pub struct Ellipse2dBuilder<'a, 'w, 's, T>{ /* private fields */ }
Expand description

A builder returned by Gizmos::ellipse_2d.

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impl<T> Ellipse2dBuilder<'_, '_, '_, T>

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pub fn segments(self, segments: usize) -> Ellipse2dBuilder<'_, '_, '_, T>

Set the number of line-segments for this ellipse.

Examples found in repository?
examples/2d/2d_gizmos.rs (line 70)
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fn draw_example_collection(
    mut gizmos: Gizmos,
    mut my_gizmos: Gizmos<MyRoundGizmos>,
    time: Res<Time>,
) {
    let sin = time.elapsed_seconds().sin() * 50.;
    gizmos.line_2d(Vec2::Y * -sin, Vec2::splat(-80.), Color::RED);
    gizmos.ray_2d(Vec2::Y * sin, Vec2::splat(80.), Color::GREEN);

    // Triangle
    gizmos.linestrip_gradient_2d([
        (Vec2::Y * 300., Color::BLUE),
        (Vec2::new(-255., -155.), Color::RED),
        (Vec2::new(255., -155.), Color::GREEN),
        (Vec2::Y * 300., Color::BLUE),
    ]);

    gizmos.rect_2d(
        Vec2::ZERO,
        time.elapsed_seconds() / 3.,
        Vec2::splat(300.),
        Color::BLACK,
    );

    // The circles have 32 line-segments by default.
    my_gizmos.circle_2d(Vec2::ZERO, 120., Color::BLACK);
    my_gizmos.ellipse_2d(
        Vec2::ZERO,
        time.elapsed_seconds() % TAU,
        Vec2::new(100., 200.),
        Color::YELLOW_GREEN,
    );
    // You may want to increase this for larger circles.
    my_gizmos
        .circle_2d(Vec2::ZERO, 300., Color::NAVY)
        .segments(64);

    // Arcs default amount of segments is linearly interpolated between
    // 1 and 32, using the arc length as scalar.
    my_gizmos.arc_2d(Vec2::ZERO, sin / 10., PI / 2., 350., Color::ORANGE_RED);

    gizmos.arrow_2d(
        Vec2::ZERO,
        Vec2::from_angle(sin / -10. + PI / 2.) * 50.,
        Color::YELLOW,
    );
}

Trait Implementations§

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impl<T> Drop for Ellipse2dBuilder<'_, '_, '_, T>

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

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impl<'a, 'w, 's, T> Freeze for Ellipse2dBuilder<'a, 'w, 's, T>
where T: Default + TypePath + Reflect + Sync + Send + Any + DynamicTypePath + 'static,

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impl<'a, 'w, 's, T> RefUnwindSafe for Ellipse2dBuilder<'a, 'w, 's, T>
where T: Default + TypePath + Reflect + Sync + Send + Any + DynamicTypePath + 'static + RefUnwindSafe,

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impl<'a, 'w, 's, T> Send for Ellipse2dBuilder<'a, 'w, 's, T>
where T: Default + TypePath + Reflect + Sync + Send + Any + DynamicTypePath + 'static,

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impl<'a, 'w, 's, T> Sync for Ellipse2dBuilder<'a, 'w, 's, T>
where T: Default + TypePath + Reflect + Sync + Send + Any + DynamicTypePath + 'static,

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impl<'a, 'w, 's, T> Unpin for Ellipse2dBuilder<'a, 'w, 's, T>
where T: Default + TypePath + Reflect + Sync + Send + Any + DynamicTypePath + 'static,

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impl<'a, 'w, 's, T> !UnwindSafe for Ellipse2dBuilder<'a, 'w, 's, T>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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