Struct bevy::pbr::prelude::DirectionalLightBundle
pub struct DirectionalLightBundle {
pub directional_light: DirectionalLight,
pub frusta: CascadesFrusta,
pub cascades: Cascades,
pub cascade_shadow_config: CascadeShadowConfig,
pub visible_entities: CascadesVisibleEntities,
pub transform: Transform,
pub global_transform: GlobalTransform,
pub visibility: Visibility,
pub computed_visibility: ComputedVisibility,
}
Expand description
A component bundle for DirectionalLight
entities.
Fields§
§directional_light: DirectionalLight
§frusta: CascadesFrusta
§cascades: Cascades
§cascade_shadow_config: CascadeShadowConfig
§visible_entities: CascadesVisibleEntities
§transform: Transform
§global_transform: GlobalTransform
§visibility: Visibility
Enables or disables the light
computed_visibility: ComputedVisibility
Algorithmically-computed indication of whether an entity is visible and should be extracted for rendering
Trait Implementations§
§impl Debug for DirectionalLightBundle
impl Debug for DirectionalLightBundle
§impl Default for DirectionalLightBundle
impl Default for DirectionalLightBundle
§fn default() -> DirectionalLightBundle
fn default() -> DirectionalLightBundle
Returns the “default value” for a type. Read more
impl Bundle for DirectionalLightBundle
Auto Trait Implementations§
impl RefUnwindSafe for DirectionalLightBundle
impl Send for DirectionalLightBundle
impl Sync for DirectionalLightBundle
impl Unpin for DirectionalLightBundle
impl UnwindSafe for DirectionalLightBundle
Blanket Implementations§
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