pub fn update_boundaries(
commands: Commands<'_, '_>,
boundaries: Option<ResMut<'_, ScreenBoundaries>>,
cam: Query<'_, '_, (&Camera, Option<&UiCameraConfig>), Or<(Changed<Camera>, Changed<UiCameraConfig>)>>,
)
Expand description
Update ScreenBoundaries
resource when the UI camera change
(assuming there is a unique one).
See ScreenBoundaries
doc for details.