pub struct DefaultNavigationPlugins;
Expand description
The navigation plugin and the default input scheme.
Add it to your app with .add_plugins(DefaultNavigationPlugins)
.
This provides default implementations for input handling, if you want
your own custom input handling, you should use NavigationPlugin
and
provide your own input handling systems.
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§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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