Struct bevy::gizmos::circles::Ellipse2dBuilder
source · pub struct Ellipse2dBuilder<'a, 'w, 's, T>where
T: GizmoConfigGroup,{ /* private fields */ }
Expand description
A builder returned by Gizmos::ellipse_2d
.
Implementations§
source§impl<T> Ellipse2dBuilder<'_, '_, '_, T>where
T: GizmoConfigGroup,
impl<T> Ellipse2dBuilder<'_, '_, '_, T>where
T: GizmoConfigGroup,
sourcepub fn segments(self, segments: usize) -> Ellipse2dBuilder<'_, '_, '_, T>
pub fn segments(self, segments: usize) -> Ellipse2dBuilder<'_, '_, '_, T>
Set the number of line-segments for this ellipse.
Examples found in repository?
examples/2d/2d_gizmos.rs (line 70)
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fn draw_example_collection(
mut gizmos: Gizmos,
mut my_gizmos: Gizmos<MyRoundGizmos>,
time: Res<Time>,
) {
let sin = time.elapsed_seconds().sin() * 50.;
gizmos.line_2d(Vec2::Y * -sin, Vec2::splat(-80.), Color::RED);
gizmos.ray_2d(Vec2::Y * sin, Vec2::splat(80.), Color::GREEN);
// Triangle
gizmos.linestrip_gradient_2d([
(Vec2::Y * 300., Color::BLUE),
(Vec2::new(-255., -155.), Color::RED),
(Vec2::new(255., -155.), Color::GREEN),
(Vec2::Y * 300., Color::BLUE),
]);
gizmos.rect_2d(
Vec2::ZERO,
time.elapsed_seconds() / 3.,
Vec2::splat(300.),
Color::BLACK,
);
// The circles have 32 line-segments by default.
my_gizmos.circle_2d(Vec2::ZERO, 120., Color::BLACK);
my_gizmos.ellipse_2d(
Vec2::ZERO,
time.elapsed_seconds() % TAU,
Vec2::new(100., 200.),
Color::YELLOW_GREEN,
);
// You may want to increase this for larger circles.
my_gizmos
.circle_2d(Vec2::ZERO, 300., Color::NAVY)
.segments(64);
// Arcs default amount of segments is linearly interpolated between
// 1 and 32, using the arc length as scalar.
my_gizmos.arc_2d(Vec2::ZERO, sin / 10., PI / 2., 350., Color::ORANGE_RED);
gizmos.arrow_2d(
Vec2::ZERO,
Vec2::from_angle(sin / -10. + PI / 2.) * 50.,
Color::YELLOW,
);
}
Trait Implementations§
source§impl<T> Drop for Ellipse2dBuilder<'_, '_, '_, T>where
T: GizmoConfigGroup,
impl<T> Drop for Ellipse2dBuilder<'_, '_, '_, T>where
T: GizmoConfigGroup,
Auto Trait Implementations§
impl<'a, 'w, 's, T> Freeze for Ellipse2dBuilder<'a, 'w, 's, T>
impl<'a, 'w, 's, T> RefUnwindSafe for Ellipse2dBuilder<'a, 'w, 's, T>where
T: Default + TypePath + Reflect + Sync + Send + Any + DynamicTypePath + 'static + RefUnwindSafe,
impl<'a, 'w, 's, T> Send for Ellipse2dBuilder<'a, 'w, 's, T>
impl<'a, 'w, 's, T> Sync for Ellipse2dBuilder<'a, 'w, 's, T>
impl<'a, 'w, 's, T> Unpin for Ellipse2dBuilder<'a, 'w, 's, T>
impl<'a, 'w, 's, T> !UnwindSafe for Ellipse2dBuilder<'a, 'w, 's, T>
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.