pub struct Capsule2d {
pub radius: f32,
pub half_length: f32,
}Expand description
A 2D capsule primitive, also known as a stadium or pill shape.
A two-dimensional capsule is defined as a neighborhood of points at a distance (radius) from a line
Fields§
§radius: f32The radius of the capsule
half_length: f32Half the height of the capsule, excluding the semicircles
Implementations§
Source§impl Capsule2d
impl Capsule2d
Sourcepub const fn new(radius: f32, length: f32) -> Capsule2d
pub const fn new(radius: f32, length: f32) -> Capsule2d
Create a new Capsule2d from a radius and length
Examples found in repository?
examples/testbed/2d.rs (line 125)
112 pub fn setup(
113 mut commands: Commands,
114 mut meshes: ResMut<Assets<Mesh>>,
115 mut materials: ResMut<Assets<ColorMaterial>>,
116 ) {
117 commands.spawn((Camera2d, DespawnOnExit(super::Scene::Shapes)));
118
119 let shapes = [
120 meshes.add(Circle::new(50.0)),
121 meshes.add(CircularSector::new(50.0, 1.0)),
122 meshes.add(CircularSegment::new(50.0, 1.25)),
123 meshes.add(Ellipse::new(25.0, 50.0)),
124 meshes.add(Annulus::new(25.0, 50.0)),
125 meshes.add(Capsule2d::new(25.0, 50.0)),
126 meshes.add(Rhombus::new(75.0, 100.0)),
127 meshes.add(Rectangle::new(50.0, 100.0)),
128 meshes.add(RegularPolygon::new(50.0, 6)),
129 meshes.add(Triangle2d::new(
130 Vec2::Y * 50.0,
131 Vec2::new(-50.0, -50.0),
132 Vec2::new(50.0, -50.0),
133 )),
134 ];
135 let num_shapes = shapes.len();
136
137 for (i, shape) in shapes.into_iter().enumerate() {
138 // Distribute colors evenly across the rainbow.
139 let color = Color::hsl(360. * i as f32 / num_shapes as f32, 0.95, 0.7);
140
141 commands.spawn((
142 Mesh2d(shape),
143 MeshMaterial2d(materials.add(color)),
144 Transform::from_xyz(
145 // Distribute shapes from -X_EXTENT/2 to +X_EXTENT/2.
146 -X_EXTENT / 2. + i as f32 / (num_shapes - 1) as f32 * X_EXTENT,
147 0.0,
148 0.0,
149 ),
150 DespawnOnExit(super::Scene::Shapes),
151 ));
152 }
153 }More examples
examples/math/bounding_2d.rs (line 245)
202fn setup(mut commands: Commands) {
203 commands.spawn(Camera2d);
204
205 commands.spawn((
206 Transform::from_xyz(-OFFSET_X, OFFSET_Y, 0.),
207 Shape::Circle(Circle::new(45.)),
208 DesiredVolume::Aabb,
209 Intersects::default(),
210 ));
211
212 commands.spawn((
213 Transform::from_xyz(0., OFFSET_Y, 0.),
214 Shape::Rectangle(Rectangle::new(80., 80.)),
215 Spin,
216 DesiredVolume::Circle,
217 Intersects::default(),
218 ));
219
220 commands.spawn((
221 Transform::from_xyz(OFFSET_X, OFFSET_Y, 0.),
222 Shape::Triangle(Triangle2d::new(
223 Vec2::new(-40., -40.),
224 Vec2::new(-20., 40.),
225 Vec2::new(40., 50.),
226 )),
227 Spin,
228 DesiredVolume::Aabb,
229 Intersects::default(),
230 ));
231
232 commands.spawn((
233 Transform::from_xyz(-OFFSET_X, -OFFSET_Y, 0.),
234 Shape::Line(Segment2d::from_direction_and_length(
235 Dir2::from_xy(1., 0.3).unwrap(),
236 90.,
237 )),
238 Spin,
239 DesiredVolume::Circle,
240 Intersects::default(),
241 ));
242
243 commands.spawn((
244 Transform::from_xyz(0., -OFFSET_Y, 0.),
245 Shape::Capsule(Capsule2d::new(25., 50.)),
246 Spin,
247 DesiredVolume::Aabb,
248 Intersects::default(),
249 ));
250
251 commands.spawn((
252 Transform::from_xyz(OFFSET_X, -OFFSET_Y, 0.),
253 Shape::Polygon(RegularPolygon::new(50., 6)),
254 Spin,
255 DesiredVolume::Circle,
256 Intersects::default(),
257 ));
258
259 commands.spawn((
260 Text::default(),
261 Node {
262 position_type: PositionType::Absolute,
263 top: px(12),
264 left: px(12),
265 ..default()
266 },
267 ));
268}examples/2d/2d_shapes.rs (line 60)
47fn setup(
48 mut commands: Commands,
49 mut meshes: ResMut<Assets<Mesh>>,
50 mut materials: ResMut<Assets<ColorMaterial>>,
51) {
52 commands.spawn(Camera2d);
53
54 let shapes = [
55 meshes.add(Circle::new(50.0)),
56 meshes.add(CircularSector::new(50.0, 1.0)),
57 meshes.add(CircularSegment::new(50.0, 1.25)),
58 meshes.add(Ellipse::new(25.0, 50.0)),
59 meshes.add(Annulus::new(25.0, 50.0)),
60 meshes.add(Capsule2d::new(25.0, 50.0)),
61 meshes.add(Rhombus::new(75.0, 100.0)),
62 meshes.add(Rectangle::new(50.0, 100.0)),
63 meshes.add(RegularPolygon::new(50.0, 6)),
64 meshes.add(Triangle2d::new(
65 Vec2::Y * 50.0,
66 Vec2::new(-50.0, -50.0),
67 Vec2::new(50.0, -50.0),
68 )),
69 meshes.add(Segment2d::new(
70 Vec2::new(-50.0, 50.0),
71 Vec2::new(50.0, -50.0),
72 )),
73 meshes.add(Polyline2d::new(vec![
74 Vec2::new(-50.0, 50.0),
75 Vec2::new(0.0, -50.0),
76 Vec2::new(50.0, 50.0),
77 ])),
78 ];
79 let num_shapes = shapes.len();
80
81 for (i, shape) in shapes.into_iter().enumerate() {
82 // Distribute colors evenly across the rainbow.
83 let color = Color::hsl(360. * i as f32 / num_shapes as f32, 0.95, 0.7);
84
85 commands.spawn((
86 Mesh2d(shape),
87 MeshMaterial2d(materials.add(color)),
88 Transform::from_xyz(
89 // Distribute shapes from -X_EXTENT/2 to +X_EXTENT/2.
90 -X_EXTENT / 2. + i as f32 / (num_shapes - 1) as f32 * X_EXTENT,
91 Y_EXTENT / 2.,
92 0.0,
93 ),
94 ));
95 }
96
97 let rings = [
98 meshes.add(Circle::new(50.0).to_ring(THICKNESS)),
99 // this visually produces an arc segment but this is not technically accurate
100 meshes.add(Ring::new(
101 CircularSector::new(50.0, 1.0),
102 CircularSector::new(45.0, 1.0),
103 )),
104 meshes.add(CircularSegment::new(50.0, 1.25).to_ring(THICKNESS)),
105 meshes.add({
106 // This is an approximation; Ellipse does not implement Inset as concentric ellipses do not have parallel curves
107 let outer = Ellipse::new(25.0, 50.0);
108 let mut inner = outer;
109 inner.half_size -= Vec2::splat(THICKNESS);
110 Ring::new(outer, inner)
111 }),
112 // this is equivalent to the Annulus::new(25.0, 50.0) above
113 meshes.add(Ring::new(Circle::new(50.0), Circle::new(25.0))),
114 meshes.add(Capsule2d::new(25.0, 50.0).to_ring(THICKNESS)),
115 meshes.add(Rhombus::new(75.0, 100.0).to_ring(THICKNESS)),
116 meshes.add(Rectangle::new(50.0, 100.0).to_ring(THICKNESS)),
117 meshes.add(RegularPolygon::new(50.0, 6).to_ring(THICKNESS)),
118 meshes.add(
119 Triangle2d::new(
120 Vec2::Y * 50.0,
121 Vec2::new(-50.0, -50.0),
122 Vec2::new(50.0, -50.0),
123 )
124 .to_ring(THICKNESS),
125 ),
126 ];
127 // Allow for 2 empty spaces
128 let num_rings = rings.len() + 2;
129
130 for (i, shape) in rings.into_iter().enumerate() {
131 // Distribute colors evenly across the rainbow.
132 let color = Color::hsl(360. * i as f32 / num_rings as f32, 0.95, 0.7);
133
134 commands.spawn((
135 Mesh2d(shape),
136 MeshMaterial2d(materials.add(color)),
137 Transform::from_xyz(
138 // Distribute shapes from -X_EXTENT/2 to +X_EXTENT/2.
139 -X_EXTENT / 2. + i as f32 / (num_rings - 1) as f32 * X_EXTENT,
140 -Y_EXTENT / 2.,
141 0.0,
142 ),
143 ));
144 }
145
146 let mut text = "Press 'R' to pause/resume rotation".to_string();
147 #[cfg(not(target_arch = "wasm32"))]
148 text.push_str("\nPress 'Space' to toggle wireframes");
149
150 commands.spawn((
151 Text::new(text),
152 Node {
153 position_type: PositionType::Absolute,
154 top: px(12),
155 left: px(12),
156 ..default()
157 },
158 ));
159}Sourcepub const fn to_inner_rectangle(&self) -> Rectangle
pub const fn to_inner_rectangle(&self) -> Rectangle
Get the part connecting the semicircular ends of the capsule as a Rectangle
Trait Implementations§
Source§impl Bounded2d for Capsule2d
impl Bounded2d for Capsule2d
Source§fn aabb_2d(&self, isometry: impl Into<Isometry2d>) -> Aabb2d
fn aabb_2d(&self, isometry: impl Into<Isometry2d>) -> Aabb2d
Get an axis-aligned bounding box for the shape translated and rotated by the given isometry.
Source§fn bounding_circle(&self, isometry: impl Into<Isometry2d>) -> BoundingCircle
fn bounding_circle(&self, isometry: impl Into<Isometry2d>) -> BoundingCircle
Get a bounding circle for the shape translated and rotated by the given isometry.
Source§impl BoundedExtrusion for Capsule2d
impl BoundedExtrusion for Capsule2d
Source§fn extrusion_aabb_3d(
&self,
half_depth: f32,
isometry: impl Into<Isometry3d>,
) -> Aabb3d
fn extrusion_aabb_3d( &self, half_depth: f32, isometry: impl Into<Isometry3d>, ) -> Aabb3d
Get an axis-aligned bounding box for an extrusion with this shape as a base and the given
half_depth, transformed by the given translation and rotation.Source§fn extrusion_bounding_sphere(
&self,
half_depth: f32,
isometry: impl Into<Isometry3d>,
) -> BoundingSphere
fn extrusion_bounding_sphere( &self, half_depth: f32, isometry: impl Into<Isometry3d>, ) -> BoundingSphere
Get a bounding sphere for an extrusion of the
base_shape with the given half_depth with the given translation and rotationimpl Copy for Capsule2d
Source§impl<'de> Deserialize<'de> for Capsule2d
impl<'de> Deserialize<'de> for Capsule2d
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Capsule2d, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Capsule2d, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl FromReflect for Capsule2d
impl FromReflect for Capsule2d
Source§fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<Capsule2d>
fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<Capsule2d>
Constructs a concrete instance of
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Attempts to downcast the given value to
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetOwnership for Capsule2d
impl GetOwnership for Capsule2d
Source§impl GetTypeRegistration for Capsule2d
impl GetTypeRegistration for Capsule2d
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
Source§impl<Config, Clear> GizmoPrimitive2d<Capsule2d> for GizmoBuffer<Config, Clear>
impl<Config, Clear> GizmoPrimitive2d<Capsule2d> for GizmoBuffer<Config, Clear>
Source§type Output<'a> = ()
where
GizmoBuffer<Config, Clear>: 'a
type Output<'a> = () where GizmoBuffer<Config, Clear>: 'a
The output of
primitive_2d. This is a builder to set non-default values.Source§fn primitive_2d(
&mut self,
primitive: &Capsule2d,
isometry: impl Into<Isometry2d>,
color: impl Into<Color>,
) -> <GizmoBuffer<Config, Clear> as GizmoPrimitive2d<Capsule2d>>::Output<'_>
fn primitive_2d( &mut self, primitive: &Capsule2d, isometry: impl Into<Isometry2d>, color: impl Into<Color>, ) -> <GizmoBuffer<Config, Clear> as GizmoPrimitive2d<Capsule2d>>::Output<'_>
Renders a 2D primitive with its associated details.
Source§impl IntoReturn for Capsule2d
impl IntoReturn for Capsule2d
Source§impl Measured2d for Capsule2d
impl Measured2d for Capsule2d
Source§impl PartialReflect for Capsule2d
impl PartialReflect for Capsule2d
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
Source§fn reflect_owned(self: Box<Capsule2d>) -> ReflectOwned
fn reflect_owned(self: Box<Capsule2d>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
Source§fn try_into_reflect(
self: Box<Capsule2d>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Capsule2d>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Attempts to cast this type to a boxed, fully-reflected value.
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Attempts to cast this type to a fully-reflected value.
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Attempts to cast this type to a mutable, fully-reflected value.
Source§fn into_partial_reflect(self: Box<Capsule2d>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<Capsule2d>) -> Box<dyn PartialReflect>
Casts this type to a boxed, reflected value. Read more
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Casts this type to a reflected value. Read more
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
Casts this type to a mutable, reflected value. Read more
Source§fn reflect_partial_eq(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
Returns a “partial equality” comparison result. Read more
Source§fn reflect_partial_cmp(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<Ordering>
fn reflect_partial_cmp( &self, value: &(dyn PartialReflect + 'static), ) -> Option<Ordering>
Returns a “partial comparison” result. Read more
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
Source§fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
Attempts to clone
Self using reflection. Read moreSource§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Applies a reflected value to this value. Read more
Source§fn to_dynamic(&self) -> Box<dyn PartialReflect>
fn to_dynamic(&self) -> Box<dyn PartialReflect>
Source§fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
For a type implementing
PartialReflect, combines reflect_clone and
take in a useful fashion, automatically constructing an appropriate
ReflectCloneError if the downcast fails.Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
impl Primitive2d for Capsule2d
Source§impl Reflect for Capsule2d
impl Reflect for Capsule2d
Source§fn into_any(self: Box<Capsule2d>) -> Box<dyn Any>
fn into_any(self: Box<Capsule2d>) -> Box<dyn Any>
Returns the value as a
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<Capsule2d>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Capsule2d>) -> Box<dyn Reflect>
Casts this type to a boxed, fully-reflected value.
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a fully-reflected value.
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable, fully-reflected value.
Source§impl Serialize for Capsule2d
impl Serialize for Capsule2d
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Source§impl ShapeSample for Capsule2d
impl ShapeSample for Capsule2d
Source§fn sample_interior<R>(&self, rng: &mut R) -> Vec2
fn sample_interior<R>(&self, rng: &mut R) -> Vec2
Uniformly sample a point from inside the area/volume of this shape, centered on 0. Read more
Source§fn sample_boundary<R>(&self, rng: &mut R) -> Vec2
fn sample_boundary<R>(&self, rng: &mut R) -> Vec2
Uniformly sample a point from the surface of this shape, centered on 0. Read more
Source§fn interior_dist(self) -> impl Distribution<Self::Output>where
Self: Sized,
fn interior_dist(self) -> impl Distribution<Self::Output>where
Self: Sized,
Extract a
Distribution whose samples are points of this shape’s interior, taken uniformly. Read moreSource§fn boundary_dist(self) -> impl Distribution<Self::Output>where
Self: Sized,
fn boundary_dist(self) -> impl Distribution<Self::Output>where
Self: Sized,
Extract a
Distribution whose samples are points of this shape’s boundary, taken uniformly. Read moreSource§impl Struct for Capsule2d
impl Struct for Capsule2d
Source§fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
Gets a reference to the value of the field named
name as a &dyn PartialReflect.Source§fn field_mut(
&mut self,
name: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, name: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
Gets a mutable reference to the value of the field named
name as a
&mut dyn PartialReflect.Source§fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
Gets a reference to the value of the field with index
index as a
&dyn PartialReflect.Source§fn field_at_mut(
&mut self,
index: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_at_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
Gets a mutable reference to the value of the field with index
index
as a &mut dyn PartialReflect.Source§fn index_of_name(&self, name: &str) -> Option<usize>
fn index_of_name(&self, name: &str) -> Option<usize>
Gets the index of the field with the given name.
Source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Returns an iterator over the values of the reflectable fields for this struct.
Source§fn to_dynamic_struct(&self) -> DynamicStruct
fn to_dynamic_struct(&self) -> DynamicStruct
Creates a new
DynamicStruct from this struct.Source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
Will return
None if TypeInfo is not available.impl StructuralPartialEq for Capsule2d
Source§impl TypePath for Capsule2d
impl TypePath for Capsule2d
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Auto Trait Implementations§
impl Freeze for Capsule2d
impl RefUnwindSafe for Capsule2d
impl Send for Capsule2d
impl Sync for Capsule2d
impl Unpin for Capsule2d
impl UnsafeUnpin for Capsule2d
impl UnwindSafe for Capsule2d
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Brush for T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> ConditionalSend for Twhere
T: Send,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
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downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
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downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
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T: Any,
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