web_asset/web_asset.rs
1//! Example usage of the `https` asset source to load assets from the web.
2//!
3//! Run with the feature `https`, and optionally `web_asset_cache`
4//! for a simple caching mechanism that never invalidates.
5//!
6use bevy::{asset::io::web::WebAssetPlugin, prelude::*};
7
8fn main() {
9 App::new()
10 .add_plugins(DefaultPlugins.set(WebAssetPlugin {
11 silence_startup_warning: true,
12 }))
13 .add_systems(Startup, setup)
14 .run();
15}
16
17fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
18 commands.spawn(Camera2d);
19 let url = "https://raw.githubusercontent.com/bevyengine/bevy/refs/heads/main/assets/branding/bevy_bird_dark.png";
20 // Simply use a url where you would normally use an asset folder relative path
21 commands.spawn(Sprite::from_image(asset_server.load(url)));
22}