(12),
109 left: px(12),
110 ..default()
111 },
112 ));
113}
114
115fn switch_projection(
116 mut camera: Single<&mut Projection, With<Camera>>,
117 camera_settings: Res<CameraSettings>,
118 keyboard_input: Res<ButtonInput<KeyCode>>,
119) {
120 if keyboard_input.just_pressed(KeyCode::Space) {
121 **camera = match **camera {
123 Projection::Orthographic(_) => Projection::Perspective(PerspectiveProjection {
124 fov: camera_settings.perspective_zoom_range.start,
125 ..default()
126 }),
127 Projection::Perspective(_) => Projection::Orthographic(OrthographicProjection {
128 scaling_mode: ScalingMode::FixedVertical {
129 viewport_height: camera_settings.orthographic_viewport_height,
130 },
131 ..OrthographicProjection::default_3d()
132 }),
133 _ => return,
134 }
135 }
136}
137
138fn zoom(
139 camera: Single<&mut Projection, With<Camera>>,
140 camera_settings: Res<CameraSettings>,
141 mouse_wheel_input: Res<AccumulatedMouseScroll>,
142 scroll_conversion: Res<MouseScrollPixelsPerLine>,
143) {
144 let scroll = mouse_wheel_input.to_lines(&scroll_conversion).delta.y;
149
150 match *camera.into_inner() {
151 Projection::Orthographic(ref mut orthographic) => {
152 let delta_zoom = -scroll * camera_settings.orthographic_zoom_speed;
154 let multiplicative_zoom = 1. + delta_zoom;
159
160 orthographic.scale = (orthographic.scale * multiplicative_zoom).clamp(
161 camera_settings.orthographic_zoom_range.start,
162 camera_settings.orthographic_zoom_range.end,
163 );
164 }
165 Projection::Perspective(ref mut perspective) => {
166 let delta_zoom = -scroll * camera_settings.perspective_zoom_speed;
168
169 perspective.fov = (perspective.fov + delta_zoom).clamp(
171 camera_settings.perspective_zoom_range.start,
172 camera_settings.perspective_zoom_range.end,
173 );
174 }
175 _ => (),
176 }
177}