pub enum Msaa {
Off = 1,
Sample2 = 2,
Sample4 = 4,
Sample8 = 8,
}Expand description
Component for configuring the number of samples for Multi-Sample Anti-Aliasing
for a Camera.
Defaults to 4 samples. A higher number of samples results in smoother edges.
Some advanced rendering features may require that MSAA is disabled.
Note that the web currently only supports 1 or 4 samples.
Variants§
Implementations§
Source§impl Msaa
impl Msaa
pub fn default_off() -> Msaa
pub fn default_sample2() -> Msaa
pub fn default_sample4() -> Msaa
pub fn default_sample8() -> Msaa
Source§impl Msaa
impl Msaa
Sourcepub fn samples(&self) -> u32
pub fn samples(&self) -> u32
Examples found in repository?
More examples
examples/2d/mesh2d_manual.rs (line 401)
379pub fn queue_colored_mesh2d(
380 transparent_draw_functions: Res<DrawFunctions<Transparent2d>>,
381 colored_mesh2d_pipeline: Res<ColoredMesh2dPipeline>,
382 mut pipelines: ResMut<SpecializedRenderPipelines<ColoredMesh2dPipeline>>,
383 pipeline_cache: Res<PipelineCache>,
384 render_meshes: Res<RenderAssets<RenderMesh>>,
385 render_mesh_instances: Res<RenderColoredMesh2dInstances>,
386 mut transparent_render_phases: ResMut<ViewSortedRenderPhases<Transparent2d>>,
387 views: Query<(&RenderVisibleEntities, &ExtractedView, &Msaa)>,
388) {
389 if render_mesh_instances.is_empty() {
390 return;
391 }
392 // Iterate each view (a camera is a view)
393 for (visible_entities, view, msaa) in &views {
394 let Some(transparent_phase) = transparent_render_phases.get_mut(&view.retained_view_entity)
395 else {
396 continue;
397 };
398
399 let draw_colored_mesh2d = transparent_draw_functions.read().id::<DrawColoredMesh2d>();
400
401 let mesh_key = Mesh2dPipelineKey::from_msaa_samples(msaa.samples())
402 | Mesh2dPipelineKey::from_target_format(view.target_format);
403
404 // Queue all entities visible to that view
405 let Some(visible_entities) = visible_entities.get::<Mesh2d>() else {
406 continue;
407 };
408 for (render_entity, visible_entity) in visible_entities.iter_visible() {
409 if let Some(mesh_instance) = render_mesh_instances.get(visible_entity) {
410 let mesh2d_handle = mesh_instance.mesh_asset_id;
411 let mesh2d_transforms = &mesh_instance.transforms;
412 // Get our specialized pipeline
413 let mut mesh2d_key = mesh_key;
414 let Some(mesh) = render_meshes.get(mesh2d_handle) else {
415 continue;
416 };
417 mesh2d_key |= Mesh2dPipelineKey::from_primitive_topology_and_strip_index(
418 mesh.primitive_topology(),
419 mesh.index_format(),
420 );
421
422 let pipeline_id =
423 pipelines.specialize(&pipeline_cache, &colored_mesh2d_pipeline, mesh2d_key);
424
425 let mesh_z = mesh2d_transforms.world_from_local.translation.z;
426 transparent_phase.add_retained(Transparent2d {
427 entity: (*render_entity, *visible_entity),
428 draw_function: draw_colored_mesh2d,
429 pipeline: pipeline_id,
430 // The 2d render items are sorted according to their z value before rendering,
431 // in order to get correct transparency
432 sort_key: FloatOrd(mesh_z),
433 // This material is not batched
434 batch_range: 0..1,
435 extra_index: PhaseItemExtraIndex::None,
436 extracted_index: usize::MAX,
437 indexed: mesh.indexed(),
438 });
439 }
440 }
441 }
442}pub fn from_samples(samples: u32) -> Msaa
Trait Implementations§
Source§impl Component for Msaa
impl Component for Msaa
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§type Mutability = Mutable
type Mutability = Mutable
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mutable, or immutable. Mutable components will have
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while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Registers required components. Read more
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
Source§fn map_entities<M>(this: &mut Msaa, mapper: &mut M)where
M: EntityMapper,
fn map_entities<M>(this: &mut Msaa, mapper: &mut M)where
M: EntityMapper,
Maps the entities on this component using the given
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§fn relationship_accessor() -> Option<ComponentRelationshipAccessor<Msaa>>
fn relationship_accessor() -> Option<ComponentRelationshipAccessor<Msaa>>
Returns
ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read moreSource§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
impl Copy for Msaa
Source§impl Enum for Msaa
impl Enum for Msaa
Source§fn field(&self, __name_param: &str) -> Option<&(dyn PartialReflect + 'static)>
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Returns a reference to the value of the field (in the current variant) at the given index.
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&mut self,
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Returns a mutable reference to the value of the field (in the current variant) at the given index.
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The index of the current variant.
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The type of the current variant.
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Returns the full path to the current variant.
impl Eq for Msaa
Source§impl ExtractComponent for Msaa
impl ExtractComponent for Msaa
Source§type QueryData = &'static Msaa
type QueryData = &'static Msaa
ECS
ReadOnlyQueryData to fetch the components to extract.Source§type QueryFilter = ()
type QueryFilter = ()
Filters the entities with additional constraints.
Source§type Out = Msaa
type Out = Msaa
The output from extraction, i.e.
ExtractComponent::extract_component. Read moreSource§fn extract_component(
item: <<Msaa as ExtractComponent>::QueryData as QueryData>::Item<'_, '_>,
) -> Option<<Msaa as ExtractComponent>::Out>
fn extract_component( item: <<Msaa as ExtractComponent>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<Msaa as ExtractComponent>::Out>
Defines how the component is transferred into the “render world”. Read more
Source§impl From<Msaa> for MeshPipelineViewLayoutKey
impl From<Msaa> for MeshPipelineViewLayoutKey
Source§fn from(value: Msaa) -> MeshPipelineViewLayoutKey
fn from(value: Msaa) -> MeshPipelineViewLayoutKey
Converts to this type from the input type.
Source§impl FromReflect for Msaa
impl FromReflect for Msaa
Source§fn from_reflect(__param0: &(dyn PartialReflect + 'static)) -> Option<Msaa>
fn from_reflect(__param0: &(dyn PartialReflect + 'static)) -> Option<Msaa>
Constructs a concrete instance of
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Attempts to downcast the given value to
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for Msaa
impl GetTypeRegistration for Msaa
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
Source§impl IntoReturn for Msaa
impl IntoReturn for Msaa
Source§impl PartialOrd for Msaa
impl PartialOrd for Msaa
Source§impl PartialReflect for Msaa
impl PartialReflect for Msaa
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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&mut self,
__value_param: &(dyn PartialReflect + 'static),
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fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
Source§fn reflect_owned(self: Box<Msaa>) -> ReflectOwned
fn reflect_owned(self: Box<Msaa>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
Source§fn try_into_reflect(
self: Box<Msaa>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Msaa>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Attempts to cast this type to a boxed, fully-reflected value.
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
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fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Attempts to cast this type to a mutable, fully-reflected value.
Source§fn into_partial_reflect(self: Box<Msaa>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<Msaa>) -> Box<dyn PartialReflect>
Casts this type to a boxed, reflected value. Read more
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Casts this type to a reflected value. Read more
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Casts this type to a mutable, reflected value. Read more
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Returns a hash of the value (which includes the type). Read more
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&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
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Returns a “partial equality” comparison result. Read more
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&self,
value: &(dyn PartialReflect + 'static),
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Returns a “partial comparison” result. Read more
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Attempts to clone
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ReflectCloneError if the downcast fails.Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
Source§impl Reflect for Msaa
impl Reflect for Msaa
Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<Msaa>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Msaa>) -> Box<dyn Reflect>
Casts this type to a boxed, fully-reflected value.
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable, fully-reflected value.
impl StructuralPartialEq for Msaa
Source§impl SyncComponent for Msaa
impl SyncComponent for Msaa
Source§impl TypePath for Msaa
impl TypePath for Msaa
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
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fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Auto Trait Implementations§
impl Freeze for Msaa
impl RefUnwindSafe for Msaa
impl Send for Msaa
impl Sync for Msaa
impl Unpin for Msaa
impl UnsafeUnpin for Msaa
impl UnwindSafe for Msaa
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