Module bevy_ui_navigation::systems
source · Expand description
System for the navigation tree and default input systems to get started.
Structs
- Default input systems for ui navigation.
- Control default ui navigation input buttons
SystemParam
used to compute UI focusable physical positions in mouse input systems.
Traits
- Something that has a size on screen.
Functions
- A system to send gamepad control events to the focus system
- A system to send keyboard control events to the focus system.
- A system to send mouse control events to the focus system
- A generic system to send mouse control events to the focus system
- Check which
Focusable
is at positionat
if any. - Update
ScreenBoundaries
resource when the UI camera change (assuming there is a unique one).