Struct bevy::ecs::reflect::ReflectBundle

pub struct ReflectBundle(/* private fields */);
Expand description

A struct used to operate on reflected Bundle of a type.

A ReflectBundle for type T can be obtained via bevy_reflect::TypeRegistration::data.

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impl ReflectBundle

pub fn from_world(&self, world: &mut World) -> Box<dyn Reflect>

Constructs default reflected Bundle from world using from_world().

pub fn insert( &self, entity: &mut EntityWorldMut<'_>, bundle: &(dyn Reflect + 'static) )

Insert a reflected Bundle into the entity like insert().

pub fn apply( &self, entity: &mut EntityWorldMut<'_>, bundle: &(dyn Reflect + 'static), registry: &TypeRegistry )

Uses reflection to set the value of this Bundle type in the entity to the given value.

Panics

Panics if there is no Bundle of the given type.

pub fn apply_or_insert( &self, entity: &mut EntityWorldMut<'_>, bundle: &(dyn Reflect + 'static), registry: &TypeRegistry )

Uses reflection to set the value of this Bundle type in the entity to the given value or insert a new one if it does not exist.

pub fn remove(&self, entity: &mut EntityWorldMut<'_>)

Removes this Bundle type from the entity. Does nothing if it doesn’t exist.

pub fn new(fns: ReflectBundleFns) -> ReflectBundle

Create a custom implementation of ReflectBundle.

This is an advanced feature, useful for scripting implementations, that should not be used by most users unless you know what you are doing.

Usually you should derive Reflect and add the #[reflect(Bundle)] bundle to generate a ReflectBundle implementation automatically.

See ReflectBundleFns for more information.

pub fn fn_pointers(&self) -> &ReflectBundleFns

The underlying function pointers implementing methods on ReflectBundle.

This is useful when you want to keep track locally of an individual function pointer.

Calling TypeRegistry::get followed by TypeRegistration::data::<ReflectBundle> can be costly if done several times per frame. Consider cloning ReflectBundle and keeping it between frames, cloning a ReflectBundle is very cheap.

If you only need a subset of the methods on ReflectBundle, use fn_pointers to get the underlying ReflectBundleFns and copy the subset of function pointers you care about.

Trait Implementations§

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impl Clone for ReflectBundle

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fn clone(&self) -> ReflectBundle

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<B> FromType<B> for ReflectBundlewhere B: Bundle + Reflect + FromWorld,

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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Immutably borrows from an owned value. Read more
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The resulting type after obtaining ownership.
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