pub type DrawDepthOnlyPrepass = (SetItemPipeline, SetPrepassViewBindGroup<0>, SetPrepassViewEmptyBindGroup<1>, SetMeshBindGroup<2>, SetPrepassEmptyMaterialBindGroup<3>, DrawMesh);pub type DrawDepthOnlyPrepass = (SetItemPipeline, SetPrepassViewBindGroup<0>, SetPrepassViewEmptyBindGroup<1>, SetMeshBindGroup<2>, SetPrepassEmptyMaterialBindGroup<3>, DrawMesh);