Struct bevy::prelude::AnimationGraphAssetLoader

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pub struct AnimationGraphAssetLoader;
Expand description

An AssetLoader that can load AnimationGraphs as assets.

The canonical extension for AnimationGraphs is .animgraph.ron. Plain .animgraph is supported as well.

Trait Implementations§

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impl AssetLoader for AnimationGraphAssetLoader

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type Asset = AnimationGraph

The top level Asset loaded by this AssetLoader.
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type Settings = ()

The settings type used by this AssetLoader.
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type Error = AnimationGraphLoadError

The type of error which could be encountered by this loader.
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async fn load<'a>( &'a self, reader: &'a mut (dyn AsyncReadAndSeek + Unpin + Sync + Send + '_), _: &'a <AnimationGraphAssetLoader as AssetLoader>::Settings, load_context: &'a mut LoadContext<'_>, ) -> Result<<AnimationGraphAssetLoader as AssetLoader>::Asset, <AnimationGraphAssetLoader as AssetLoader>::Error>

Asynchronously loads AssetLoader::Asset (and any other labeled assets) from the bytes provided by Reader.
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fn extensions(&self) -> &[&str]

Returns a list of extensions supported by this AssetLoader, without the preceding dot. Note that users of this AssetLoader may choose to load files with a non-matching extension.
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impl Default for AnimationGraphAssetLoader

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fn default() -> AnimationGraphAssetLoader

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<L> ErasedAssetLoader for L
where L: AssetLoader + Send + Sync,

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fn load<'a>( &'a self, reader: &'a mut (dyn AsyncReadAndSeek + Unpin + Sync + Send + '_), meta: Box<dyn AssetMetaDyn>, load_context: LoadContext<'a>, ) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<ErasedLoadedAsset, Box<dyn Error + Sync + Send>>> + 'a>>

Processes the asset in an asynchronous closure.

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fn extensions(&self) -> &[&str]

Returns a list of extensions supported by this asset loader, without the preceding dot.
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fn deserialize_meta( &self, meta: &[u8], ) -> Result<Box<dyn AssetMetaDyn>, DeserializeMetaError>

Deserializes metadata from the input meta bytes into the appropriate type (erased as Box<dyn AssetMetaDyn>).
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fn default_meta(&self) -> Box<dyn AssetMetaDyn>

Returns the default meta value for the AssetLoader (erased as Box<dyn AssetMetaDyn>).
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fn type_name(&self) -> &'static str

Returns the type name of the AssetLoader.
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fn type_id(&self) -> TypeId

Returns the TypeId of the AssetLoader.
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fn asset_type_name(&self) -> &'static str

Returns the type name of the top-level Asset loaded by the AssetLoader.
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fn asset_type_id(&self) -> TypeId

Returns the TypeId of the top-level Asset loaded by the AssetLoader.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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where T: Default,

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Creates Self using data from the given World.
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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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