pub enum AssetMode {
Unprocessed,
Processed,
}
Variants§
Unprocessed
Loads assets from their AssetSource
’s default AssetReader
without any “preprocessing”.
Processed
Assets will be “pre-processed”. This enables assets to be imported / converted / optimized ahead of time.
Assets will be read from their unprocessed AssetSource
(defaults to the assets
folder),
processed according to their AssetMeta
, and written to their processed AssetSource
(defaults to the imported_assets/Default
folder).
By default, this assumes the processor has already been run. It will load assets from their final processed AssetReader
.
When developing an app, you should enable the asset_processor
cargo feature, which will run the asset processor at startup. This should generally
be used in combination with the file_watcher
cargo feature, which enables hot-reloading of assets that have changed. When both features are enabled,
changes to “original/source assets” will be detected, the asset will be re-processed, and then the final processed asset will be hot-reloaded in the app.
Auto Trait Implementations§
impl RefUnwindSafe for AssetMode
impl Send for AssetMode
impl Sync for AssetMode
impl Unpin for AssetMode
impl UnwindSafe for AssetMode
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