Enum bevy::sprite::SpriteSystem
pub enum SpriteSystem {
ExtractSprites,
}
Variants§
ExtractSprites
Trait Implementations§
§impl Clone for SpriteSystem
impl Clone for SpriteSystem
§fn clone(&self) -> SpriteSystem
fn clone(&self) -> SpriteSystem
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SpriteSystem
impl Debug for SpriteSystem
§impl Hash for SpriteSystem
impl Hash for SpriteSystem
§impl PartialEq<SpriteSystem> for SpriteSystem
impl PartialEq<SpriteSystem> for SpriteSystem
§fn eq(&self, other: &SpriteSystem) -> bool
fn eq(&self, other: &SpriteSystem) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl SystemSet for SpriteSystemwhere
SpriteSystem: 'static + Send + Sync + Clone + Eq + Debug + Hash,
impl SystemSet for SpriteSystemwhere SpriteSystem: 'static + Send + Sync + Clone + Eq + Debug + Hash,
§fn dyn_clone(&self) -> Box<dyn SystemSet, Global>
fn dyn_clone(&self) -> Box<dyn SystemSet, Global>
Creates a boxed clone of the label corresponding to this system set.
§fn system_type(&self) -> Option<TypeId>
fn system_type(&self) -> Option<TypeId>
Returns
Some
if this system set is a SystemTypeSet
.§fn is_anonymous(&self) -> bool
fn is_anonymous(&self) -> bool
Returns
true
if this system set is an AnonymousSet
.impl Eq for SpriteSystem
impl StructuralEq for SpriteSystem
impl StructuralPartialEq for SpriteSystem
Auto Trait Implementations§
impl RefUnwindSafe for SpriteSystem
impl Send for SpriteSystem
impl Sync for SpriteSystem
impl Unpin for SpriteSystem
impl UnwindSafe for SpriteSystem
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
§impl<S> IntoSystemSet<()> for Swhere
S: SystemSet,
impl<S> IntoSystemSet<()> for Swhere S: SystemSet,
§fn into_system_set(self) -> <S as IntoSystemSet<()>>::Set
fn into_system_set(self) -> <S as IntoSystemSet<()>>::Set
Converts this instance to its associated
SystemSet
type.§impl<S> IntoSystemSetConfig for Swhere
S: SystemSet,
impl<S> IntoSystemSetConfig for Swhere S: SystemSet,
fn into_config(self) -> SystemSetConfig
§fn in_set(self, set: impl SystemSet) -> SystemSetConfig
fn in_set(self, set: impl SystemSet) -> SystemSetConfig
Add to the provided
set
.§fn before<M>(self, set: impl IntoSystemSet<M>) -> SystemSetConfig
fn before<M>(self, set: impl IntoSystemSet<M>) -> SystemSetConfig
Run before all systems in
set
.§fn after<M>(self, set: impl IntoSystemSet<M>) -> SystemSetConfig
fn after<M>(self, set: impl IntoSystemSet<M>) -> SystemSetConfig
Run after all systems in
set
.§fn run_if<M>(self, condition: impl Condition<M, ()>) -> SystemSetConfig
fn run_if<M>(self, condition: impl Condition<M, ()>) -> SystemSetConfig
§fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> SystemSetConfig
fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> SystemSetConfig
Suppress warnings and errors that would result from systems in this set having ambiguities
(conflicting access but indeterminate order) with systems in
set
.§fn ambiguous_with_all(self) -> SystemSetConfig
fn ambiguous_with_all(self) -> SystemSetConfig
Suppress warnings and errors that would result from systems in this set having ambiguities
(conflicting access but indeterminate order) with any other system.
§fn on_startup(self) -> SystemSetConfigs
fn on_startup(self) -> SystemSetConfigs
👎Deprecated since 0.11.0:
app.configure_set(MySet.on_startup())
has been deprecated in favor of app.configure_set(Startup, MySet)
. Please migrate to that API.This used to configure the set in the
CoreSchedule::Startup
schedule.
This was a shorthand for self.in_schedule(CoreSchedule::Startup)
. Read more§fn in_schedule(self, _schedule: impl ScheduleLabel) -> SystemSetConfigs
fn in_schedule(self, _schedule: impl ScheduleLabel) -> SystemSetConfigs
👎Deprecated since 0.11.0:
app.configure_set(MySet.in_schedule(SomeSchedule))
has been deprecated in favor of app.configure_set(SomeSchedule, MySet)
. Please migrate to that API.This used to configure the set in the provided
schedule
. Read more