[][src]Struct bevy::prelude::Light

pub struct Light {
    pub color: Color,
    pub fov: f32,
    pub depth: Range<f32>,
}

A point light

Fields

color: Colorfov: f32depth: Range<f32>

Trait Implementations

impl Default for Light[src]

impl DeserializeProperty for Light[src]

impl Properties for Light[src]

impl Property for Light[src]

Auto Trait Implementations

impl RefUnwindSafe for Light

impl Send for Light

impl Sync for Light

impl Unpin for Light

impl UnwindSafe for Light

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Component for T where
    T: 'static + Send + Sync

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T> FromResources for T where
    T: Default
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impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<P> PropertiesVal for P where
    P: Properties
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impl<T> Resource for T where
    T: 'static + Send + Sync
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,