pub fn node(
class: impl Class<NodeBundle>,
parent: &mut UiChildBuilder<'_, '_>,
children: impl FnOnce(&mut UiChildBuilder<'_, '_>),
) -> Entity
Expand description
Spawns a NodeBundle
with children.
pub fn node(
class: impl Class<NodeBundle>,
parent: &mut UiChildBuilder<'_, '_>,
children: impl FnOnce(&mut UiChildBuilder<'_, '_>),
) -> Entity
Spawns a NodeBundle
with children.